Worksheetsreview semester exam- CTHEI
Total questions: 15
Worksheet time: 8mins
Code
A set of steps in a particular order to complete a task.
An action that causes something to happen in Scratch.
The language that can be understood by a computer.
Which tool allows you to move code from one program to another
Program?
Backdrop
Area to the left of the code area which stores all the blocks.
The image shown on the stage behind the sprites in Scratch.
The place that you put code blocks in Scratch to build scripts that
control the program.
Groups of blocks that are attached to each other in the Code Area and
run in a specific order.
Initializing
Which tool allows you to move code from one program to another
Program?
Assigning an initial (beginning) value to a variable or an object in a
program.
The language that can be understood by a computer.
A set of steps in a particular order to complete a task
Algorithm
A character or object in Scratch that is controlled with code.
Instructions written in code, which are then run by a computer.
A set of steps in a particular order to complete a task.
An action that causes something to happen in Scratch.
Sprite
Instructions written in code, which are then run by a computer.
An action that causes something to happen in Scratch.
A character or object in Scratch that is controlled with code.
The language that can be understood by a computer.
Event
The horizontal (x) and vertical (y) address of any point on a computer
screen.
Sets of instructions that run at the same time.
Finding and fixing errors in a program.
An action that causes something to happen in Scratch.
X Y Coordinates
A character or object in Scratch that is controlled with code.
.Area to the left of the code area which stores all the blocks.
The horizontal (x) and vertical (y) address of any point on a computer
screen.
Single instructions for a sprite that can be dragged and snapped
together.
Parallelism
Sets of instructions that run at the same time.
A character or object in Scratch that is controlled with code.
Single instructions for a sprite that can be dragged and snapped
together.
An action that causes something to happen in Scratch.
Debugging
The area in Scratch that displays a finished program when it is being
run.
When clicked in Scratch, starts all scripts in a program.
Sets of instructions that run at the same time.
Finding and fixing errors in a program.
Scratch
Groups of blocks that are attached to each other in the Code Area and
run in a specific order.
The programming language and online community you used this year
to create interactive stories, games, and animations.
The image shown on the stage behind the sprites in Scratch.
The place that you put code blocks in Scratch to build scripts that
control the program.
Vector
The programming language and online community you used this year
to create interactive stories, games, and animations.
A digital image file stored as pixels
A digital image stored as mathematical equations for points, lines, and
shapes.
Finding and fixing errors in a program.
Bitmap
A digital image stored as mathematical equations for points, lines, and
shapes.
The horizontal (x) and vertical (y) address of any point on a computer
screen.
The area in Scratch that displays a finished program when it is being
run.
A digital image file stored as pixels
Loop
Sets of instructions that run at the same time.
A sequence of steps or instructions that repeats.
A statement which must be true or false and can be used as conditions
in programming.
Assigning an initial (beginning) value to a variable or an object in a
program.
Frame
One image in a series of many images.
.One image in a series of many images.
Sets of instructions that run at the same time.
When clicked in Scratch, starts all scripts in a program.
Animation
A digital image file stored as pixels
What does the Boolean statement 4 + 5 = 10 evaluate to?
A series of still frames, shown in succession.
Sets of instructions that run at the same time.
