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Video Game Design Introduction

Total questions: 20

Worksheet time: 20mins

Name
Class
Date
1.

What was the first named video game played at the comfort of one's home?

a)

Donkey Kong

b)

Mario Kart

c)

Pac Man

d)

Pong

2.

Who is NOT responsible for designing video games?

a)

Level designer

b)

architect

c)

AI programmers

d)

Game designer

3.

A game designer is responsible for designing the function and rules of the game.

a)

True

b)

False

4.

The __________ engineer is responsible for code writing and creating custom software that is specific to the game.

a)

video

b)

gameplay

c)

architecture

5.

AI stands for ____________ ____________.

a)

awesomely intelligent

b)

augmented interactions

c)

artificial intelligence

6.

The 3D character artist creates the digital 3D models of ___________ for the video game based on illustrations from the concept artist.

a)

books

b)

characters

c)

furniture

7.

The ______ designer is responsible for gathering all parts of the video game and put them together.

a)

level

b)

clothing

c)

uniform

8.

There are ____ main steps to designing and producing a video game.

a)

3

b)

5

c)

10

9.

The brainstorming stage of designing a game is referred to as the ________ stage.

a)

pre-production

b)

stage 1

c)

planning

d)

unit 1

10.

During the production stage of the video game, jobs are assigned, and the team goes on a vacation together.

a)

True

b)

False

11.

The quality assurance stage requires lots of searching for bugs and glitches, and then __________ the game.

a)

debugging

b)

testing

c)

selling

12.

The ______ stage is now when the video game is published and marketed to the public through commercials, social media, and more.

a)

third

b)

launch

c)

marketing

13.

After the launch stage, the _____ _________ stage is next. This is when the VGD work to find more glitches and build free or downloadable content.

a)

post-launch

b)

post-production

c)

last and final

14.

Which item is NOT an element of a video game?

a)

space

b)

goals

c)

visuals

d)

rules

15.

The ______ describes how the game looks and feels.

a)

galaxy

b)

preface

c)

space

16.

How the player may achieve success or win the game can be described as the ______ of the game.

a)

space

b)

components

c)

goal

17.

Components of a video game are not necessary and take up space during the game.

a)

True

b)

False

18.

The way a component moves or the actions that it can make during the game is called the ________________ of the game.

a)

answers

b)

mechanics

c)

dance step

19.

The _____ of the game tells the player what they can and cannot do, along with how to play and successfully win the game.

a)

components

b)

rules

c)

goals

20.

What does VGD stand for?

a)

Visual Game Domain

b)

Video Game Design

c)

Virtual Game Department