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WorksheetsNotes on Blender 3D: Section 15
Total questions: 10
Worksheet time: 5mins
The Mirror modifier mirrors any changes made on the original mesh and copies it onto a mirror image.
True
False
In Edit mode, ALT+left click on any part of an edge of a model to select the entire edge loop.
True
False
The direction of normals should be outward, parallel to their faces.
True
False
Confirming normals face the right direction ensures certain functions in Blender work correctly.
True
False
Applying all modifiers ensures certain functions in Blender work correctly.
True
False
Vertex groups can be assigned
Modifiers
Textures
Simulations and particles
All of the above
If a particle hair system is added to a mesh while the Mirror modifier has not yet been applied
Blender will add hair to the entire mesh
Blender will add hair to the mirror image only
Blender will add hair to the original mesh only
None of the above
Particle systems will not work properly unless models
Have normals facing the right direction
Are made up of meshes with clean topology
Do not have collapsing faces and uninteded warping
All of the above
Normals are
Imaginary lines that point to the direction of faces
Imaginary lines extruding from and perpendicular to faces
A great way to ensure faces are in the right direction
All of the above
Topology is
How meshes are organized and constructed
A type of material
A type of particle system
None of the above
