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course1 lesson12

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

Choose the right code to spawn a “fence”

a)

hero.spawnXY(“fence”, 10, 10)

b)

hero.spawn(“fence”, 10, 10)

c)

Game.spawnXY(“fence”,10,10)

d)

game.spawnXY(“fence”,10,10)

2.

The person who plays the game and controls the game piece is?

a)

player

b)

student

c)

hero

d)

captain

3.

A game must have a goal. What is a goal?

a)

the rules that govern how a player

interacts with the game.

b)

the task the player must perform to win

(or progress) in a game.

c)

the game piece that the student can

"spawn".

d)

the specific elements that make up a

game

4.

The rules that govern how a player interacts with a game, and how the game interacts with the player are ?

a)

spawnable

b)

piece

c)

goal

d)

mechanic

5.

Choose the code to add a goal to gather all the items in the game?

a)

Game.addcollectGoal()

b)

game.AddCollectGoal()

c)

game.addCollectItem()

d)

game.addCollectGoal()

6.

Which code spawns an ally?

a)

game.spawnXY("archer", 28,32)

b)

game.SpawnXY("munchkin", 15, 15)

c)

ame.spawnPlayerXY("thrower", 30, 50)

d)

game.spawnXY("guardian", 4, 10)

7.

generator= game.spawnXY(“generator” , 54, 68)

How to change the type of enemy the generator could spawn to “munchkin”?

a)

spawnType=“munchkin”

b)

generator.spawnType=“munchkin”

c)

generator.spawnType==“munchkin”

d)

Game.spawntype=“munchkin”

8.

munchkin= game.spawnXY(“munchkin”, 10,10)

Change the behavior of the munchkin to move randomly around the map

a)

munchkin.behavior=“Defends”

b)

munchkin.behavior=“RunsAway”

c)

munchkin.Behavior=“AttacksNearest”

d)

munchkin.behavior=“Scampers”

9.

Choose the right code to spawn a player

a)

game.spawnPlayerXY(“knight”, 10,10)

b)

game.SpawnXY(“knight”, 10,10)

c)

game.SpawnPlayerXY(“knight”, 10,10)

d)

Game.spawnPlayerXY(“knight”, 10,10)

10.

In which direction by default the fire spewer releases the fire balls?

a)

diagonal

b)

Vertical

c)

Horizontal