NEW
Font size
WorksheetsNotes on Blender 3D - Section 5/6
Total questions: 10
Worksheet time: 5mins
Empties have dimensions can be rendered.
True
False
Diamonds symbolize keyframes on the timeline.
True
False
The Track To constraint rotates its owner to point it in the direction of the target object.
True
False
Pressing “i”, while the mouse cursor hovers over a parameter, inserts a keyframe at the location of the playhead.
True
False
Pictures that define the starting and end points of a smooth transition are called keyframes.
True
False
To parent one object to another select the child and then parent to be and
CTRL+p or right click to bring up the Context Menu
ALT+p
SHIFT+p while in Edit mode
SHIFT+p while in Object mode
Selecting an object and pressing "h"
Highlights that object
Unhides that object
Hides that object
Hosts that object
ALT+h
Unhides objects
Highlights objects
Hides objects to clear the view
Transforms objects
Pictures that smooth out the transition between keyframes are called
Smoothers
Support pictures
Transition pictures
Inbetweens
FPS stands for
First parent scale
Frames per second
For post scaling
fast-paced scale
