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HCI [1]-Post Lesson

Total questions: 25

Worksheet time: 37mins

Name
Class
Date
1.

What is User interface (UI)?

a)

The components that involve computers and virtual reality

b)

The space where interactions

between humans and machines occur

c)

The platform where interactions

between interface and ergonomic occur

d)

The interactions

between humans and windows occur

2.

User Interface (UI) is designed well to achieve user satisfaction and

improve productivity

a)

True

b)

False

3.

Choose the correct principles of UI Design

a)

Memory capacity

Stylish

b)

Security

Maximum risk

c)

Speedy

Dependency

d)

User familiarity

Consistency

4.

Select the INCORRECT input device

a)
b)
c)
d)
5.

There are several users’ capabilities that a designer should consider when designing a new product, EXCEPT

a)

size of hands

b)

disabilities

c)

height

d)

color of eyes

6.

Which are the most significant senses for the average person when it comes to interacting with a computer?

a)

Vision, touch and smell

b)

Hearing, touch and taste

c)

Hearing, touch and vision

d)

Vision and hearing

7.

Thumb print machine is one of the input devices.

a)

TRUE

b)

FALSE

8.

The best example for question/answer query dialog interface style is__________.

a)

ATM

b)

iPhone

c)

Web browser

d)

GPS navigator

9.

Which one of these would NOT be found in a good HCI?

a)

Common short cuts, like CTRL+Z for undo

b)

Icons that can have specific meanings.

c)

A long command line to achieve a function

d)

Sounds that convey meanings

10.

In virtual reality which of the senses cannot currently be portrayed?

a)

Touch

b)

Hearing

c)

Sight

d)

Smell

11.

Which of these is not an interface style?

a)

Command line/command prompt

b)

Menus

c)

Natural Language

d)

Voice Recognition

12.

Which one of these is a good reason to include sounds in an HCI?

a)

Users react more quickly to sounds than to visual signals

b)

Users react more slowly to sounds than to visual signals

c)

There is no preference. People just like sounds

d)

The computer reacts to sounds in the same way as a human

13.

Human-Computer Interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between ______________________.

a)

human and gadgets

b)

user and interface

c)

human and computer

d)

user and interaction

14.

When humans interact with _____________, they bring to the encounter a lifetime of experience.

a)

system

b)

interface

c)

application

d)

computer

15.

Consistency in design interfaces refer to have similar operations and use similar elements for similar tasks, such as _____.

a)

Colors of traffic light

b)

Colors of human eyes

c)

Colors of university website

d)

Colors of school text books

16.

As a designer, you need to take into account the following factors, EXCEPT:

a)

What color do you like the most?

b)

Where the interaction is taking place?

c)

What activities are being carried out?

d)

Who the users are?

17.

Which of the following refers to the extent to which an interactive product is accessible by as many people as possible?

a)

Accessibility

b)

Inclusiveness

c)

Usability

d)

User experience goals

18.

__________________ means being fair, open, and equal to everyone.

a)

Accessibility

b)

Inclusiveness

c)

Usability

d)

User experience goals

19.

Which of the following refers to how good a product is at doing what it is supposed to do?

a)

Effectiveness

b)

Efficiency

c)

Safety

d)

Utility

20.

Which of the following refers to the way a product supports users in carrying out their tasks?

a)

Effectiveness

b)

Efficiency

c)

Safety

d)

Utility

21.

Which of the following involves sending back information about what action has been done and what has been accomplished, allowing the person to continue with the activity?

a)

Consistency

b)

Constraints

c)

Feedback

d)

Visibility

22.

Which of the following refers to how easy a system is to learn to use?

a)

Learnability

b)

Efficiency

c)

Memorability

d)

Utility

23.

The interface should be a series of areas on the screen that are used consistently for different purposes.

a)

consistency

b)

layout

c)

user experience

d)

aesthetics

24.

Which of the following need to be considered in designing HCI?

a)

The hardware the system will run on

b)

The pleasing, functionality & enjoyable aspect of using the system

c)

the amount of training will be required

25.

What is the purpose of accessibility in HCI? haizi

a)

To create visually appealing user interfaces

b)

To evaluate the aesthetics of a system's interface

c)

To ensure that systems are usable and inclusive for all users, including those with disabilities

d)

To represent different user groups and their characteristics