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3rd Qtr QUIZ4 ANIMATION-LINE OF ACTION-3-13-2023

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.

To draw appropriate movements, you must first draw an __________ extending through the main action of the character.

a)

guide line

b)

sketch line

c)

straight line

d)

imaginary line

2.

The correct proportioning technique will fit on the action you want to communicate with your audience.

a)

TRUE

b)

FALSE

3.

Made of key positions that create the effect of action.

a)

Creating Animation

b)

Drawing

c)

Animating a walk

d)

Sketching

4.

In animating a walk, there are key poses that you first need to define.

a)

TRUE

b)

FALSE

5.

Make sure to animate all the connected parts of the character. _________ should be proportioned to the body.

a)

Face and arms

b)

Head and legs

c)

Hands and feet

d)

Head and shoulder

6.

For the half-cycle, you can already draw the half of the action including the hands, _____, _____, and feet.

a)

hips, legs

b)

elbow, wrist

c)

arms, legs,

d)

knee, legs,

7.

For the jump, the legs are flung up to suddenly create momentum.

a)

TRUE

b)

FALSE

8.

Key poses for walk and run are same.

a)

TRUE

b)

FALSE

9.

A run should relay speed compared to a walk.

a)

TRUE

b)

FALSE

10.

The gap of your character’s feet defines speed. The _____ the gap, the more it shows the action that will take place.

a)

wider

b)

larger

c)

smaller

d)

bigger

11.

Basically, to animate a walk requires two _________ and in-betweening them in a logical way.

a)

design

b)

key positions

c)

pose style

d)

poses

12.

. The head, arms, body, and legs must move __________.

a)

independently.

b)

smoothly

c)

freely

d)

simultaneously

13.

A walk is a continuous series of steps.

a)

TRUE

b)

FALSE

14.

The main action in a walk stems from the legs and the lower body so starting with it would be ______.

a)

align

b)

logical

c)

physical

d)

reality

15.

Drawings in between the key positions.

a)

key poses

b)

In-betweening

c)

between drawing

d)

key drawing

16.

inbetweening is usually done by an assistant.

a)

drawing table

b)

film

c)

studio

d)

lightbox

17.

What is the fundamental requirement of in-betweening?

a)

detailed

b)

accuracy

c)

proportion

d)

alignment

18.

To know how many in-betweens are needed, what is the animator must do?

a)

draw the first and last characters

b)

draw the first character

c)

draw a sketch

d)

draw a chart

19.

These are the key drawings and are circled.

a)

line drawing

b)

walking drawing

c)

breakdown drawing

d)

in-between

20.

The in-between drawings in a walk animation.

a)

Passing Position

b)

Breakdown Drawing

c)

In-Betweening

d)

Key poses