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S2 UX Honeycomb

Total questions: 12

Worksheet time: 4mins

Name
Class
Date
1.

Which of the following is not a factor of Moreville's UX Honeycomb?

a)

Findable

b)

Desirable

c)

Useful

d)

Effective

2.

Which UX honecomb factor means that the users see the practical purpose of your product?

a)

Findable

b)

Useful

c)

Accessible

d)

Valuable

3.

Which UX honecomb factor means that the application is gaining trust from the users?

a)

Findable

b)

Useful

c)

Credible

d)

Valuable

4.

Which UX honecomb factor means a product has a attractive branding?

a)

Findable

b)

Desirable

c)

Accessible

d)

Credible

5.

Which UX honecomb factor considers how a visually impaired users can use the app?

a)

Findable

b)

Desirable

c)

Accessible

d)

Credible

6.

Which UX honecomb factor describes how easy a user can use the app?

a)

Usable

b)

Desirable

c)

Useful

d)

Credible

7.

Which UX honecomb factor considers how a user should be able to find the features on the app easily?

a)

Usable

b)

Findable

c)

Useful

d)

Credible

8.

Which UX honecomb factor considers giving value to the users when they use the app?

a)

Usable

b)

Findable

c)

Valuable

d)

Credible

9.

What are the UX Designers responsibilities.

a)

Development and improvement of quality interaction between a user and all facets of a company.

b)

Includes responsibility for cooperation and work with developers or code.

c)

Responsible for being hands on with the process of research, testing, development, content, and prototyping to test for quality results.

10.

Which examples from below are good examples to support people with cognitive impairments?

a)

A) Minimizing unncessary content that could cause a distraction.

b)

B) Consistent design language.

c)

C) Clear error messages, which targets the component that is impacted.

d)

D) All of the above.

11.

In UX we care about ...

a)

Satisfaction

b)

Functionality

c)

Nice UI Look and Feel

12.

Our top priority in UX is ...

a)

Team

b)

Opinion

c)

Design Material

d)

Customer / User