WorksheetsFusion 360 Question 2024 - 113 Qts
Total questions: 113
Worksheet time: 58mins
What is the first thing you should do once you open a design document?
Create a New Component
Create a New Sketch
Extrude a shape
Create a Form
Does the program Save your files automatically?
Yes
No
What's the full name of the program we use?
Fusion 360
Fusion
Fusion 720
Fusion 180
What button do you choose to create a new design document?
The green circled button
The red circled button
The blue circled button
Which button do you choose to Save your work?
1
2
3
4
5
Which two buttons can you choose to Open a document that you have Saved?
1
2
3
4
5
What is this tool called?
View Cube
View Box
Angle Cube
Angle Box
How can you go to the Home view?
Choose the house icon
Click the Front side
Hit F3
Click the scroll wheel on your mouse
Which section do we choose to change the Units?
Document Settings
Named Views
Origin
Bodies
Is Body1 hidden or visible?
Hidden
Visible
Is the Origin hidden or visible?
Hidden
Visible
Which one has the L shaped Sketch highlighted in the Timeline?
Which picture has the Extrude selected?
Which picture has the Extrude selected?
Which picture has the Sketch selected?
How do you Cancel any tool you are using? Or how do you stop using a tool that's on your cursor?
Esc key
Enter key
Right click
Left click
Which button do you choose to Undo the last step you took?
1
2
3
4
5
Which button do you choose to Redo something you've undone?
1
2
3
4
5
What does it mean when the Undo and/or Redo buttons are light grey instead of dark grey?
There is nothing to Undo/Redo
You chose too many tools
You already Saved your work
You need to make a new file
is used to create the base 2D profiles for creating solid models, surfaces, and T-spline forms. It's the 2D geometry that supports the creation of the 3D part.
Sketch
Revolve
Line
Loft
creates T-Spline, solid, or surface revolved features by sweeping sketch and model geometry around an axis.
Sketch
Revolve
Line
Loft
a cad object defined by two endpoints
Sketch
Revolve
Line
Loft
Creates a 3D solid or surface by specifying a series of cross sections. The cross sections define the shape of the resulting solid or surface. You must specify at least two cross sections.
Sketch
Revolve
Line
Loft
part of a circle you can connect by two points. You can specify combinations of center, endpoint, start point, radius, angle, chord length, and direction values.
Arc
Construction Line
Mirror
Fillet
is a temporary line which used for reference while creating and positioning the other line entity to make it fully constrained.
Arc
Construction Line
Mirror
Fillet
creates a reversed/reflected image of the selected object in a specified direction and distance.
Arc
Construction Line
Mirror
Fillet
A tangent arc connecting endpoints of two intersecting lines or objects, often a rounded corner. Can be done in a Sketch or to a 3D Model
Arc
Construction Line
Mirror
Fillet
creates a hole feature on the face of an existing solid.
Hole
Work Plane
Origin
Cut
The orange plane that is selected for a sketch to be drawn on.
Hole
Work Plane
Orgin
Cut
(0,0,0) A fixed point from which coordinates are measured.
Hole
Work Plane
Origin
Cut
Remove volume from an existing extrusion by subtracting a new extrusion from it.
Hole
Work Plane
Origin
Cut
An operation that removes material from a feature and creates a hollow space or opening.
Shell
Pattern
Sweep
Extrude
The geometric arrangement of features or sketch objects in a rectangular or circular fashion.
Shell
Pattern
Sweep
Extrude
This creates a body or cut feature by moving a profile (section) along a path.
Shell
Pattern
Sweep
Extrude
Creates a 3D body from a 2D sketch. The profile is extended at 90 degrees from the sketch face.
Shell
Pattern
Sweep
Extrude
The ________ command constrains the position of two points or a point and a line or curve together.
Horizontal/Vertical
Coincident
Tangent
Equal
The __________________ command constrains a single line, or two points, to lie on either the horizontal or vertical axis, whichever is closer to the current alignment.
Horizontal/Vertical
Coincident
Tangent
Equal
The ____________ command constrains a curve and another object so that they touch at a single point but never cross each other.
Horizontal/Vertical
Coincident
Tangent
Equal
The ___________ command constrains similar objects so that their sizes are identical. When the size of one object changes, the others adjust, too.
Horizontal/Vertical
Coincident
Tangent
Equal
The _____________ command constrains two lines so that they extend in the same direction and never intersect.
Horizontal/Vertical
Parallel
Perpendicular
Equal
The __________________ command constrains two objects so that they lie at a 90-degree angle to each other.
Horizontal/Vertical
Parallel
Perpendicular
Equal
The ___________ command locks the size and location of a point or object.
Fix/Unfix
Parallel
Perpendicular
Midpoint
The ______________ command constrains a point or object to the midpoint of another object.
Fix/Unfix
Parallel
Perpendicular
Midpoint
The _____________ command constrains two or more arcs, circles, or ellipses to the same center point.
Fix/Unfix
Concentric
Collinear
Midpoint
The ___________ command constrains two or more objects so that they share a common line.
Fix/Unfix
Concentric
Collinear
Midpoint
The _____________ command constrains two or more objects so that they are identical to each other in relation to a common axis.
Symmetry
Concentric
Collinear
Midpoint
The ___________ command constrains two or more objects to create a smooth, continuous curve between them.
Symmetry
Concentric
Collinear
Curvature
What constraint is this icon for?
Coincident
Horizontal/Vertical
Tangent
Equal
What constraint is this icon for?
Collinear
Concentric
Tangent
Equal
What constraint is this icon for?
Collinear
Concentric
Tangent
Equal
What constraint is this icon for?
Collinear
Concentric
Tangent
Equal
What constraint is this icon for?
Fix/Unfix
Midpoint
Tangent
Equal
What constraint is this icon for?
Horizontal/Vertical
Midpoint
Tangent
Parallel
What constraint is this icon for?
Horizontal/Vertical
Midpoint
Tangent
Parallel
What constraint is this icon for?
Horizontal/Vertical
Midpoint
Perpendicular
Parallel
What constraint is this icon for?
Horizontal/Vertical
Midpoint
Perpendicular
Parallel
What constraint is this icon for?
Curvature
Tangent
Perpendicular
Symmetry
What constraint is this icon for?
Curvature
Tangent
Perpendicular
Symmetry
What constraint is this icon for?
Curvature
Tangent
Perpendicular
Symmetry
What does this hole note symbol represent?
Diameter
Depth
Countersink
Counterbore
What does this hole note symbol represent?
Diameter
Depth
Countersink
Counterbore
What does this hole note symbol represent?
Diameter
Depth
Countersink
Counterbore
What does this hole note symbol represent?
Diameter
Depth
Countersink
Counterbore
What type of hole is hole #1?
Simple through
Simple blind
Countersink through
Counterbore blind
What type of hole is hole #2?
Countersink through
Simple blind
Countersink blind
Counterbore blind
What type of hole is hole #3?
Countersink through
Simple blind
Countersink blind
Counterbore blind
What does measurement 1 represent?
Hole depth
Hole diameter
Counterbore depth
Counterbore diameter
What does measurement 3 represent?
Hole depth
Hole diameter
Counterbore depth
Counterbore diameter
What does measurement 4 represent?
Hole depth
Hole diameter
Counterbore depth
Counterbore diameter
What type of hole is hole #4?
Countersink through
Simple through
Counterbore blind
Counterbore through
What type of hole is hole #5?
Countersink through
Simple blind
Countersink blind
Counterbore blind
If you need to edit something you made 5 steps ago, what would you do?
Use Undo to go back to the step you need to change, fix the step, and then do everything else over again
Find the Feature or Sketch in the Timeline at the bottom, Right click and choose Edit
Delete the object and start over
Add a new extrude to cover up what would have changed
Locks components together. Removes all degrees of freedom.
Rigid
Revolute
Slider
Cylindrical
Component rotates around and moves along a single axis.
Ball
Revolute
Pin-slot
Cylindrical
Component rotates around one axis and moves along a different axis.
Ball
Revolute
Pin-slot
Planar
Component moves along two axes and rotates around a single axis.
Ball
Revolute
Pin-slot
Planar
Component rotates around Joint Origin.
Ball
Revolute
Cylindrical
Planar
Component moves along a single axis.
Ball
Revolute
Cylindrical
Slider
Component rotates around all 3 axes using a gimbal system (3 nested rotations).
Ball
Revolute
Pin-slot
Cylindrical
What do I do first?
What do I AFTER I create a new component?
Where do I find the mirror, rectangular pattern, & circular pattern?
Oh no! My line isn't touching the circle. What constraint do I need?
Help! I want this construction line to be in the middle of the rectangle. What constraint do I use?
I dimensioned everything, but the shape still moves around. What constraint do I still need to do?
I want to mirror the circle. What do I need to put at the midpoint of the top line?
a line
a construction line
a construction circle
nothing
What constraint do I need to make a right angle here?
Where do I go if I want to edit a sketch? (choose 2!)
Right click on sketch in the tree
At the timeline on the bottom
In the create tab
In the constraints
Where do I go if I want to hide the sketch?
Where do I go if I can't find the sketch?
Where do I go if I want to hide or view the extruded body?
I created this shape and extruded. I want to create a hole in this shape. What's the first step I should do? (choose all)
create a new component
create a new sketch (right click)
create a new sketch (at the top)
extrude again
I want to project the shape on the new sketch. What letter do I type to do that? (hint! It makes a purple line)
P
Y
L
C
To create the hole in this shape, which type of extrude operation should I use?
join
cut
intersect
new body
If I want 2 extruded bodies to be attached, which extrude operation should I use?
join
cut
intersect
new body
Why can't I fillet the purple line?
They're project lines
They don't really exist
They're like construction lines
Why you crying?
In Fusion 360 what does this tool do?
Create a sketch
Create a rectangle
Extrude
Save
In Fusion 360 what does this button do?
Create a sketch
Create a rectangle
Extrude
Save
In Fusion 360 what does this tool do?
Create a sketch
Create a rectangle
Extrude
Save
In Fusion 360 what does this tool do?
Create a sketch
Create a rectangle
Extrude
Save
In Fusion 360 what does this tool do?
Create a sketch
Create a line
Extrude
Save
In Fusion 360 when do you use this button?
Create a new sketch
Move from solid mode to sketch mode
Move from sketch mode to solid mode
Finish and save file
extrude
create sketch
revolve
line (l)
center diameter circle
chamfer
circular pattern
inscribed polygon
loft
2 point rectangle
fillet
