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Game Development Basics

Total questions: 8

Worksheet time: 4mins

Name
Class
Date
1.

What are the 4 basic components of game development? ​ ​ (a)   ​ (b)   ​ (c)   ​ (d)  

Choose from the below words
Scenes
Assets
Code
System(s)
System(s)
Characters
Storyboards
Camera Angle
Color Palette
Xbox
2.

What is the definition of "scenes" in video games?

a)

The playground where stuff happens.

b)

The different shots used to compose a video game's storyline.

c)

Content that players cannot manipulate.

3.

What are effects?

a)

This is how a player views a specific game.

b)

Actions within the game such as explosions, pyro-technics, and water cannons.

c)

This is how the creator of the game wants the player to feel.

4.

What are assets in a video game?

a)

The things in the scene such as characters and objects.

b)

The codes that determine how characters move in a game.

c)

The settings that affect how players view the game.

5.

Place the types of asset components in order from least amount of rendering effort to most amount of rendering effort.

a)

Transform

b)

Mesh and Material

c)

Physics and Code

1)
2)
3)
6.

What is the code of a video game?

a)

The "brain" of the game.

b)

The passcode that allows players to play the game.

c)

Video games do not use code.

7.

What are the different types of systems?

a)

PC

b)

Console (Xbox, PS, Wii, Switch, etc.)

c)

Mobile

d)

Arcade

e)

All of the above (and more)

8.

What are the shapes that make up objects in a game called?

a)

Polygons

b)

Triangles

c)

Assets

d)

Geometrics