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Notes on Blender 3D - Section 5/6

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

Empties have dimensions can be rendered.

a)

True

b)

False

2.

Diamonds symbolize keyframes on the timeline. 

a)

True

b)

False

3.

The Track To constraint rotates its owner to point it in the direction of the target object.

a)

True

b)

False

4.

Pressing “i”, while the mouse cursor hovers over a parameter, inserts a keyframe at the location of the playhead.

a)

True

b)

False

5.

Pictures that define the starting and end points of a smooth transition are called keyframes.

a)

True

b)

False

6.

To parent one object to another select the child and then parent to be and

a)

CTRL+p or right click to bring up the Context Menu

b)

ALT+p

c)

SHIFT+p while in Edit mode

d)

SHIFT+p while in Object mode

7.

Selecting an object and pressing "h"

a)

Highlights that object

b)

Unhides that object

c)

Hides that object

d)

Hosts that object

8.

ALT+h

a)

Unhides objects

b)

Highlights objects

c)

Hides objects to clear the view

d)

Transforms objects

9.

Pictures that smooth out the transition between keyframes are called

a)

Smoothers

b)

Support pictures

c)

Transition pictures

d)

Inbetweens

10.

FPS stands for

a)

First parent scale

b)

Frames per second

c)

For post scaling

d)

fast-paced scale