WorksheetsHCI Prelim
Total questions: 25
Worksheet time: 13mins
Association for Computing Machinery (ACM):
“discipline concerned with the design, evaluation & implementation of interactive computer systems for human use & with the study of major phenomena surrounding them” (1992)
TRUE
FALSE
Dix:
“HCI is study of people, computer technology and the ways these influence each other. We study HCI to determine how we can make this computer technology more usable by people” (1998)
TRUE
FALSE
Carroll:
“HCI is the study and practice of usability. It is about understanding and creating software and other technology that people will want to use, will be able to use, and will find effective when used.” (2002)
TRUE
FALSE
Task - write document, calculate budget, solve equation, drive home.
TRUE
FALSE
Allow users to carry out tasks:
-Safely
-Effectively
-Efficiently
-Enjoyably
TRUE
FALSE
Usability
Combination of:
-Ease of learning
-High speed of user task performance
-Low user error rate
-Subjective user satisfaction
-User retention over time
TRUE
FALSE
Improving interfaces
-Know the user
-Physical abilities
-Cognitive abilities
-Personality differences
-Skill differences
-Cultural Diversity
-Motivation
-Special needs
TRUE
FALSE
Design evaluation
1.Some things that can be measured
-Time to learn
-Speed of performance
-Rate of errors by user
-Retention over time
-Subjective satisfaction
TRUE
FALSE
1.“Looks good to me” – not good enough
TRUE
FALSE
Digital computer grounded in ideas from 1700’s & 1800’s
TRUE
FALSE
Computer had one task, performed sequentially
TRUE
FALSE
Punch cards, tapes for input
TRUE
FALSE
Memex device by Vannebar Bush
TRUE
FALSE
Timesharing (1950s)
TRUE
FALSE
SketchPad - ‘63 PhD thesis at MIT
TRUE
FALSE
The first direct human-computer interface experience for many in the 1960s
TRUE
FALSE
Douglas Engelbart inventor of mouse.
TRUE
FALSE
Dynabook - Notebook sized computer loaded with multimedia and can store everything
TRUE
FALSE
Xerox PARC – mid 1970’s
TRUE
FALSE
Star $15k cost.
TRUE
FALSE
Innovator: Ted Nelson
-Computers can help people, not just business
-Coined and popularized term “hypertext”
TRUE
FALSE
Innovator: Nicholas Negroponte
MIT machine architecture & AI group ’69’-80s
TRUE
FALSE
Innovator: Mark Weiser
-Introduced notion of “calm technology”
-It’s everywhere, but recedes quietly into background
-CTO of Xerox PARC
TRUE
FALSE
Paradigm: VR & 3D Interaction
- Realistic appearance, interaction, behavior
TRUE
FALSE
Paradigm: Mobile Computing
-Device used in a variety of contexts
TRUE
FALSE
