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Worksheets

Gateway Finals practice

Total questions: 69

Worksheet time: 36mins

Name
Class
Date
1.

A tool for systematically ranking alternatives according to a set of criteria.

a)

Problem Solving

b)

Decision Matrix

c)

Design Process

2.

A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to a problem or to satisfy human needs and wants and winnow (narrow) down the possible solutions to one final choice.

a)

Design Process

b)

Decision Matrix

c)

Research

3.

The process of understanding a problem, devising a plan, carrying out the plan, and evaluating the plan in order to solve a problem or meet a need or want.

a)

Problem Solving

b)

Research

c)

Design Brief

4.

Systematic, scientific, documented study.

a)

Research

b)

Problem Solving

c)

Dimension Line

5.

The distance from front to back.

a)

Depth

b)

Girth

c)

Hand/Span

6.

Thin lines capped with arrowheads, which may be broken along their length to provide space for the dimension numerals.

a)

Dimension Line

b)

Extension Line

c)

Hidden Line

7.

A thin solid line perpendicular to a dimension line, indicating which feature is associated with the dimension.

a)

Isometric

b)

Extension Line

c)

Leader Line

8.

A line type that represents an edge that is not directly visible because it is behind or beneath another surface.

a)

Hidden Line

b)

Object Line

c)

Isometric

9.

A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.

a)

Isometric

b)

Leader Line

c)

Object Line

10.

Lines that are thin and used to connect a specific note to a feature.

a)

Object Line

b)

One-Point Perspective

c)

Leader Line

11.

A heavy solid line used on a drawing to represent the outline of an object.

a)

One-Point Perspective

b)

Object Line

c)

Orthographic Projection

12.

A method of realistic drawing in which the part of an object closest to the viewer is a planar face, and all the lines describing sides perpendicular to that face can be extended back to converge at one point, the vanishing point

a)

Orthographic Projection

b)

One-Point Perspective

c)

Perspective Drawing

13.

A method of representing three-dimensional objects on a plane having only length and breadth.

a)

Perspective Drawing

b)

Orthographic Projection

c)

Model

14.

A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.

a)

Process

b)

Model

c)

Perspective Drawing

15.

A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original. A model is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.

a)

Model

b)

Process

c)

Specification

16.

Human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems; a sequence of actions that combines resources to produce an output.

a)

Metric System

b)

Process

c)

Specification

17.

A detailed description of the design and materials used to make something.

a)

Specification

b)

Metric System

c)

Unit

18.

The decimal measuring system based on the meter, liter, and gram as units of length, capacity, and weight or mass.

a)

Metric System

b)

Unit

c)

Centerline

19.

A standard quantity in terms of which other quantities may be expressed.

a)

Unit

b)

Centerline

c)

Height

20.

A line type that is used to indicate the axis of symmetry for a part or feature.

a)

Height

b)

Centerline

c)

Unit

21.

The measurement of someone or something from head to foot or from base to top.

a)

Radius

b)

Height

c)

Two-Point Perspective

22.

A straight line from the center to the circumference of a circle or sphere.

a)

Radius

b)

Three Dimensional (3D)

c)

Two-Point Perspective

23.

Having the dimensions of height, width, and depth.

a)

Two-Point Perspective

b)

Three Dimensional (3D)

c)

Vanishing Point

24.

A realistic way of drawing objects in three dimensions using a horizon line, a key edge, and two vanishing points.

a)

Vanishing Point

b)

Width

c)

Two-Point Perspective

25.

A point in space, usually located on the horizon, where parallel edges of an object appear to converge.

a)

Vanishing Point

b)

Width

c)

CAD (Computer-Aided Design)

26.

The measurement or extent of something from side to side.

a)

Width

b)

CAD (Computer-Aided Design)

c)

Vanishing Point

27.

The use of a computer to assist in the process of designing a part, circuit, building, etc.

a)

Coincident

b)

CAD (Computer-Aided Design)

c)

Collinear

28.

Occupying the same area in space.

a)

Concentric

b)

Collinear

c)

Coincident

29.

Lying in the same straight line.

a)

Collinear

b)

Concentric

c)

Constraint

30.

Circles or arcs that share the same center.

a)

Concentric

b)

Constraint

c)

Counterbore

31.

A limit to a design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities. A limitation or restriction.

a)

Counterbore

b)

Constraint

c)

Countersink

32.

A cylindrical recess around a hole, usually to receive a bolt head or nut.

a)

Countersink

b)

Counterbore

c)

Edit

33.

A conical-shaped recess around a hole that is often used to receive a tapered screw.

a)

Edit

b)

Countersink

c)

Extend

34.

A change or correction made as a result of editing.

a)

Extend

b)

Edit

c)

Feature

35.

Make larger in area.

a)

Extend

b)

Feature

c)

Fillet

36.

A distinctive attribute or aspect.

a)

Geometric Constraints

b)

Fillet

c)

Feature

37.

A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.

a)

Geometric Constraints

b)

Fillet

c)

Polygon

38.

Restrictions applied to geometric entities; for example, horizontal, parallel, perpendicular, and tangent.

a)

Fillet

b)

Geometric Constraints

c)

Polygon

39.

A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others.

a)

Polygon

b)

Polygon

c)

Extend

40.

A straight line or plane that touches a curve or curved surface at one point.

a)

Trim

b)

Tangent

c)

Cubic

41.

Egyptian build pyramid. Measurement from elbow-middle finger.

a)

Cubic

b)

Trim

c)

Fathom

42.

Sailors measure depth of water. Measure from fingertip to fingertip.

a)

Hand/Span

b)

Fathom

c)

Pace

43.

Measure height of horses. Measure from tip of pinky to thumb.

a)

Pace

b)

Hand/Span

c)

Fathom

44.

Roman army used it to judge speed. From one step to another = 2 steps

a)

Pace

b)

Girth

c)

Palm

45.

Measurement around the stomach (Belt Measurement). Used in measuring fishing lines.

a)

Palm

b)

Girth

c)

Pace

46.

Width found by placing your 4 finger together.

a)

Innovation

b)

Palm

c)

Girth

47.

An improvement of an existing technological product, system, or method of doing something.

a)

Invention

b)

Innovation

c)

Brainstorming

48.

A new product, system, or process that has never existed before, created by study and experimentation.

a)

Brainstorming

b)

Invention

c)

Constraints

49.

A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.

a)

Brainstorming

b)

Constraints

c)

Design Elements

50.

A limit to the design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.

a)

Design Elements

b)

Constraints

c)

Investigate

51.

The factors (e.g., line, color, light, shadow, space, texture) that define a product and take into account the aesthetics and function of the product.

a)

Investigate

b)

Prototype

c)

Design Elements

52.

To observe or study by close examination and systematic inquiry.

a)

Prototype

b)

Investigate

c)

Measurement

53.

A full-scale working model used to test a design concept by making actual observations and necessary adjustments.

a)

Prototype

b)

Measurement

c)

Sketch

54.

Collecting data in a quantifiable manner.

a)

Measurement

b)

Sketch

c)

Fix

55.

A rough drawing representing the main features of an object or scene and often made as a preliminary study.

a)

Fix

b)

Sketch

56.

Attach or position securely.

a)

Functional

b)

Fix

c)

Horizontal

57.

Designed to be practical and useful.

a)

Horizontal

b)

Functional

c)

Parallel

58.

Parallel to the X axis.

a)

Parallel

b)

Horizontal

c)

Functional

59.

Lines, planes, or surfaces side by side and having the same distance continuously between them.

a)

Right Triangle

b)

Parallel

c)

Perpendicular

60.

At an angle of 90˚ to a given line, plane, or surface.

a)

Right Triangle

b)

Perpendicular

c)

Vertical

61.

A triangle that has a 90 degree angle.

a)

Vertical

b)

Right Triangle

62.

Parallel to the Y axis.

a)

Vertical

b)

optimize

63.

An act, process, or methodology used to make a design or system as effective or functional as possible within the given criteria and constraints.

a)

Optimize

b)

Horizontal

64.

A group of interacting, interrelated, or interdependent elements or parts that function together as a whole to accomplish a goal

a)

System

b)

Acurracy

65.

The science and technology of building devices, such as electronic circuits, from single atoms and molecules.

a)

System

b)

Nanotechnology

66.

The condition or quality of being true, correct, or exact; precision; exactness. The degree of correctness of a quantity or expression.

a)

Acurracy

b)

Caliper

67.

A measuring tool with two usually adjustable jaws used especially to measure thickness or diameter.

a)

Caliper

b)

Micrometer

68.

The degree to which several measurements or calculations show the same or similar results.

a)

Precision

b)

Acurracy

69.

Greek Techno means-

a)

"art, craft, or practical skill."

b)

stuff