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Game Based Learning with Minecraft Education Edition

Total questions: 30

Worksheet time: 10mins

Name
Class
Date
1.

Minecraft Education Edition is a game-based learning platform that builds?

a)

Problem-solving

b)

comparison

c)

collaboration

d)

creativity

e)

communication

2.

Minecraft Education Edition is described as a ________________.

a)

lego

b)

rubrics

c)

roblox

d)

sandbox

3.

Game-based learning is adding game element to a non-game scenario.

a)

True

b)

False

4.

Game-based learning has many benefits. (Select all that applies)

a)

Low-risk competition

b)

Social-emotional growth through development of "soft" skills

c)

Strategic thinking and problem solving

d)

Increase a child's memory capacity and Student-centered learning

e)

Computer and simulation fluency

5.

What kind of assessment tool Minecraft Education Edition uses?

a)

Diagnostic Assessment

b)

Formative Assessment

c)

Performance-based Assessment

d)

Summative Assessment

6.

Formative Assessment tools in Minecraft Education Edition includes (except)

a)

NPC

b)

Chalkboards

c)

Portfolio

d)

Pencil

e)

Camera

7.

Survival mode is where the player must collect resources, build structures while surviving in their generated world.

a)

True

b)

False

8.

What makes the experience of Minecraft Education Edition so well connected to inquiry-based learning?

a)

It's limiting and has an end point.

b)

It's guided and structed throughout.

c)

It's an immersive, limitless experience.

d)

It's non-boring game

9.

Game-based learning is ______________.

a)

Using games for learning

b)

Letting students to learn without the teacher

c)

Using games for purposeful fun.

d)

Letting students run wild and play.

10.

Skins allow the students to personalize their avatar.

a)

True

b)

False

11.

Minecraft Education Edition features that help teachers define areas in the game that their students can build and play in.

a)

Allow and Deny Blocks

b)

Structure Blocks

c)

Border Blocks

d)

Portfolio

12.

A feature that allows for users to have content from the game translated through audio.

a)

Camera

b)

Book & Quill

c)

Immersive Reader

13.

A feature where it acts as a guide for students in the game, giving instructions, providing more information and allowing educators to insert an active web link to additional references.

a)

Portfolio

b)

Players

c)

Non-Player Character

14.

An important aspect of teaching with Minecraft Education Edition is being able to collect evidences of learning in the game and being able to track students' progression. (Select all that applies)

a)

Camera

b)

Portfolio

c)

Book & Quill

15.

Formative Assessment is a process by teachers and students during instructions that provides feedback to adjust ongoing teaching and learning to improve student's achievement of intended instructional outcomes.

a)

True

b)

False

16.

It is a Minecraft keyboard control that uses to move forward.

a)

W

b)

A

c)

S

d)

D

17.

It is a Minecraft keyboard control that uses to crouch and sneak.

a)

Space

b)

Esc

c)

Shift

d)

F5

18.

How can educators use Minecraft education Edition for: (Select all that applies)

a)

Content Delivery

b)

Creativity tool for expression and student voice

c)

Formative and Summative Assessment

19.

It is a keyboard control used to drop the item you are carrying.

a)

A

b)

D

c)

Q

d)

SPACE

20.

By pressing SPACE bar you can jump, hop, swim and fly.

a)

TRUE

b)

FALSE

21.

It is a block that is bright, red walls and emit tiny, red particles. They are placed like a wall but act more like force field that extends upward and downwards forever.

a)

Border Blocks

b)

Deny Blocks

c)

Allow Blocks

22.

In this mode, players have to gather all their materials to build, craft and gain experience points.

a)

Creative Mode

b)

Survival Mode

23.

It is a principle in Game-based Learning where students will feel engaged in creating something that has a purpose and ownership.

a)

Construction Dynamic

b)

System Thinking

c)

Build Empathy

d)

Flexibility Dynamic

24.

When you travel through the Minecraft world you will come across different environment. What do you call these different landscapes?

a)

Block

b)

Biome

c)

World

d)

Tick

25.

It is used to generate structures manually.

a)

Deny Blocks

b)

Construction Blocks

c)

Structure Blocks

26.

It is a Minecraft Principle that bring players together to learn a common goal. By communicating and working together, players build empathy through their avatars by raising awareness of local or global goals.

a)

Failure Dynamic

b)

Situated Meaning

c)

System Thinking

d)

Building Empathy

27.

This Minecraft keyboard control is used to move to the left.

a)

D

b)

A

c)

S

d)

F

28.

An entire classroom can play in the world together without any need for an external server. Using what tab students can collaborate in small or large learning groups and create and learn together?

a)

"friends"

b)

"family"

c)

"Group"

29.

It is a feature that allows educators and students to explore, create and play immersive Minecraft world-all by writing code.

a)

Immersive code

b)

Classroom code

c)

Code Builder

d)

Code Blocks

30.

K-12 and higher education educators use Minecraft Education Edition to teach a range of subjects, including reading, language arts, writing, history, chemistry, computer science and math. Minecraft can map lessons into learning outcomes driven by curriculum.

a)

TRUE

b)

FALSE