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Creative iMedia - Products in the industry

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

What is video described as?

a)

Any moving visual image recorded, produced or broadcasted for viewing

b)

Recorded sound used to convey stories, emotions, or information for artistic or entertainment purposes

c)

Vocal or instrumental sounds (or both) combined to produce expression

d)

None of the above

2.

Which media sector primarily uses films as visual and audio content?

a)

Film

b)

Television

c)

Computer games

d)

Interactive media

3.

What is audio described as?

a)

Any moving visual image recorded, produced or broadcasted for viewing

b)

Recorded sound used to convey stories, emotions, or information for artistic or entertainment purposes

c)

Vocal or instrumental sounds (or both) combined to produce expression

d)

None of the above

4.

Which media sector primarily focuses on music, news, talk shows, and other forms of audio programming?

a)

Film

b)

Television

c)

Radio

d)

Computer games

5.

What do music products include?

a)

Online and social media videos

b)

Radio shows, audiobooks, podcasts, television and film audio

c)

Songs, background tracks, advert jingles and more

d)

None of the above

6.

Which media sector uses music to provide emotional depth and set the tone in films?

a)

Film

b)

Television

c)

Radio

d)

Computer games

7.

What are the types of video products?

a)

Online and social media videos, films and movies, TV programmes, television adverts

b)

Radio shows, audiobooks, podcasts, television and film audio

c)

Songs, background tracks, advert jingles and more

d)

None of the above

8.

Which media sector incorporates video as part of its content, such as information kiosks or multimedia presentations?

a)

Film

b)

Television

c)

Computer games

d)

Interactive media

9.

What are the types of audio products?

a)

Online and social media videos, films and movies, TV programmes, television adverts

b)

Radio shows, audiobooks, podcasts, television and film audio

c)

Songs, background tracks, advert jingles and more

d)

None of the above

10.

Which media sector uses audio to provide ambiance, setting the mood, and enhancing gameplay experiences in computer games?

a)

Film

b)

Television

c)

Radio

d)

Computer games