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WorksheetsHCI Midterm
Total questions: 40
Worksheet time: 30mins
Is perhaps the most prevalent mode for
information feedback.
Intensity
Aural
Phase
Tactile & Haptic
Maximize compatibility with current and future user tools
Robust
Understandable
Operable
Perceivable
Explains the human’s capability and model of conscious processing of high-level information
Sensation
Task/Interaction Modeling
Ergonomics
Cognitive Science
Stores momentarily and short-term information or long-term knowledge.
Decision Maker/Executor
Sensation
Memory
Perception
Elucidates how raw external stimulation signals are accepted by our five senses,
Fitts’s Law
Motor Control
Cognitive Science
Ergonomics
Refers to the amount of sound energy and is synonymous with the more familiar term, volume.
Intensity (Amplitude)
PHASE
AURAL
HAPTIC
Is define to be the modality that takes advantage of touch by applying forces, vibrations, or motions to the user.
Haptic
Tactile Resolution
Vibration Frequency
Pressure Threshold
The lightest amount of pressure humans can sense is said to be about 1000 N/m2
Pressure Threshold
Stability
Complementary
Redundant
Providing users with alternative wats to interact gives people more choices
Redundant
Alternative
Complementary
Stability
Senses external information
Decision Maker/Executor
Perception
Sensation
Memory
Interprets and extract basic meanings of the external information
Decision Maker/Executor
Memory
Sensation
Perception
_____ modality is by far the most important information medium
Field of View
Visual
Viewing distance
Visual Acuity
The amount of light energy emitted by the object
Brightness
Color
Contrast
Human response to different wavelengths of light, namely for those corresponding to red, green, blue, and their mixtures.
Brightness
Color
Contrast
This is the angle subtended by the visible area by the human user in the horizontal or vertical direction.
Display Resolution
Display Field of View
Viewing distance
Field of View (FOV)
A display system is typically composed of an array of small rectangular areas called pixels
Pixel
Display Resolution
Visual Acuity
Viewing distance
Rapid movement such as vibration is mostly sensed by the Pacinian corpuscle, which is known to have signal response range of 100 300Hz
Haptic
Aural
Vibration Frequency
Tactile Resolution
Refers to the time differences among sound waves that emanate from the same source
Phase
Intensity (Amplitude)
Aural
HCI
Different modalities can assume different roles and act in a complementary fashion to achieve specific interaction objectives.
Alternative
Motor Control
Complementary
Redundant
A model of human movement that predicts the time required to
rapidly move to a target area as a function of the distance to and the size of the
target.
Fitts’s law
Motor Control
Aesthetics and Emotion
Multitasking
Three important parts of HCI
User
Interaction
Computer
All correct
1.For a product to be successful, it must be:
a) Useful by humans
b) Usable by humans
c) Used by humans
d) All of the above
What are the three parts of the HCI?
Interface, human, course
Interaction, health, computer
Interaction, human, computer
Internet, human, computer
Perhaps the most prevalent form of input is made by the movements of our arms,
hands, and fingers for keyboard and mouse input.
Redundant
Alternative
Fitts's Law
Motor Control
Different modality input methods or feedback can be used to ensure a reliable achievement of the interaction objective.
Alternative
Redundant
Complementary
Multimodal Interaction
Different modalities can assume different roles and act in a complementary fashion to achieve specific interaction objectives.
FITTS’S LAW
Alternative
Redundant
Complementary
This is the number of pixels in the horizontal and vertical direction for a fixed area.
Display Resolution
Visual Acuity
Pixel
Viewing distance
The human eye contains two types of cells that react to light intensities in different ways
Predictive Performance Assesment: GOMS (Goals, Operators, Methods, and Selection)
Detail and Peripheral Vision
Sensation and Perception Information
Formulates and revise a “plan” then decides to what to do based on various knowledge in the memory, and finally acts it out by commanding the motor system
Sensation
Perception
Memory
Decision Maker/Executor
The display layout should be such that is is organized according to the information content
Visual Display Layout
Taking User Input
Human Information Processing
Visual
When designing a system you make the text readable and understandable
True
False
When designing a system you make all functionality unavailable from a keyboard
True
False
When designing a system you must not provide text alternatives for non-text content
True
False
When designing a system you must maximize compatibility with current and future user tools
True
False
Cognitive Science explains the human’s capability and model of conscious processing of high-level information
True
False
So far, the aural modality has been explained only in the context of passive feedback.
True
False
Touch and Tactile are the same
True
False
Ergonomics, elucidates how raw external stimulation signals are accepted by our five senses, are processed up to the pre-attentive level, and are later acted upon in the outer world through motor organs.
True
False
Sensation interprets and extract basic meanings of the external information
True
False
Perception senses external information
True
False
