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Worksheets

Scratch

Total questions: 60

Worksheet time: 34mins

Name
Class
Date
1.

To send a message between sprites or from the sprite to the stage, you need to

a)

Sequence

b)

Send

c)

Transmit

d)

Broadcast

2.

You can keep score in Scratch by creating a...

a)

Sprite

b)

Variable

c)

Loop

d)

Function

3.

To change the appearance of a sprite we can give it a different...

a)

Costume

b)

Look

c)

Style

d)

Stage

4.

Repeating a statement more than once is called a...

a)

Repetition

b)

Loop

c)

Sequence

d)

Event

5.

Which of these would move the sprite down on the stage?

a)

Change x by 10

b)

Change x by -10

c)

Change y by 10

d)

Change y by -10

6.

Finding and fixing problems in code...

a)

Fixing

b)

Debugging

c)

Correcting

d)

Deissuing

7.

A blocks that hold value and can be changed...

a)

Operational blocks

b)

Event blocks

c)

Sensing blocks

d)

Variable blocks

8.

Sensing blocks are used to tell the sprite what to do when touching something on the stage.

a)

True

b)

False

9.

A block that programs a sprite to hide or show; also used to change a sprite's costume is called what?

a)

Looks

b)

Event

c)

Motion

d)

Control

10.

A block used to trigger an action only if another action happens first; cause and effect..

a)

If then block

b)

Animation

c)

Sensing block

d)

Event

11.

A block that starts the action; also called a "hat" block or "starter" block; usually a click or press of a button is called what?

a)

Event

b)

Control

c)

Variable

d)

Sound

12.

Which sprite has the most available costume options?

a)
b)
c)
d)
13.

In scratch, this is the place where we see all the possible commands for our project. Includes movement, control, events and other options.

a)

Stage

b)

Sprites

c)

Blocks

d)

Scripts

14.

Which command let the sprites walk?

a)

Walk

b)

Run

c)

Move

d)

Go

15.

A costume is...

a)

a code block

b)

a motion

c)

a sound

d)

a different way a sprite looks

16.

Scratch is...

a)

a programming language

b)

a gaming application

c)

video editing software

d)

sound editing software

17.

These blocks are different examples of what?

a)

motion

b)

events

c)

controls

d)

sound

18.

Variables are used to hold data that cannot change.

a)

True

b)

False

19.

A completed program in scratch is called

a)

Scratch

b)

Volume

c)

Project

d)

Document

20.

What will the cat say when this script is run?

a)

Have a nice day. (only)

b)

Here's some fruit. (only)

c)

Here's some fruit. Have a nice day.

d)

You can't have any. Have a nice day.

21.

To add a new sprite to your code, you click on:

a)
b)
c)
22.

What is the variable in this code?

a)

keep score

b)

random position

c)

edge

23.

What does this section called?

a)

Stage

b)

Sprite

c)

Script

d)

Costumes

24.

When is this used?

a)

With the point in direction block.

b)

With the move block.

c)

When I want the game to end.

d)

When I want to change costume

25.

To make character pause or slow in scratch, control that is added to script is

a)

Forever

b)

Repeat

c)

Wait

d)

Next costume

26.

Sensing blocks are used to tell the sprite what to do when touching something on the stage.

a)

True

b)

False

27.

A block that sends messages from one sprite to another

a)

When the green flag is clicked

b)

Broadcast block

c)

Forever Loop

d)

If/Then Block

28.
Which animals Scratch logo contains ?
a)
Koala
b)
Cat
c)
Lion
d)
Dog
29.
Programming languages give computers instructions
a)
True
b)
False
30.
An algorithm is..
a)
.. A set of instructions
b)
... A motion block
c)
... A character
d)
... A loop statement 
31.
A costume is 
a)
A code block
b)
A motion 
c)
A different way a sprite looks
d)
A sound 
32.
You can paint a new costume for a sprite in Scratch?
a)
True
b)
False
33.
What do you call the list of commands in Scratch? 
a)
Sprite
b)
Script
c)
Scratch
d)
Help
34.

A completed program in scratch.

a)

Scratch

b)

volume

c)

project

35.

Displays the location of your X and Y positions.

a)

stage

b)

coordinates

c)

volume

36.

Blocks that allows you to repeat scripts multiple times.

a)

repeating blocks

b)

script

c)

volume

37.
What is the final value of b?
a)
0
b)
9
c)
10
d)
11
38.
What would this code do?
a)
Make a character dance
b)
Make a sound play
c)
rotate a character
d)
chase the mouse
39.
What will happen when the green flag is clicked?
a)
Make the character spin
b)
Make the ball bounce
c)
Start the game 
d)
Add a sprite
40.
Which from the following is not a command ?
a)
forever until
b)
repeat until
c)
repeat
d)
forever
41.
What is a loop?
a)
Starting the program
b)
Ending the program
c)
Allows something to be repeated
d)
Programs running
42.
What ( Red Flag ) mean in Scratch
a)
Nothing
b)
STOP
c)
Start
d)
Finish
43.
A message that is sent through the Scratch program, activating receiving scripts.
a)
Parallelism
b)
Events
c)
Broadcast
d)
Loops
44.
The "forever" block is found in which of the following block types?
a)
sound
b)
data
c)
events
d)
control
45.
What block will you use to have the sprite say something?
a)
Looks
b)
Sounds
c)
Pen
d)
Data
46.
Which color indicate " Motion Command " ?
a)
Orange
b)
Green
c)
Blue
d)
Red
47.
Which color indicate " Control Command " ?
a)
Orange
b)
Green
c)
Blue
d)
Red
48.

Can we add sound to our scratch project ?

a)

Yes

b)

No

49.

Changes the backgrounds of the Stage.

a)

Script

b)

Backdrop

c)

Blocks Pallette

d)

Sprites List

50.
What is it when one sprite has different movements in an outfit?
a)
costumes
b)
backdrops
c)
names
d)
sounds
51.
How can you upload a new sprite to Scratch?
a)
Searching for an image, saving and clicking on the folder to upload.
b)
Stand up, dance around, cross your fingers and upload the image.
c)
Ask your neigbor to upload a sprite for you?
d)
Call your mom for help?
52.
What is the area behind a sprite called?
a)
Backdrop
b)
Sprite
c)
Their house
d)
Sounds
53.
What are these blocks use for?
a)
To make sound
b)
To make cookies
c)
To make art
d)
To make the sprite jump
54.
How do you save a project in Scratch?
a)
Click on Save Now or File-Save now
b)
Click on the scissors
c)
Click on the green flag
d)
Click on events
55.

What is the variable in this script?

a)

Looks

b)

Timer

c)

Score

d)

Lives

56.

TO START THE ALGORITHM WE USE ......

a)
b)
c)
d)
57.
In scratch, a character or object is called? 
a)
Spirit
b)
Sprint
c)
Sprite
d)
Split
58.

What is the backdrop area called in Scratch?

a)

Ground

b)

Paint

c)

Area

d)

Stage

59.

To add more sprite (character) which button should you click?

a)
b)
c)
60.

Displays the location of your X and Y positions.

a)

stage

b)

coordinates

c)

volume