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Module 7: Final Discussion: Review

Total questions: 11

Worksheet time: 8mins

Name
Class
Date
1.

Between 1910 and 1912 (a)   was working to expand his motion picture industry into education. (Ch. 1)

2.

In his "History of Teaching Machines" (1988), historian of psychology Ludy Benjamin writes, "A teaching machine is an automatic or self-controlling device that (a) presents a unit of information, (b) provides some means for the learner to respond to the information, and (c) (a)   ." (Ch. 1)

3.

In 1985 Apple launched the _____ ______ _____ (ACOT) research study. (Ch. 1)

a)

Apple Creators of Today

b)

Apple Classroom of Tomorrow

c)

Apple Creators or Tomorrow

d)

Apple Classroom of Technology

4.

The SAMR model is essentially a planning tool to help educators determine how they are using technology in their instruction. What do the letters stand for? (Ch. 3)

a)

Substitution

b)

Augmentation

c)

Modification

d)

Redefinition

e)

Application

5.

Punya Mishra and Matthew J. Koehle (2006) introduced the TPACK model in response to technology being seen as a separate skill set. They identified three types of knowledge:

(Ch. 3)

a)

Pedagogical

b)

Content

c)

Informative

d)

Technological

6.

The PICRAT model was introduced by Kimmons, Graham, and West (2020) This model focuses on two different ways in which technology impacts teaching and learning. The PIC side of the model looks at how students are interacting with technology, either passively, interactively, or creatively. The RAT axis looks at how technology impacts instruction as opposed to traditional teaching, replacing, amplifying, or transforming. Below is Figure 3.3, a common visualization of the PICRAT model. The x-axis indicates the students' relationship to technology. The y-axis shows how technology influences the (a)   practice as opposed to traditional instruction. (Ch. 3)

7.

The 4 Cs, are four skills that have been identified by the United States-based Partnership for 21st Century Skills (P21) as the most important skills required for 21st-century education. They are: ​ ​ ​ ​

(Ch. 3)

a)
critical thinking
b)
communication
c)
collecting
d)
collaboration
e)
creativity
8.

_________ ________ layers computer-generated enhancements on top of an existing reality in a way that makes it more meaningful through the ability to interact with it. (Ch. 4)

a)

Virtual Reality

b)

Augmented Reality

c)

Artificial Intelligence

9.

"Technology can play a key role in helping teachers to differentiate instruction to meet the needs of every learner. Just as every learner grows and develops at different rates, they learn in different ways and at different speeds. Technology can make it possible to pace lessons appropriately and can be used to promote learning in multiple intelligences." True of False? (Ch. 5)

a)

True

b)

False

10.

Chris Zook writes that to teach digital citizenship an educator should focus on seven key topics. These seven topics are: 1. Empathy 2. How the Internet works 3. Understanding user data 4. Practicing digital literacy 5. Acknowledging the digital divide 6. Practicing digital wellness and 7. (a)  

(Ch. 6)

11.

__________ _________is a nonprofit organization that helps overcome legal obstacles to the sharing of knowledge and creativity to address the world's most pressing challenges. (Ch. 6)

a)

Red Cross

b)

United Way

c)

Creative Commons