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PLTW 1

Total questions: 74

Worksheet time: 55mins

Name
Class
Date
1.

What do you think PLTW stands for?

a)

Potential Leaders Try Working

b)

Project Lead the Way

c)

Pick Level to Write

d)

Play like the warriors

2.

How Many steps are in the Design Process

a)

5

b)

8

c)

6

d)

7

3.

What is the second step in the design process?

a)

Identify problem

b)

Generate concepts

c)

Develop a solution

d)

Evaluate Solution

4.

The first step of the design process is...

a)

Generate concepts

b)

Present Solution

c)

Define the problem

d)

Construct and test

5.

Evaluate a solution is what step?

a)

Step 4

b)

Step 3

c)

Step 2

d)

Step 5

6.

What step of the design process involves making a prototype or example

a)

Step 4

b)

Step 3

c)

Step 2

d)

Step 5

7.

What is a criteria

a)

A cake

b)

Goals or requirements

c)

Limitations or boundaries

d)

Dessert

8.

What are constraints?

a)

Goals

b)

Lemons

c)

Restrictions/boundaries

d)

Goals/limits

9.

What does STEM stand for?

a)

Science, Test, Education, Math

b)

Science, Technology, Engineering, Math

c)

Sentences, That, Engage, Mothers

d)

Specific, Things, Engineers, Master

10.

What does invention mean?

a)

To fix or edit something

b)

To create something new

c)

To build something

d)

To copy another persons ideas

11.

What does invention mean?

a)

To fix or edit something

b)

To create something new

c)

To build something

d)

To copy another persons ideas

12.

What does invention mean?

a)

To fix or edit something

b)

To create something new

c)

To build something

d)

To copy another persons ideas

13.

What two core content does engineering focus on?

a)

English and Math

b)

Math and Social Studies

c)

PLTW and English

d)

Math and Science

14.

In what Step of the design process do we complete a decision matrix

a)

Step 1

b)

Step 2

c)

Step 3

d)

Step 4

15.

Design Process:

a)

repeating process steps to continuously improve a work product.

b)

a systematic problem-solving strategy that designers follow to come up with a solution to a problem.

c)

a neuromuscular condition in which muscles on one side of the body are in a constant state of contraction.

d)

a condition that affects body movement and coordination. It is caused by brain injury or brain malformation that occurs before, during, or immediately after birth when an infant’s brain is still developing.

16.

Decision Matrix:

a)

an accurate representation of an object or phenomenon. Models can be visual, physical, mathematical, or computational and are often used in the development of scientific theories or the engineering of artifacts.

b)

a tool for comparing design solutions against one another, using specific criteria that are based on project requirements.

c)

working together on a common purpose.

d)

guidelines that are developed by a team regarding how they are to interact, communicate, and conduct themselves as part of the team.

17.

A design team introduced existing technology into clothing that charges small electronic devices using simple body motions. Which term best describes this product?

a)

Case Study

b)

Invention

c)

Innovation

d)

Analysis

18.

A full-scale working model used to test a design concept by making actual observations and necessary adjustments is called what?

a)

Scale Model

b)

Statue

c)

Prototype

d)

Mock-Up

19.

Series of steps that guides engineering teams as they solve problems

a)

Scientific Method

b)

Engineering Design Process

c)

Control Process

d)

Engineering Pathway

20.

What is the definition of innovation?

a)

Another cool idea

b)

An improvement made on an existing design

c)

Turning thoughts or ideas into devices or systems

d)

The ability to create

21.

Inventions and Innovations are developed to satisfy needs and wants.

a)

True

b)

False

22.

The newest and updated prosthetic limbs are an.......

a)

Invention

b)

Innovation

23.

What do you call limitations on what you can do when inventing or solving a problem. For example, limits on time, money, size, etc.

a)

Criteria

b)

Rules

c)

Constraints

d)

Limitations

24.

A set of measurable standards to meet for a project. What you have to do to meet the goal.

a)

Constraints

b)

Rules

c)

Criteria

d)

Limitations

25.

A model or representation of what a product would look like that would allow you to show how the problem is being solved.

a)

Product

b)

Prototype

c)

Patent

d)

Permission

26.

What is the best definition for invention?

a)

the creation of something new

b)

the creation of something old

c)

the creation of the wheel

d)

the creation of something useful

27.

What is the best definition for innovation?

a)

the creation of something new

b)

the improvement of something that already exists

c)

the creation of something old

d)

changing something that does not yet exist

28.

Is the iPhone X an invention or innovation?

a)

innovation

b)

invention

29.
A flying car would be considered an...
a)
invention
b)
innovation
30.

The upgraded Xbox 360 slim would be considered an

a)

Invention

b)

Innovation

31.

Working together to solve problems based on societal needs and wants.

a)

STEM

b)

Communication

c)

Agriculture

32.

The study of our natural world through observation, identification, description, experimental investigation, and

a)

Science

b)

Math

c)

language arts

33.

What does the "S" stand for in STEM?

a)

Surface Area

b)

Science

c)

Selenium

d)

I'm not sure...

34.

What does the "T" stand for in STEM?

a)

Tungsten

b)

Trigonometry

c)

Technology

d)

I don't know...

35.

What does the "E" stand for in STEM?

a)

Engineering

b)

Electricity

c)

Ecosystem

d)

I don't know...

36.

What does the "M" stand for in STEM?

a)

Magnesium

b)

Marketing

c)

Mathematics

d)

I don't know...

37.

Anyone can have a STEM career.

a)

Yes

b)

No

38.

STEM careers usually involve studying at least some math and science.

a)

Yes

b)

No

39.

Tying your shoe is technology because:

a)

it was designed by humans.

b)

it meets a need.

c)

it was designed by humans AND meets a need.

d)

it isn't technology.

40.

Tying your shoe is technology because:

a)

it was designed by humans.

b)

it meets a need.

c)

it was designed by humans AND meets a need.

d)

it isn't technology.

41.

What is an Engineer?

a)

Is a person who designs, builds, and creates things that solve problems.

b)

Is a person who just builds.

c)

Is a person who does not design. They break things.

d)

None of the above

42.

Electrical Engineers____________________.

a)

design and build airplanes, spaceships, and spacestations.

b)

help us connect and learn through the world wide web.

c)

work on computers, design, create computer programs.

d)

study electricity and build microwaves.

43.

Design constraints are

a)

unlimited opportunities to an engineering solution.

b)

the limitations placed on an engineering solution.

44.
Engineers are people who design and build things to solve _____
a)
riddles
b)
puzzles
c)
crosswords
d)
problems
45.
A limit imposed on a design solution.
a)
Constraint
b)
Specification
c)
Risk/Benefit Trade-Off
46.
A notebook can prove you made the correct or incorrect calculations when something goes horribly wrong.
a)
true
b)
false
47.

A written plan that identifies a problem to be solved, its criteria, and its constraints.

a)

Design Brief

b)

Blueprint

c)

Design Statement

d)

Problem Statement

48.

Find ways to make and use materials for products.

a)

Mechanical Engineers

b)

Nuclear Engineers

c)

manufacturing Engineers

d)

Materials Engineers

49.

Something required to survive is called a ________________.

a)

need

b)

want

c)

tool

50.

Something that is desired or wished for is called a ________________.

a)

need

b)

want

c)

tool

51.

_____________________ uses scientific, technological, and mathematical knowledge to solve practical problems.

a)

Technology

b)

Science

c)

Engineering

d)

Design Process

52.

To develop a new product, system, or process that has never existed before is called ______________.

a)

invent

b)

innovate

c)

create

53.

To improve an existing technological product, system or method is called ____________________.

a)

invent

b)

innovation

c)

create

54.

The first step of the Design Process is _________________________.

a)

Generate Concepts

b)

Design Solution

c)

Define Problem

55.

What type of STEM professional creates our designed world?

a)

mathematicians

b)

scientists

c)

engineers

d)

technologists

56.

What type of STEM professional investigates our natural world?

a)

mathematicians

b)

scientists

c)

engineers

d)

technologists

57.

What is the definition of a need?

a)

Something you would like to have but will be okay without it

b)

Something you truly can't live without

c)

None of the above

58.

What is the definition of a want?

a)

Something you would like too have but will be okay without it.

b)

Something you truly can't live without.

c)

None of the above

59.

Which is Starbucks?

a)

Need

b)

Want

c)

Both

60.

An iPhone 11 is....

a)

a need

b)

a want

c)

both

61.

Food is a...

a)

Need

b)

Want

62.

Social Media is an example of a...

a)

Want

b)

Need

c)

Both

63.

Clothes are a...

a)

Want

b)

Need

c)

Both

64.

Amusement parks are an example of....

a)

a need

b)

a want

65.

Water to drink is an example of...

a)

a want

b)

a need

66.

Shelter/place to live is a need.

a)

True

b)

False

67.
The first ipod would be considered an...
a)
Invention
b)
Innovation
68.
Is it an invention or an innovation?
a)
Invention
b)
Innovation
69.

A ________________ engineer may find a cure for disease.

a)

pharmaceutical

b)

mechanical

c)

agricultural

d)

computer

70.
What is the correct procedure to walk in?
a)
Walk in quietly, grab notebook go directly to your seat.
b)
Walk in loud, forget your notebook and stay standing up.
c)
Yell good morning, hit the person next to you and grab your notebook.
d)
Bug the teacher by asking him what we are doing today.
71.
What is the correct procedure to exit the classroom?
a)
Leave when the bell rings if everything is put away.
b)
Leave when the bell rings even if there is a mess.
c)
Put your notebooks away and clean up the room and wait for the instructor to release you.
d)
Stay in class as long as you want because your next class is boring.
72.

What are the procedures for using equipment in the classroom?

a)

Take care of the equipment

Take the equipment home when you need it to finish a project

b)

Respect all equipment.

Steal equipment from other students so your project can be better.

c)

Respect all equipment.

Use equipment to hit the computers when you get upset.

d)

Respect all equipment

Do not take equipment used by other students.

Equipment must never leave the classroom.

73.

Click the answer that says Taco

a)

Burrito

b)

Nacho

c)

Taco

d)

Water

74.

What is your PLTW teachers name?

a)

Mr. Wolfe

b)

Mr. Wulf

c)

Mr. Woof

d)

Mr. Wolffel