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Unit 3 - Intro to App Design

Total questions: 18

Worksheet time: 22mins

Name
Class
Date
1.

Which of the following best describes the purpose of a design specification?

a)

Tracking errors that arise through user testing

b)

Documenting comments that will need to be added to a program

c)

Describing the requirements for how a program will work or users will interact with it

d)

Listing detailed questions that will be asked of users during interviews

2.

What is the primary role of a software requirement specification?

a)

To provide a detailed list of all the programming languages used in the project

b)

To outline the project timeline and milestones

c)

To describe the functionalities, system behavior, and performance levels that the software product must fulfill

d)

To document the marketing strategies for the software product

3.

What will the "width" of the "leftButton" be when the program ends?

a)

100

b)

500

c)

1000

4.

If the user does NOT click the button, what will the width of the leftButton?

a)

1000

b)

100

c)

500

5.

If the user click "leftButton" once, what will be displyed in the console?

a)

Australia, Germany, India

b)

Australia, India

c)

Germany

d)

Australia, India, Germany

6.

If the user clicks 3 times, what will print?

(a)  

7.

In (a)   commands run in the order they are written

8.

In (a)   some commands run in response to user interactions or other events

9.

Programmers use comments to:

a)

debug issues in code

b)

document how code was written for other programmers to use

c)

decide which components are important to use

10.

What is the purpose of an onEvent?

a)

triggers code to run after user interacts with screen

b)

always sets properties for the screen

c)

never shows anything to the user

11.

What is important in syntax?

a)

parentheses

b)

spelling

c)

quotation marks

d)

how fast you type it

12.

In which of the following stages of the development process is a team MOST likely to interview a potential user of an app?

a)

investigating and reflecting

b)

designing

c)

prototyping

d)

testing

13.

Which of the following best describes the purpose of a design specification?

a)

Tracking errors that arise through user testing

b)

Documenting comments that will need to be added to a program

c)

Describing the requirements for how a program will work or users will interact with it

d)

Listing detailed questions that will be asked of users during interviews

14.

The following program is run. Then the user clicks the "topButton" button ONCE. What will be displayed in the console?

a)

cat bird dog

b)

dog cat bird

c)

cat dog bird

d)

bird cat dog

15.

Which line of code in this program is MOST likely to result in an error?

a)

Line 1

b)

Line 2

c)

Line 3

d)

Line 4

16.

The following program is run. Then the user clicks the "bottomButton" TWO TIMES. What will be displayed in the console?

a)

aaa bbb ccc ddd

b)

bbb ddd ccc ccc

c)

bbb ddd aaa aaa

d)

bbb ccc ccc ddd

17.

Which of the following BEST describes the differences between sequential and event-driven programming?

a)

In sequential programming commands run one at a time. In event-driven programming all commands run at the same time

b)

In sequential programming commands run faster than in event-driven programming.

c)

In sequential programming each command is run many times in sequence. In event-driven programming all commands are run a single time as an event.

d)

In sequential programming commands run in the order they are written. In event-driven programming some commands run in response to user interactions or other events.

18.

Which of the following is NOT a reason to include comments in programs

a)

Comments help the computer decide whether certain components of a program are important.

b)

Comments help programmers debug issues in their own code

c)

Comments help document how code was written for other programmers to use

d)

Comments enable programmers to track their work throughout the development process