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Flappy Game Critical Questions

Total questions: 19

Worksheet time: 20mins

Name
Class
Date
1.

TRUE OR FALSE: When the player presses the spacebar, the action variable is set to "nothing"

a)

True

b)

False

2.

What does "P" mode represent?

a)

When the player can play flappy bird like normal

b)

When the computer plays the game

c)

When the computer collects data on how you play

d)

When the computer is using how you played to train the model

3.

Draw the bird in a situation where the player should press the space bar

4.

Draw the bird in a situation where the player should NOT press the space bar

5.

When should the game be over?

a)

If the bird is below the pipe

b)

If the bird is touching the pipe

c)

If the pipe is on the left side of the screen

d)

If the bird is switching colors

6.

What does "D" mode represent?

a)

When the player can play flappy bird like normal

b)

When the computer plays the game

c)

When the computer collects data on how you play

d)

When the computer is using how you played to train the model

7.

Where do we use the "create clone of myself" block?

a)

In the explosion sprite

b)

In the bird sprite

c)

In the pipe sprite

d)

In the backdrop

8.

What does the "speed" variable represent?

a)

The speed of the backdrop

b)

The speed of the pipe

c)

The speed of the bird

9.

Why do we use the broadcast block?

a)

To tell the current sprite something

b)

To send/transmit messages across sprites

c)

To yell to our next door neighbor

d)

To tell the block to say something

10.

What do the Pipe X and Pipe Y variables represent?

a)

The pipe's X and Y positions

b)

The bird's X and Y positions

c)

The X and Y positions of when the pipe hits the bird

11.

In what game mode do we ADD training data?

a)

P mode

b)

D mode

c)

T mode

d)

C mode

12.

What does the "move-pipe" block do?

a)

Move the pipe to the right

b)

Move the pipe to the left

c)

Move the pipe up

d)

Move the pipe down

13.

When does the menu sprite show?

a)

At the end of the game

b)

Before we press the green flag

c)

As soon as we press the green flag

d)

When the pipes appear

14.

TRUE OR FALSE: The computer can only play by itself once we've added training data

a)

True

b)

False

15.

What does the "recognize numbers" block do?

a)

It returns an action: Spacebar or Nothing

b)

It doesn't do anything

c)

It returns a number: 0 or 1

d)

It returns a new pipe

16.

In what game modes should the flappy bird game start?

a)

P and C

b)

P and D

c)

C and D

d)

C and T

17.

Which broadcast message signals to the other sprites to start the game?

a)

GAME MODE IS SET

b)

Nothing

c)

GAME OVER

d)

START-GAME

18.

TRUE OR FALSE: The speed changes by a negative value when the bird is going down

a)

True

b)

False

19.

Where does the explosion happen?

a)

At the top of the pipe

b)

At the top of the screen

c)

At the bird