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Quiz on Paper Prototyping and Game Testing

Total questions: 10

Worksheet time: 4mins

Name
Class
Date
1.

What is a prototype?

a)

Simplified version of a concept

b)

A complete game

c)

A verbal thought

d)

An unfinished game full of bugs and glitches

2.

Playtesting in game design allows developers to test the core concepts of their games to determine if the concept is fun and worth pursuing.

a)

TRUE

b)

FALSE

c)

MAYBE

3.

Which of the following is NOT a benefit of Paper Prototyping?

a)

Initial Development Speed & Iteration Speed

b)

Low Technical Barrier

c)

Balancing of Simple Game Systems

d)

Focused Prototyping and Testing

4.

Which of the following is a poor use of paper prototyping?

a)

GUIs

b)

Physical Interface

c)

Understanding Player Movement in Game Areas

d)

Balancing of Simple Game Systems

5.

Paper prototypes require pro-level technical and artistic skills.

a)

TRUE

b)

FALSE

c)

SOMETIMES

6.

In what testing stage are games primarily done by the development team?

a)

Alpha Testing

b)

Beta Testing

c)

User Testing

d)

Compatibility Testing

7.

The early testing phase, usually done to catch major bugs

(a)  

8.

This type of testing involves players from the target audience.

(a)  

9.

This type of testing tests how the game would handle extreme conditions.

(a)  

10.

The disaster of a game set in a high school that was a result of poor planning, testing, and bad decisions.

(a)