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Notes on Blender 3D: Section 15

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

The Mirror modifier mirrors any changes made on the original mesh and copies it onto a mirror image.

a)

True

b)

False

2.

In Edit mode, ALT+left click on any part of an edge of a model to select the entire edge loop.

a)

True

b)

False

3.

The direction of normals should be outward, parallel to their faces.

a)

True

b)

False

4.

Confirming normals face the right direction ensures certain functions in Blender work correctly.

a)

True

b)

False

5.

Applying all modifiers ensures certain functions in Blender work correctly.

a)

True

b)

False

6.

Vertex groups can be assigned

a)

Modifiers

b)

Textures

c)

Simulations and particles

d)

All of the above

7.

If a particle hair system is added to a mesh while the Mirror modifier has not yet been applied

a)

Blender will add hair to the entire mesh

b)

Blender will add hair to the mirror image only

c)

Blender will add hair to the original mesh only

d)

None of the above

8.

Particle systems will not work properly unless models

a)

Have normals facing the right direction

b)

Are made up of meshes with clean topology

c)

Do not have collapsing faces and uninteded warping

d)

All of the above

9.

Normals are

a)

Imaginary lines that point to the direction of faces

b)

Imaginary lines extruding from and perpendicular to faces

c)

A great way to ensure faces are in the right direction

d)

All of the above

10.

Topology is

a)

How meshes are organized and constructed

b)

A type of material

c)

A type of particle system

d)

None of the above