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Pictoblox 8

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

What is the stage?

a)

Place where actors stand and perform

b)

A box you stand on when you can't see over the crowd

c)

The graphical area in Pictoblox, where sprites move

d)

The coding area of a scratch program, where blocks go

2.

Which block makes a character disappear from stage?

a)

Say

b)

Repeat

c)

Show

d)

Hide

3.

Which term do we use to refer to a collection of stepwise instructions given to a sprite

a)

Code

b)

Script

c)

Backdrop

d)

Stage

4.

What is a "variable"?

a)

A named value in a program that always stays the same, eg the value for pi.

b)

A character in a game, eg Scratch the cat.

c)

A background in a game, eg a range of mountains.

d)

A named value that can change throughout the program, eg a timer or a score.

5.

What is the purpose of "sensing" in Pictoblox?

a)

To control the sprite, eg initialise a position on the stage.

b)

To make the sprite interact with other sprites, colours or the edge of the stage.

c)

To make the sprite move, eg 10 steps.

d)

To make the sprite play a sound, eg meow.

6.

Which block of code is used to make the character change costume?

a)

Control

b)

Looks

c)

Motion

d)

Operators

7.

Can we give sprite specific location to start from ?

a)

Yes

b)

No

8.

Which of the following statements best describes the term 'programming'?

a)

A set of instructions

b)

A group of words

c)

Building blocks

d)

Entertainment on the TV

9.

In Pictoblox, what is the purpose of the "stage"?

a)

It is a character in a game or program.

b)

It is the background in a game or program.

c)

It is the instructions for the program.

d)

It is used to keep the score or add a timer.

10.

Sound block plays audio files.

a)

True

b)

False