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WorksheetsAmplify Science U3 Chapter 2 Vocabulary
Total questions: 16
Worksheet time: 8mins
all the living and nonliving things in an area
population
survive
environment
trait
a group of the same type of organism living in the same area
variation
adaptive
function
population
to stay alive
survive
reproduce
design
biomimicry
something that can be observed about an organism, such as color or size
organism
trait
engineer
structure
differences
structure
evidence
non-adaptive
variation
making it easier for an organism to meet its needs in an environment
adaptive
non-adaptive
design
structure
what something can do
inference
evidence
engineer
function
something new made to solve a problem
design
biomimicry
structure
reproduce
something you figure out based on observations and what you already know
organism
inference
trait
environment
the way something is shaped or what it is made out of that makes it good for a specific function
variation
evidence
structure
function
making it harder for an organism to meet its needs in an environment
adaptive
population
non-adaptive
variation
getting engineering ideas from an organisms' traits
biomimicry
survive
function
inference
a living thing, such as a plant or an animal
population
structure
environment
organism
to make offspring
biomimicry
reproduce
adaptive
survive
a person who uses science knowledge to design something in order to solve a problem
structure
trait
engineer
organism
information that supports the answer to a question
inference
evidence
design
structure
