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Worksheetscomputer : CHAPTER-7: WORKING WITH ANIMATE CC
Total questions: 20
Worksheet time: 15mins
1. We can create only one instance of a symbol.
False
True
2. The Shortcut key to import an image is CTRL+R.
True
False
3. The ....................................is the layer of white space that is seen at the center of the workspace.
box
white patch
Stage
Rectangle
1. What is Play head?
Play head is represented by a red vertical line in the TimeLine window.
Play head is mark by a blue vertical line in the TimeLine window.
Play head is represented by a red horizontally line in the frame window.
5. …………………… is the shortcut key to open the library dialog box.
CTRL + M
CTRL + L
CTRL + S
CTRL + N
6. A ……………….. is layer that contains one or more motion tween spans, static frames , and blank keyframe.
Layer
Tween layer
Keyframe
Layout
7. What is the utility of Motion Guide?
Motion guide defines the path that returns the object and it value.
Motion guide defines the curve line for the object to move from one frame to other.
Motion guide defines the path for the movement of an object.
8. The default stage size is 556 X 400 pixels.
True
False
9. We cannot edit the Properties of graphics symbol.
true
false
10. There are ................................... types of symbols
2
4
3
5
11.The shortcut to convert any object into symbol is .........................
F4
F2
F12
F8
12. ........................................... tool is used to draw stylish brush strokes.
Paint Brush
Line tool
Pen tool
selection tool
13. Shapes Tween works if the object is converted in to symbols.
True
False
14. Name three types of Tweened animation
1) Movie clip 2) Button 3) Graphic.
1) Motion 2) Shape 3) Classic .
15. ……………….. option display only the outline of the object in the frames.
onion skin
onion skin outlines
edit
16. Define term instance.
Instance is a copy of the original symbol
Instance is a frame of the original symbol
Instance is a object of the copied symbol
17. To Preview the animation effect, press ……………….. key combination.
Ctrl + shift
Alt + F8
Ctrl + Alt
Ctrl + Enter
18. What are symbols?
Symbol is a reusable image for placing it in frame or stage.
Symbol is a usable object for dynamic tweened images .
Symbol is a reusable object for static images or animation.
19. refers to special effects in animation that transforms one shape into another shape.
Tweening
Morphing
Animation
default
20. Define Classic tween.
Classic tween is an alternative way of creating an animation in animate.
Classic tween is an way of creating an animation in animate.
