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Character Animation in After Effects

Total questions: 17

Worksheet time: 26mins

Name
Class
Date
1.

To start doing motion graphics in Adobe After Effects, what is the first basic technique needed to do?

a)

Export a File

b)

Determine the duration timeline

c)

Choosing the right Frame Per Second (FPS)

d)

Create a New Composition

2.

What method is used when rendering out a composition?

a)

File > Add to Adobe Media Encoder Que

b)

File > Render > Composition

c)

Composition > Add to Adobe Media Encoder Que

3.

How do you edit the time of your composition?

a)

Composition Settings > Duration

b)

File > Composition Settings > Duration

c)

Composition > Composition Settings > Duration

4.

In After Effects you can add keyframes to the layer by opening the properties stack and clicking on the stopwatch Icon.

a)

True

b)

False

5.

In your composition settings you can change the following.

a)

Name, Width, height, Frame Rate

b)

Width, height, Frame Rate, Duration

c)

Name, Width, height, Frame Rate, Duration

6.

Which one is Composition Window?

a)

A is Composition Window

b)

B is Composition Window

c)

C is Composition Window

d)

D is Composition Window

7.

What do you press to start an animation playing in After Effects?

a)

Space Bar

b)

Ctrl

c)

Click on the Green Play button on the timeline

d)

F2

8.

How can you delete a single keyframe?

a)

By changing the anchor point property

b)

Edit-Delete

c)

Select it and press the Delete key

d)

Once created keyframes cannot be deleted

9.

What needs to be done to create the first keyframe when animating a property or text or a shape?

a)

Select the object

b)

Set the Playhead time to 0:00:00:00

c)

Click on the stopwatch in front of the Property

d)

Click Insert-Keyframe

10.

This tool is used to add animated movements to a static image. The user can manipulate the animation controls in After Effects using pins.

a)

Animation Tool

b)

Puppet Pin Tool

c)

Rotation Tool

d)

Blending Tool

11.

This is how animators get things from one point to another. This is done digitally in between each frame now instead of drawing each frame separately. 

a)

Adjusting

b)

Moving

c)

Tweening

d)

Changing

12.

This term comes from the rig being the skeleton structure built to identify the virtual bones that allow the model to move. An easy way to envision it is like creating a virtual puppet.

a)

Tweening

b)

Working

c)

Fitting

d)

Rigging

13.

This is the process of setting up multiple layers so that the movement of one layer follows the movement of another layer.  (Like the Parts of a character)-There is a distinct order to this.

a)

Parenting

b)

Keying

c)

Adjusting

d)

Lining

14.

These are the 5 type of Puppet Pin Tools:

a)

Puppet Position Pin Tool

Stiff Position Pin Tool

Puppet Warp Pin Tool

Puppet Advanced Pin Tool

Puppet Overlap Pin Tool

b)

Puppet Position Pin Tool

Starch Position Pin Tool

Puppet Slant Pin Tool

Puppet Perfect Pin Tool

Puppeteer Pin Tool

c)

Puppet Position Pin Tool

Starch Position Pin Tool

Puppet Bend pin Tool

Puppet Advanced Pin Tool

Puppet Overlap Pin Tool

d)

Puppet Position Pin Tool

Still Position Pin Tool

Puppet Arch Pin Tool

Puppet Super Pin Tool

Puppet Overlap Pin Tool

15.

What type of Puppet Pin Tool helps to keep parts of the object you are animating still?

a)

Puppet Stiff Pin Tool

b)

Puppet Starch Pin Tool

c)

Puppet Bend Pin Tool

d)

Puppet Overlap Pin Tool

16.

If a 3D Cube is created in Adobe After Effects, under which graphical element it falls in?

a)

Space

b)

Shape

c)

Line

d)

Form

17.

This is the...

a)

Workspace Bar

b)

Tools Panel

c)

Time Graph