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Gamification in the Classroom PD

Total questions: 13

Worksheet time: 7mins

Name
Class
Date
1.

The primary ​ ​ (a)   of ​ (b)   is to ​​ (c)   your ​ (d)   .

Choose from the below words
goal
gamification
motivate
audience
Lure
Excite
2.

Match the word to its definition.

a)

Leaderboard

1.

shows players how they rank against their friends

b)

Badges

2.

form of rewards that symbolizes the achievements of learners

c)

Points

3.

number given for correct answers

3.

Reorder to create a sentence.

a)

The first personal

b)

computer was

c)

invented in

d)

1975.

1)
2)
3)
4)
4.
What is the #1 visited website on the internet?
(a)  
Choose from the below words
Google
Twitter
Facebook
YouTube
5.

Which of these are benefits of using gaming in learning? (Check all that apply)

a)

Helps develop social skills.

b)

It helps bring excitement into learning.

c)

Empowers students to "own" their learning.

d)

Teaches students to self direct and problem solve

6.

Why is it important to have access to a computer in schools? (this type of question is great for showing and explaining work.)

4 lines
7.

How can gamification impact teaching and learning? (this type of question is great for explanation of problems)

4 lines
8.

When using gamification, you need to focus on the...

(a)  

9.

What does the term "gamification" mean in the context of education?

a)

The use of video games in the classroom to provide a brain break for students.

b)

The student-led creation of educational board games.

c)

The application of game design elements to an educational setting.

d)

The study of why games are important to our society.

10.

What is one step you could take toward gamifying your classroom?

4 lines
11.

Which scenario is gamification in the classroom?

a)

A teacher uses jeopardy for a history test review

b)

Students use a cvc words puzzle during reading centers

c)

Students get a math puzzle that teaches addition facts

d)

All of these are gamification

12.

**Bonus Points** Draw your favorite piece of technology.

13.

How was this game?

a)

Helpful

b)

Needed more examples

c)

Not useful

d)

GREAT!