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WorksheetsDesign Rules End Bonus
Total questions: 25
Worksheet time: 13mins
Visual Communication is:
Conveyance of ideas and information in forms that can be seen
Graphic Design in various forms of print
Seeing textual information in real world experience
The combination of data, technology and expression in a visible form
The Italics, was created in 1500, by Manutius:
As a sub-style for Roman typefaces
In order to enhance legibility
In order to save on space of the text
As a sub-style for sans-serif typefaces
This design by Woodward for The Rolling Stone Magazine, 1992, exemplified in class the use of:
Grid and layout
Typographic space
Typographic syntax
Image-text relations
The four text-image interactions we saw are:
Affiliation, Dissimilarity, Diversion, Confronting
Association, Symmetry, Dissimilarity, Opposition
Symmetry, Enhancement, Counterpoint, Contradiction
Abstract, Association, Balanced, Cooperative
Which of these is NOT an interface:
When highlighting STYLE in UI design, it usually comes at the expense of:
Functionality
Visuality
Legibility
Usability
Huxley’s model of Seeing consists of:
Feeling + Arranging + Transmitting
Focusing + Interpreting + Responding
Finding + Objecting + Understanding
Sensing + Selecting + Perceiving
We used this picture by Picasso to exemplify use of:
Lines
Movement
Depth
Enhancement
This typeface is:
Geometric
Modern
Humanistic
Transitional
This poster mainly exemplifies:
Focal point
Hierarchy
Contrast
Scale
This is an example of a:
Hierarchical grid
Single-column grid
Modular grid
3-columns grid
Taking into account Consistency in UI design means:
Reflecting actual use in real world
Making sure similar actions have similar visuality
Having the same result for every similar action
Helping the user get immediate and clear feedback for every action
A mood board consists of:
Atmospheric visual direction
Final Design elements
Specific visual elements
Initial construction of the design
UI designers strive for function and intention to:
Contradict
Counterpoint
Oppose
Correlate
Graphic Design definition DOES NOT include
Use in digital
Use of programing
Use of signs
Transfer of information
The dashed red line marks the:
Meanline
Baseline
Capline
x-height
The typographic syntax consists of:
Line, paragraph, layout
Letter, Word, Line
Dot, Line, Shape
Hierarchy, Emphasis, Grid
The blue markings here are of:
Modules
Gutters
Columns
Index
In UI, the composition is manly driven by the:
Client
User
Function
Visual
The four Visual Cues are:
Symmetry
Enhancement
Counterpoint
Contradiction
Shapes
Composition
Arrangement
Relativity
Lines
Typography
Images
Interaction
Color
Form
Depth
Movement
This typeface is:
Modern
Old-Style
Neo-grotesque
Grotesque
The Example of this poster focuses on:
Leading lines
Hierarchy
Balance
Scale
The text-image interaction in this example is:
Symmetry
Enhancement
Counterpoint
Contradiction
In the UX process, UI may be placed:
Only in
the Design step
Only In
Ideate step
Only in
Prototyping step
Through the
entire process
The correct definition of Font is:
All variations of one typeface
The appearance of text in print or screen
One set of size and width of a printing-press’s typeface
The mechanical notation and arrangement of language
