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History of SEM

Total questions: 23

Worksheet time: 12mins

Name
Class
Date
1.

There are fewer sports and entertainment options available today to consumers, both as participants and as spectators, than ever before.

a)

True

b)

False

2.

Because fringe sports like fishing, spike ball and frisbee golf are not considered to be traditional sporting events, they do not receive coverage from networks like ESPN.

a)

True

b)

False

3.

Sports and entertainment has grown due to an increase in fan support and consumer willingness to spend their extra money on sports.

a)

True

b)

False

4.

Industry experts predict the COVID-19 pandemic will create a growth in the sports and entertainment industry because people are limited in doing other things.

a)

True

b)

False

5.

Nielsen is known as being a company who provides media ratings information to people and businesses.

a)

True

b)

False

6.

The media only informs small amounts of people at a local level.

a)

True

b)

False

7.

Media rights (the right to broadcast a team on tv/radio) are important to sports teams and entertainment companies because of the revenue it generates for them.

a)

True

b)

False

8.

Teams have more outlets available to them to drive revenue than they did when the field emerged in the early 1900s.

a)

True

b)

False

9.

A fan who goes to extremes to show his/her loyalty to their favorite team, athlete, band, actor or other celebrity iw often referred to as a

(a)  

10.

Sports and entertainment is covered by media with less frequency than in the past

a)

True

b)

False

11.

Many media rights deals provide exclusive coverage rights.

a)

True

b)

False

12.

The number of visitors to amusement parks globally has steadily

a)

declined over the last decade

b)

stayed about the same over the last decade

c)

increased over the last decade

d)

Is irrelevant because amusement parks aren't considered as entertainment

13.

Hosting exhibition events, like an NBA touring event, in international markets will ...

a)

help sports to expand its fanbase.

b)

not help sports to expand its fanbase.

c)

have little impact on the expansion of the sport industries fanbase.

14.

The value of a professional sports franchise ...

a)

has remained about the came over time

b)

rarely increases over time.

c)

has increased a great deal

15.

Michael Jordan is considered a pioneer in the history of sports and entertainment marketing.

a)

True

b)

False

16.

Thousands of Marvel fans camping out in line before the premier of the next film in the series is an example of Fandom.

a)

True

b)

False

17.

CHECK ALL THAT APPLY:

The increase in which of the following is credited with the huge growth of the sports and entertainment industry.

a)

the number of sports participants

b)

the price of concessions

c)

global interest in sports

d)

the number of people watching sports

18.

Which of the following refers to a means of communicating a message to large numbers of people?

a)

Advertising

b)

Media

c)

Selling

d)

Promotion

19.

Which sports franchise is the most valuable in the world

a)

Los Angeles Lakers

b)

Manchester United

c)

Dallas Cowboys

d)

New York Yankees

20.

CHECK ALL THAT APPLY:

Which of the following indicates that we will see continued growth in the sports and entertainment industry?

a)

Apple’s I-Tunes music store selling over 20 million music downloads

b)

The NBA offering All-Star balloting in 17 different languages

c)

A substantial rise in the sale of music videos

d)

Increased participation in fantasy sports

21.

Which of the following provides revenue streams in team sports today?

a)

Team merchandise

b)

Individual endorsement deal for an athlete

c)

Ticket sales

d)

Television contracts

22.

How has "media" contributed to the growth of sports and entertainment?

4 lines
23.

Describe how fringe sports has impacted the sports industry.

4 lines