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CSC 208 MODELLING & SIMULATION MIDTERM EXAM

Total questions: 47

Worksheet time: 30mins

Name
Class
Date
1.

________ is the process of generating abstract, conceptual, graphical and/or mathematical models.

a)

Models

b)

Modelling

c)

Simulation

d)

Simulate

2.

_______ also means to find relations between systems and models.

a)

Simulate

b)

Simulation

c)

Model

d)

Modelling

3.

A _________ in general is a pattern, plan, representation (especially in miniature), or description designed to show the main object or workings of an object, system, or concept

a)

Simulate

b)

model

c)

Modelling

d)

simulation

4.

is a representation of real-world phenomenon

(a)  

5.

Stated otherwise a (a)   is an attempt to express a possible structure of physical causality.

6.

-is the manipulation of a model in such a way that it operates on time or space to compress it, thus enabling one to perceive the interactions that would not otherwise be apparent because of their separation in time or space.

(a)  

7.

(a)   is a discipline for developing a level of understanding of the interaction of the parts of a system, and of the system as a whole.

8.

A (a)   is a simulation or model of a situation in the real world or an imaginary world which has parameters that the user can alter.

9.

Models help us frame our thinking about objects in the real world.

a)

True

b)

False

10.

____________________________is a discipline for developing a level of understanding of the interaction of the parts of a system, and of the system as a whole.

a)

Modelling

b)

Modelling and Simulation

c)

simulation

d)

model

11.

_____________________________is a technique (not a method) for representing a dynamic real world system by a model and experimenting with the model in order to gain information about the system and therefore take appropriate decision.

a)

Modelling

b)

Modelling and simulation

c)

Model

d)

Simulation

12.

Modelling and Simulation is a discipline, it is also very much an (a)   .

13.

These are call iconic models.

a)

physical models

b)

mathematical models

c)

analogue models

d)

simulation models

14.

These are models used for predictive (projecting) purposes.

a)

Physical models

b)

Mathematical Models

c)

analogue models

d)

simulation models

15.

These are similar to iconic models.

a)

Physical models

b)

mathematical models

c)

analogue models

d)

simulation models

16.

they are represented by sequences of random numbers subject to the assumptions of the model.

a)

Physical Models

b)

mathematical models

c)

Analogue

d)

simulation models

17.

These models use intuitive (or futuristic) rules with the hope that it will produce workable solutions, which can be improved upon.

a)

Heuristic models

b)

deterministic models

c)

stochastic models

d)

modelling

18.

These are models that contain certain known and fixed constants throughout their formulation e.g., Economic Order Quantity (EOQ) for inventory control under uncertainty.

a)

Heuristic Models

b)

deterministic models

c)

stochastic models

d)

modelling

19.

These are models that involve one or more uncertain variables and as such are subject to probabilities.

a)

Heuristic Models

b)

deterministic Models

c)

Stochastic models

d)

modelling

20.

The steps involved in modelling are as follows, which is the 1st step?

a)

Extract the essential features from the real world situation

b)

Construct a model of the real (object or system) using just the essential features identified.

c)

Solve and experiment with the model.

d)

Examine the real world situation.

21.

can be defined as numbers that show no consistent pattern

(a)  

22.

One way to get random digits is to simply start with an arbitrary number with a specified number of digits, for example 4 digits

a)

True

b)

False

23.

The first number is called the (a)  

24.

The seed is multiplied by a (a)   number of the same number of digits(length), and the desired number of digits is taken off the right end of the product.

25.

The result is a series of digits that appear randomly distributed as though generated by throwing a die or spinning a wheel. This type of algorithm is _________________

a)

congruential generator

b)

Pseudorandom Number generator

c)

good random number generator

26.

The so-called true _____________________________ extract random numbers from physical phenomena such as a radioactive source or even atmospheric noise as detected by a radio receiver

a)

random number generators

b)

Pseudorandom number generators

c)

congruential random number generators

27.

different pairs of numbers occur with nearly the same frequency, etc. Since such a process is not really random, it is called __________________________.

a)

random number generator

b)

congruential random number generator

c)

pseudo-random number generator

28.

Choose the 3 Properties of a Good Random Number Generator

a)

have as nearly as possible a uniform distribution.

b)

should be slow

c)

not require large amounts of memory.

d)

have a short period.

e)

not degenerate.

29.

Classical uniform random number generators have some major defects, such as, short period length and lack of higher dimension uniformity.

a)

True

b)

False

30.

This Method is widely used based on modulus arithmetic

(a)  

31.

The (a)   generates random numbers by computing the next random number from the last random number obtained.

32.

This method uses the formula: Xn+1 = (aXn + c)(modulo m)

a)

congruential method

b)

multiplicative congruential method

c)

Quadratic congruential method

33.

The _____________________ method is very handy. It is obtained using the general formula: rn = arn-1 (modulo m)

a)

congruential method

b)

multiplicative congruential

c)

quadratic congruential method

34.

Xi+1 = (A*Xi + C) mod M, is the formula used in, what method?

a)

congruential method

b)

linear congruential method

c)

multiplicative congruential method

35.

(a)   is multiplicative linear congruential generator suitable for a 16-bit platform.

36.

This method uses the formula: Xn=1 = (dX 2 + cX + a) modulo m

a)

quadratic congruential method

b)

linear congruential method

c)

Mid-square method

d)

mid-product method

37.

The first random number is generated from the seed by squaring the seed and discarding all the digits except the middle four digits.

a)

Mid-square method

b)

mid-product method

c)

Fibonacci method

38.

This method is similar to the mid-square method, except that a successive random number is obtained by multiplying the current number by a constant c, and taking the middle digits.

a)

Mid-square method

b)

mid-product method

c)

Fibonacci method

39.

This method uses the formula: Xn+1 = (Xn + Xn-1) modulo m

a)

Mid-square method

b)

mid-product method

c)

Fibonacci method

40.

Monte Carlo methods (or Monte Carlo experiments) are a class of computational algorithms that rely on repeated random sampling to compute their results.

a)

True

b)

False

41.

Monte Carlo methods are often used in simulating physical and mathematical systems.

a)

True

b)

False

42.

Monte Carlo methods are useful for modelling phenomena with significant uncertainty in inputs, such as the calculation of risk in business.

a)

True

b)

False

43.

A (a)   algorithm is an algorithm for computers. It is used to simulate the behaviour of other systems.

44.
A ____ is a full size working model.
a)
Invention
b)
Prototype
c)
Manufacturing
45.
A ____ is a full size working model.
a)
Invention
b)
Prototype
c)
Manufacturing
46.

Monte Carlo methods, relies on repeated computation of random or pseudo-random numbers.

a)

True

b)

False

47.

The mid-product method has a longer period and it is more uniformly distributed than the mid-square method.

a)

True

b)

False