Font size
S
M
L
XL
WorksheetsiMedia R093 Key Terms: TA3 - Pre-production planning
Total questions: 58
Worksheet time: 30mins
Name
Class
Date
1.
Used to plan out all the tasks that need to be completed within a project.
a)
Work plan
b)
Mind map
c)
Mood board
d)
Storyboard
2.
Sets out the tasks that should take place within each of the pre-production, production and post-production phases.
a)
Work plan: Phases
b)
Work plan: Activity
c)
Work plan: Resources
d)
Work plan: Tasks
3.
A task within a task – known as a sub-tasks.
a)
Work plan: Phases
b)
Work plan: Activity
c)
Work plan: Resources
d)
Work plan: Tasks
4.
The hardware, software and people required to complete the task.
a)
Work plan: Phases
b)
Work plan: Activity
c)
Work plan: Resources
d)
Work plan: Tasks
5.
Physical items used to complete a project. Examples include touch screen, graphics tablet, mouse, keyboard, scanner, printer, monitor (screen), speakers, headphones, components of a computer system.
a)
Work plan: Hardware
b)
Work plan: Software
c)
Work plan: Contingencies
d)
Work plan: Milestones
6.
Programs that computers and devices run. Includes word processing, spreadsheet, presentation, desktop publishing, video, audio and graphics editing, web-authoring, database, diary management, web browser, animation.
a)
Work plan: Hardware
b)
Work plan: Software
c)
Work plan: Contingencies
d)
Work plan: Milestones
7.
A plan put in place to deal with any unexpected events.
a)
Work plan: Hardware
b)
Work plan: Software
c)
Work plan: Contingencies
d)
Work plan: Milestones
8.
A significant achievement within the project.
a)
Work plan: Hardware
b)
Work plan: Software
c)
Work plan: Contingencies
d)
Work plan: Milestones
9.
The main parts of the project that need to be completed.
a)
Work plan: Phases
b)
Work plan: Activity
c)
Work plan: Resources
d)
Work plan: Tasks
10.
The time given to each activity/task to be completed.
a)
Work plan: Timescales
b)
Work plan: Workflow
c)
Work plan: Benefits
d)
Work plan: Contingencies
11.
The sequence/order in which the activities are carried out.
a)
Work plan: Timescales
b)
Work plan: Workflow
c)
Work plan: Benefits
d)
Work plan: Contingencies
12.
Provides clear timescales for tasks, helps to better understand the hardware, software and people required for each activity, helps to factor in unexpected events and put contingencies in place, deadines are more likely to be met.
a)
Work plan: Timescales
b)
Work plan: Workflow
c)
Work plan: Benefits
d)
Work plan: Contingencies
13.
Used to organise thoughts into a more formalised structure by having a main idea which branches off into different ideas that link to the central theme.
a)
Work plan
b)
Mind map
c)
Mood board
d)
Storyboard
14.
What the project is about or what the theme is.
a)
Mind map: Central idea
b)
Mind map: Branches / nodes
c)
Mind map: Sub-branches / sub-nodes
15.
Points connected to the central idea using branches which illustrated how the ideas are related to each other.
a)
Mind map: Central idea
b)
Mind map: Branches / nodes
c)
Mind map: Sub-branches / sub-nodes
16.
Points connected to nodes to organise ideas more clearly and provide more detail.
a)
Mind map: Central idea
b)
Mind map: Branches / nodes
c)
Mind map: Sub-branches / sub-nodes
17.
Drawn on paper, perhaps in a planning meeting with a team.
a)
Mind map: Hand-drawn
b)
Mind map: Digital
18.
Created on computer - requires appropriate hardware and software.
a)
Mind map: Hand-drawn
b)
Mind map: Digital
19.
A collection of sample materials to generate ideas / communicate a feel or theme for a product.
a)
Work plan
b)
Mind map
c)
Mood board
d)
Storyboard
20.
This can be represented with the inclusion of a colour swatch or colour palette.
a)
Mood board: Colours
b)
Mood board: Fabrics
c)
Mood board: Media assets
d)
Mood board: Images
21.
May include actual cut-outs of material that are stuck to the paper on a physical version.
a)
Mood board: Colours
b)
Mood board: Fabrics
c)
Mood board: Media assets
d)
Mood board: Images
22.
May use videos, audio and animation to express an idea on a digital version.
a)
Mood board: Colours
b)
Mood board: Fabrics
c)
Mood board: Media assets
d)
Mood board: Images
23.
A key feature because of the visual representation it provides for the idea.
a)
Mood board: Colours
b)
Mood board: Fabrics
c)
Mood board: Media assets
d)
Mood board: Images
24.
May be used in the form of keywords that represent the theme or to provide information typography and colour schemes that could be used.
a)
Mood board: Images
b)
Mood board: Text
c)
Mood board: Physical
d)
Mood board: Digital
25.
Created using physical materials to demonstrate textures like the use use of papers (matt and gloss) or fabrics.
a)
Mood board: Images
b)
Mood board: Text
c)
Mood board: Physical
d)
Mood board: Digital
26.
Created using computer to demonstrate the multimedia assets that might be used.
a)
Mood board: Images
b)
Mood board: Text
c)
Mood board: Physical
d)
Mood board: Digital
27.
A draft version to plan out a product in a visual way. It can be used to show the client what the final product could look like. This can be a good opportunity for the client to provide useful feedback to the designer.
a)
Visualisation diagram
b)
Storyboard
c)
Script
d)
Wireframe
28.
A timeline designed to illustrate a sequence of events for content that requires movement. It shows changes over time, the narrative, storylines to be developed and ideas to be planned and linked together.
a)
Visualisation diagram
b)
Storyboard
c)
Script
d)
Wireframe
29.
A pre-production document used as part of a narrative for an audio-visual product. It provides lines for the characters to say and direction for the camera crew to know what will be used within each scene.
a)
Visualisation diagram
b)
Storyboard
c)
Script
d)
Wireframe
30.
A planning document that illustrates how a product will look. It will show how pages/screens are linked together. Used commonly for websites and apps.
a)
Visualisation diagram
b)
Storyboard
c)
Script
d)
Wireframe
31.
A diagram representing the entire process from start to finish. It’s illustrated in a logical step by step sequence using shapes that each have their own function.
a)
Script
b)
Wireframe
c)
Flow chart
d)
Asset log
32.
A pre-production document that is used to record all the assets that are potentially used when creating a media product and understand any legislative constraints there may be.
a)
Script
b)
Wireframe
c)
Flow chart
d)
Asset log
33.
The process of enacting laws so if they’re breached it can become a criminal office. Some laws are in place to protect individuals when they make a contribution to the creation of a media product.
(a)
34.
The action of damaging the good reputation of someone.
(a)
35.
The action or crime of making a false spoken statement damaging to a person's reputation.
(a)
36.
A published false statement that is damaging to a person's reputation; a written defamation.
(a)
37.
A piece of legislation that aims to protect a person’s personal data.
a)
Data protection
b)
Data protection principles
38.
Must be used for a specific purpose, relevant and not more than needed, accurate and kept up to date, not kept longer than necessary (e.g. user closes account), stored securely.
a)
Data protection
b)
Data protection principles
39.
There are a range of considerations required towards individuals for recording in public places, on private property or for commercial use and publishing.
a)
Privacy and permissions
b)
Intellectual property
c)
Copyright
d)
Trademarks
40.
This is legislation designed stop your work from being copied and distributed without your permission.
a)
Privacy and permissions
b)
Intellectual property
c)
Copyright
d)
Trademarks
41.
This is the legal right to protect the original work of the people whom it may belong to.
a)
Privacy and permissions
b)
Intellectual property
c)
Copyright
d)
Trademarks
42.
A sign or logo that identifies a brand or company as a unique entity. This is represented by the TM symbol. The R symbol protects words and phrases.
a)
Privacy and permissions
b)
Intellectual property
c)
Copyright
d)
Trademarks
43.
This is a record of a unique idea, showing ownership and preventing others from copying it.
a)
Patents
b)
Fair use
c)
Permissions, fees, licences
d)
Waternarks and symbols
44.
This is when copyrighted material may be used for news reporting, commentary or educational purposes.
a)
Patents
b)
Fair use
c)
Permissions, fees, licences
d)
Waternarks and symbols
45.
The concept of each needing to be sought from the owner.
a)
Patents
b)
Fair use
c)
Permissions, fees, licences
d)
Waternarks and symbols
46.
These are used to indicate the type of ownership or rights held over a piece of work.
a)
Patents
b)
Fair use
c)
Permissions, fees, licences
d)
Waternarks and symbols
47.
This license allows copyrighted material to be more freely distributed, with some restrictions such as attribution, non-commercial, share-a-like or no derivative works.
a)
Creative commons
b)
Copyright
c)
Fair use
d)
Plagiarism
48.
The control or guidance of media content by governments and other bodies. This means media production and consumption are monitored.
a)
Regulation
b)
Classification systems
c)
Certification
49.
The process of giving age ratings and content advice to films and other audio-visual content to help children and families choose what's right for them and avoid what's not.
a)
Regulation
b)
Classification systems
c)
Certification
50.
The award given to a media product as a result of the classification process which is displayed on the product.
a)
Regulation
b)
Classification systems
c)
Certification
51.
Regulates all broadcast and non-broadcast content of its type across the UK.
a)
Advertising Standards Agency (ASA)
b)
Ofcom
c)
British Board of Film Classification (BBFC)
d)
Pan European Game Information (PEGI)
52.
The Office of Communications regulate all broadcasted content across UK television channels.
a)
Advertising Standards Agency (ASA)
b)
Ofcom
c)
British Board of Film Classification (BBFC)
d)
Pan European Game Information (PEGI)
53.
Regulates media content and classifies films that are distributed in the UK.
a)
Advertising Standards Agency (ASA)
b)
Ofcom
c)
British Board of Film Classification (BBFC)
d)
Pan European Game Information (PEGI)
54.
Classifies all video game content in the UK.
a)
Advertising Standards Agency (ASA)
b)
Ofcom
c)
British Board of Film Classification (BBFC)
d)
Pan European Game Information (PEGI)
55.
Protecting you from getting hurt at work or ill through work. Your employer is responsible and they have a legal obligation to follow this through.
a)
Health and Safety
b)
Mitigating risks
c)
Risk assessments
d)
Location recce
56.
Make (something bad) less severe, serious, or painful. In the context of health and safety, it is all about reducing the risk of an accident happening.
a)
Health and Safety
b)
Mitigating risks
c)
Risk assessments
d)
Location recce
57.
A document that identifies the hazards, the risks they pose and what can be put in place to mitigate these risks.
a)
Health and Safety
b)
Mitigating risks
c)
Risk assessments
d)
Location recce
58.
Involves members of a production company visiting a potential location for filming and use a set of measures to assess it’s suitability.
a)
Health and Safety
b)
Mitigating risks
c)
Risk assessments
d)
Location recce
Reset
