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TinkerCAD Codeblocks Quiz makeup

Total questions: 14

Worksheet time: 7mins

Name
Class
Date
1.

What do you use first when starting a project in TinkerCAD Codeblocks?

a)

SHAPES BLOCK

b)

MOVE BLOCK

c)

CREATE TEMPLATE

d)

MODIFY BLOCK

2.

What is the purpose of defining a template in TinkerCAD Codeblocks?

a)

To place a shape on the workplane

b)

To name the project

c)

To tell the program what your design is going to be

d)

To change the number of sides of a shape

3.

Where are all the shapes located in TinkerCAD Codeblocks?

a)

TEMPLATE category

b)

POLYGON block

c)

SHAPES category

d)

DESIGN category

4.

How does TinkerCAD Codeblocks place a shape on the workplane. Choose ALL correct answers.

a)

Exactly in the middle of the plane at (0,0,0)

b)

Half above the plane and half below

c)

Lying down

d)

At a random position on the plane

5.

Which axis do we turn around to make a shape rotate forward like a front flip or the Spiderman gif? (We used it to make the hexagon "stand up" for our pen holder)

a)

Y-axis

b)

X-axis

c)

Z-axis

d)

No axis is needed

6.

What do you need to change to MOVE a shape up (+) or down (-)?

a)

X value

b)

Y value

c)

Z value

d)

No value needs to be changed

7.

What does the "i" in the "count with" block represent?

a)

A fixed number

b)

A variable that will change

c)

The number of times an action is repeated

d)

The final number in the count

8.

If you want to ROTATE a shape sideways like a cartwheel, which axis would you rotate around?

a)

X-axis

b)

Y-axis

c)

Z-axis

d)

No axis is needed

9.

What is the purpose of this block?

a)

To select different shapes

b)

To change the color of shapes

c)

To repeat an action over and over

d)

To group shapes

10.

What category does this block belong to?

a)

Shapes

b)

Math

c)

Control

d)

Modify

11.

What is the purpose of this block?

a)

To change the color of an object

b)

To move an object to a different location

c)

To make the object pivot around the origin.

d)

To add a comment to the code

12.

What is the purpose of the "comments" block in the code?

a)

To rotate an object

b)

To change the value of a variable

c)

To tell another person something about the code

d)

To change the coordinates of an object

13.

Which of the following blocks would you use to move the shape to your right on the workplane

a)

b)

c)

d)

14.

Which of the following is a true statement?

a)

If you have a "CREATE FROM" template, but not a "DEFINE" template block, the object will appear on the workplane

b)

If you have a "DEFINE" template block, but NOT a "CREATE FROM" template, the object will not appear on the workplane

c)

If the CREATE FROM template is above the DEFINE template, the object will appear on the workplane

d)

If you have a "DEFINE" template block but no "CREATE FROM" template block, the object will appear on the workplane