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WorksheetsGamification in the Classroom PD
Total questions: 13
Worksheet time: 7mins
The primary (a) of (b) is to (c) your (d) .
Match the word to its definition.
Leaderboard
shows players how they rank against their friends
Badges
form of rewards that symbolizes the achievements of learners
Points
number given for correct answers
Reorder to create a sentence.
The first personal
computer was
invented in
1975.
(a)
Which of these are benefits of using gaming in learning? (Check all that apply)
Helps develop social skills.
It helps bring excitement into learning.
Empowers students to "own" their learning.
Teaches students to self direct and problem solve
Why is it important to have access to a computer in schools? (this type of question is great for showing and explaining work.)
How can gamification impact teaching and learning? (this type of question is great for explanation of problems)
When using gamification, you need to focus on the...
(a)
What does the term "gamification" mean in the context of education?
The use of video games in the classroom to provide a brain break for students.
The student-led creation of educational board games.
The application of game design elements to an educational setting.
The study of why games are important to our society.
What is one step you could take toward gamifying your classroom?
Which scenario is gamification in the classroom?
A teacher uses jeopardy for a history test review
Students use a cvc words puzzle during reading centers
Students get a math puzzle that teaches addition facts
All of these are gamification
**Bonus Points** Draw your favorite piece of technology.

How was this game?
Helpful
Needed more examples
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