wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

8 - Mobile Testing pt. 1

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

What is mobile application testing?

a)

Testing mobile apps to ensure they work as they should on any device or browser

b)

Testing mobile devices

c)

Testing internet connectivity

d)

Testing smartphone hardware

2.

What are the three things needed to do daily work using a mobile application?

a)

Smartphone, internet connectivity, and a computer

b)

Smartphone, internet connectivity, and a mobile application

c)

Smartphone, internet connectivity, and a camera

d)

Smartphone, internet connectivity, and a GPS device

3.

Why is mobile application testing important?

a)

To improve user experience with software, apps, and more

b)

To improve battery life of mobile devices

c)

To improve internet connectivity

d)

To improve smartphone hardware

4.

What is the challenge of device fragmentation in mobile application testing?

a)

Ensuring compatibility and consistency across different OS versions

b)

Testing for security vulnerabilities and ensuring compliance with privacy regulations

c)

Testing the application's performance and reliability under different network conditions

d)

The wide variety of mobile devices, screen sizes, resolutions, operating systems, and hardware configurations

5.

What is the difference between an emulator and a simulator?

a)

An emulator represents the hardware, while a simulator represents the software

b)

An emulator is a partial re-implementation of the operating system, while a simulator is a complete re-implementation of the mobile software

c)

An emulator delivers a replica of a phone’s user interface, while a simulator emulates the device hardware

d)

An emulator emulates the device hardware, while a simulator delivers a replica of a phone’s user interface

6.

What is a real device in the context of mobile application testing?

a)

The actual hardware on which the software will run in production

b)

A partial re-implementation of the operating system written in a high-level language

c)

A complete re-implementation of the mobile software written in a machine level assembly language

d)

A replica of a phone’s user interface

7.

What is hardware testing in the context of mobile application testing?

a)

Testing for security vulnerabilities and ensuring compliance with privacy regulations

b)

Testing the application's performance and reliability under different network conditions

c)

Testing the internal processors, resolution, internal hardware, size of the screen, radio, space, camera, Bluetooth or WIFI, etc.

d)

Testing the functionality of applications that work on mobile devices

8.

What are native applications in the context of mobile applications?

a)

Apps that offer offline functionality

b)

Web apps that have an application wrapper designed to be independent of iOS or Android

c)

Apps that work with mobile native browsers

d)

Apps that run on iOS or Android

9.

What are mobile web apps?

a)

Apps that work with mobile native browsers

b)

Apps that offer offline functionality

c)

Apps that run on iOS or Android

d)

Web apps that have an application wrapper designed to be independent of iOS or Android

10.

What are hybrid apps?

a)

Web apps that have an application wrapper designed to be independent of iOS or Android

b)

Apps that work with mobile native browsers

c)

Apps that run on iOS or Android

d)

Web apps that have an application wrapper designed to be independent of iOS or Android