WorksheetsiMedia R093 Key Terms: TA1 - The media industry
Total questions: 55
Worksheet time: 28mins
Name
Class
Date
1.
The main types of mass communication of information (broadcasting, publishing, and the internet).
a)
Media sectors
b)
Media formats
c)
Media types
d)
Media products
2.
Non-digital methods of communication and content.
a)
Traditional media
b)
New media
3.
The main types of media used before the internet.
a)
Traditional media sectors
b)
New media sectors
4.
Pre-recorded and edited before broadcast or, commonly for news and topical shows, broadcast live.
a)
Television
b)
Radio
c)
Film
d)
Print publishing
5.
Broadcasts which are often presented live on AM or FM frequencies. More recently, Digital Audio Broadcasting (DAB) has expanded the number of broadcasts available.
a)
Television
b)
Radio
c)
Film
d)
Print publishing
6.
Usually involving large-scale productions that take months or years to produce.
a)
Television
b)
Radio
c)
Film
d)
Print publishing
7.
Includes newspapers, magazines and comics. With the rise of digital media, it is generally considered to be in decline.
a)
Television
b)
Radio
c)
Film
d)
Print publishing
8.
On-demand content accessed via the internet through digital devices, can involve interactive elements such as audience engagement and feedback.
a)
Traditional media
b)
New media
9.
The main types of media used since the invention of the internet.
a)
Traditional media sectors
b)
New media sectors
10.
Includes websites, apps and displays that allow the user to choose their own pathway through a product.
a)
Interactive media
b)
Computer games
c)
Internet
d)
Digital publishing
11.
Includes those made for consoles and those intended to be played online. This sector has evolved rapidly with more realistic content.
a)
Interactive media
b)
Computer games
c)
Internet
d)
Digital publishing
12.
A vast sector that includes websites, social media, streaming services and communication platforms.
a)
Interactive media
b)
Computer games
c)
Internet
d)
Digital publishing
13.
Includes any products that would normally be grouped as printed publications (such as magazines and newspapers) that are viewed solely online.
a)
Interactive media
b)
Computer games
c)
Internet
d)
Digital publishing
14.
A platform used to communicate information to a specific audience. There are different formats that can be used for this purpose.
a)
Media products
b)
Media sectors
15.
Uses technology to create images in digital form. This may involve the use of graphic tablets, cameras or specific software such as Photoshop.
a)
Digital imaging and graphics
b)
Digital games
c)
Video
d)
Audio
16.
Uses consoles aswell as personal computers to entertain the audience. In particular, online.
a)
Digital imaging and graphics
b)
Digital games
c)
Video
d)
Audio
17.
Includes moving images and in most cases an auditory element. It’s also referred to as an audio-visual product.
(a)
18.
Recorded or transmitted in the form of sound. For example, sound effects.
(a)
19.
Converts still images into moving elements to illustrate a sequence of events.
(a)
20.
Recording of audio as a way to express emotion.
a)
Animation
b)
Music
c)
Social media
d)
Apps
21.
Websites and applications that enable users to create and share content and participate online.
a)
Animation
b)
Music
c)
Social media
d)
Apps
22.
A computer program or software application designed to run on a mobile device such as a phone, tablet, or watch.
a)
Animation
b)
Music
c)
Social media
d)
Apps
23.
Designed to tell stories an in more visual way through illustrations and speech bubbles for dialogue.
a)
Comics and graphic novels
b)
Websites
c)
Multimedia
d)
eBooks
24.
Combines a range of multimedia elements to create a webpage that can be accessed with an internet connection.
a)
Comics and graphic novels
b)
Websites
c)
Multimedia
d)
eBooks
25.
Combines a range of assets such as text, images, video, animation and sound.
a)
Comics and graphic novels
b)
Websites
c)
Multimedia
d)
eBooks
26.
Available in electronic form and accessible via apps or e-readers (e.g. Kindle)
a)
Comics and graphic novels
b)
Websites
c)
Multimedia
d)
eBooks
27.
Technology is used to incorporate effects that may be too dangerous or impossible to add any other way. For example, a spaceship flying across the screen.
a)
Visual effects (VFX)
b)
Special effects (SFX)
c)
Virtual reality (VR)
d)
Augmented reality (AR)
28.
Can be created on set. This includes physical character creation, puppetry, animatronics or humans wearing prosthetic make-up and costumes.
a)
Visual effects (VFX)
b)
Special effects (SFX)
c)
Virtual reality (VR)
d)
Augmented reality (AR)
29.
A computer-generated simulation in which a person can interact within an artificial three-dimensional environment.
a)
Visual effects (VFX)
b)
Special effects (SFX)
c)
Virtual reality (VR)
d)
Augmented reality (AR)
30.
Allows the user experience of the real world which has been digitally augmented or enhanced in some way.
a)
Visual effects (VFX)
b)
Special effects (SFX)
c)
Virtual reality (VR)
d)
Augmented reality (AR)
31.
Where you create a vision for your product. (i.e. design)
a)
Pre-production phase
b)
Production phase
c)
Post-production phase
32.
When all the development of the product happens.
a)
Pre-production phase
b)
Production phase
c)
Post-production phase
33.
Where all of the pieces of your product come together. (i.e. editing)
a)
Pre-production phase
b)
Production phase
c)
Post-production phase
34.
Jobs that involve people using their creativity and imagination.
a)
Creative job roles
b)
Technical job roles
c)
Senior job roles
35.
Responsible for creating moving images. Work takes place during the production phase of a project.
a)
Animator
b)
Content creator
c)
Copy writer
d)
Graphic designer
36.
Their role is to produce the text, images and video content; this work takes place during the production phase of a project.
a)
Animator
b)
Content creator
c)
Copy writer
d)
Graphic designer
37.
Responsible for writing content with the aim of advertising or promoting a business’s products or engaging an audience. Their work takes place during the production phase of a project.
a)
Animator
b)
Content creator
c)
Copy writer
d)
Graphic designer
38.
Plans and creates visual images (graphics). Their work takes place during all three production phases; they plan during pre-production, create during production and test or amendmend during post-production.
a)
Animator
b)
Content creator
c)
Copy writer
d)
Graphic designer
39.
Sometimes known as a graphic artist, creates drawings. This could be for a comic, a book or other graphic material. They mainly work during production and post-production of a media project.
a)
Illustrator
b)
Photographer
c)
Script writer
d)
Web designer
40.
Responsible for taking the still images required for a media project, as planned for on a visualisation diagram. Their work will take place during the production phase of a media project.
a)
Illustrator
b)
Photographer
c)
Script writer
d)
Web designer
41.
Responsible for producing scripts for films, television shows or for radio. Scripts are required before production of a media project begins (for rehearsal etc.), so they work during the pre-production stage.
a)
Illustrator
b)
Photographer
c)
Script writer
d)
Web designer
42.
Responsible for creating websites, from the design and structure to the navigation and functionality. This work takes place during pre and post-production phases.
a)
Illustrator
b)
Photographer
c)
Script writer
d)
Web designer
43.
Jobs that require skills and training in technology.
a)
Creative job roles
b)
Technical job roles
c)
Senior job roles
44.
Will film moving images for a media project. This could be pre-recorded content for a film, for example, or live images for a television broadcast. All of this takes place during the production phase.
a)
Camera operator
b)
Games programmer
c)
Sound editor
45.
Sometimes called a developer, they are responsible for creating games. They create the game content during the production phase and will test / improve during the post-production phase of a project.
a)
Camera operator
b)
Games programmer
c)
Sound editor
46.
They modify sound clips so they are the required length, removing any unnecessary or unprofessional parts of a recording. This will take place during production and during post-production.
a)
Camera operator
b)
Games programmer
c)
Sound editor
47.
Will record sounds, or support someone who is recording sounds. They will ensure the correct volumes and best quality of audio. This work takes place during the production phase of a media project.
a)
Audio technician
b)
Video editor
c)
Web developer
48.
Takes recorded images and edits them to remove unnecessary or unprofessional sections. They combine trimmed clips with other recordings, sounds and text. This occurs during the post-production phase of a media project.
a)
Audio technician
b)
Video editor
c)
Web developer
49.
Deals with the technical side of web production — they will be programming the website ‘behind the scenes’ from creation to ongoing maintenance. Takes place during the production and post-production phases.
a)
Audio technician
b)
Video editor
c)
Web developer
50.
Involve leading people and managing projects - jobs that have more responsibility and include the overseeing of large sections of a media project, if not the whole project.
a)
Creative job roles
b)
Technical job roles
c)
Senior job roles
51.
Will lead and manage a marketing (advertising) campaign. They will be guided by a brief that is set by their client (the business that is being advertised) and will work to generate the vision the client has shared with them.
a)
Campaign manager
b)
Creative director
c)
Director
52.
The person managing the overall look of a media product. They may, for example, plan a theme for a computer game - it will then be their job to ensure all elements of the game are produced within the spirit of that theme.
a)
Campaign manager
b)
Creative director
c)
Director
53.
Work in film, television and animation. They lead the full production team to make big decisions on how a planned project becomes a final product. They have the ability to make changes to plans during production if required.
a)
Campaign manager
b)
Creative director
c)
Director
54.
Responsible for making changes to raw material (such as a video recording, sound recording or illustrations). This could be cutting parts out, enhancing parts or combining different elements to make a final media product.
a)
Director
b)
Editor
c)
Production manager
55.
Can be employed to oversee the whole production process; this includes managing the budget of a project, creating schedules for other workers and ensuring the work plan of a project is accurate and followed by the full team.
a)
Director
b)
Editor
c)
Production manager
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