NEW
Font size
WorksheetsD_D_INNOVATE DOMAIN 1 L 1
Total questions: 22
Worksheet time: 18mins
When a company discovers a customer problem, it is its responsibility to find a bold and innovative____________
solution
suggestion
competition strategy
The lack of difficulty and effort the customer experiences when using the product or service is known as _________
EASE
BENEFIT
a posiive emotion
a solution
The improvement the product or service makes in the customer’s life that makes it valuable to them
EASE
CUSTOMER
BENEFIT
a posiive emotion
a solution
The pleasant feeling resulting from the customer’s experience with the product or service
EASE
CUSTOMER
BENEFIT
a posiive emotion
a solution
Learning about a customer through observing and listening to them.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
Conducting tests with a customer to gather and analyze data.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
Coming up with a large variety of solution ideas and then focusing on the ideas that are most likely to provide customer delight.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
This principle helps teams think of new and bold ideas.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
This helps to cultivate a shared understanding with the customer.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
This principle helps to save teams time and resources.
GO BROAD TO GO NARROW
RAPID EXPERIMENTS WITH CUSTOMERS
DEEP CUSTOMER EMPATHY
NOE OF THE CHOICES ARE CORRECT
IN ENTREPRENEURSHIP, "MVP" STANDS FOR.......
minimimal viable product
most valuable player
minimum variable price
most valuable product
Looping Concepts:
____________saves teams time as it is the quickest way to test whether the solution meets customers’ needs.
brainstorming
Prototyping
Collaboration
none of the choices are correct
Looping Concepts:
____________saves teams time as it is the quickest way to test whether the solution meets customers’ needs.
brainstorming
Prototyping
Collaboration
none of the choices are correct
Companies use ______________ to run rapid experiments to test solution ideas with real customers.
brainstorming
Prototypes
Collaboration
none of the choices are correct
Evaluating how customers interact with a prototype helps teams decide whether to continue moving forward with the idea ______________________ .
or pivot to a different idea
or given up on the process
or start the process all over again
none of the choices are correct
As teams move through the ever-escalating loops, they determine which solution ideas to __________ and which ideas to pursue.
eliminate
adopt
revise
none of the choices are correct
Design for Delight consists of three principles that aid in solving customer problems to providing customers with the highest level of delight.
_________________ is the second principle in the design thinking process.
DEEP CUSTOMER EMPATHY
GO BROAD TO GO NARROW
RAPID EXPERIMENTS
GO BROAD TO GO BROADER
Design for Delight consists of three principles that aid in solving customer problems to providing customers with the highest level of delight.
_________________ is the FIRST principle in the design thinking process.
DEEP CUSTOMER EMPATHY
GO BROAD TO GO NARROW
RAPID EXPERIMENTS
GO BROAD TO GO BROADER
Design for Delight consists of 3 principles that aid in solving customer problems to providing customers with the highest level of delight.
_________________ is the 3RD principle in the design thinking process.
DEEP CUSTOMER EMPATHY
GO BROAD TO GO NARROW
RAPID EXPERIMENTS
GO BROAD TO GO BROADER
Deep Customer Empathy helps teams gain insights into their customer’s world. They learn their customer’s needs, motivations , desires, and behaviors while practicing this principle
NEEDS, WANTS, DESIRES AND BEHAVIORS
NEEDS, MOTIVATIONS, DESIRES AND ATTITUDES
NEEDS, MOTIVATIONS, DESIRES AND BEHAVIORS
NONE OF THE CHOICES ARE CORRECT
What are the 3 metrics that measures customer delight?
NEEDS, WANTS, DESIRES AND BEHAVIORS
CUSTOMER BENEFIT, EASE AND POSITIVE EMOTION
NEEDS, MOTIVATIONS, DESIRES AND BEHAVIORS
NONE OF THE CHOICES ARE CORRECT
____________ is the reason your product or service is valuable to customers
Customer benefit
The Price
The Discount Offered
NONE OF THE CHOICES ARE CORRECT
