WorksheetsGame Maker 8.0 Lite Quiz
Total questions: 20
Worksheet time: 10mins
What is the file path to access the monster images?
Documents > This PC > Shared Resources > Miss Mitchell > Class Name > Monsters
Documents > This PC > Shared Resources > Miss Mitchell > Class Name > Animals
Documents > This PC > Shared Resources > Miss Mitchell > Class Name > Creatures
Documents > This PC > Shared Resources > Miss Mitchell > Class Name > Characters
What is the default depth value for a new object in Game Maker?
10
0
5
1
Which tab contains the 'Move Fixed' button?
main1
control
move
draw
After creating a new monster object, what should you name it?
obj_Pacman
obj_Monster1
obj_Wall
obj_Coin
What is the purpose of clicking the opposite arrows within the 'moved fixed' action?
To change the color
To suit your object's movement
To delete the action
To save the project
Which section do you drag the 'Move Fixed' button into?
Events
Action
Control
Main
Do you need to save your work before logging off?
Yes
No
Which would you click to have the Pacman eat the coins?
Create
Destroy
Collision
Alarm
Which of the following is a possible event type in the software?
Key Press
Save
Load
What is the main action described in the image?
Deleting an event
Adding a collision event
Saving the project
Drawing a new object
What event would you give obj_pacman to stop him going through the wall?
Destroy
Key Press
Collision
Key Release
What action would you give to stop obj_pacman moving through the wall?
Move Fixed
Move Free
Bounce Back
Reverse Horizontal
Does the obj_wall need to be set to 'solid'?
Yes
No
Why does the wall need to be set to be 'solid'?
To look ripped
To allow the pacman to bounce off it
To be visually appealing
To hurt the pacman's feelings
Why is it important to use 'obj_Pacman' instead of 'objectpacman'? (CHOOSE 2)
To get used to using the _ button
To get used to programming language
To program correctly
What is the purpose of setting an object to 'solid' in Game Maker?
To make it invisible
To prevent other objects from passing through it
To increase its speed
To change its color
Which event type would you use to detect when a key is released?
Key Press
Alarm
Key Release
Collision
Which event type would you use to detect when two objects overlap?
Key Press
Collision
Alarm
Key Release
What is the purpose of the 'Move Free' action in Game Maker?
To stop an object
To move an object freely in any direction
To move an object in a fixed direction
To change the object's color
What is the function of the 'Key Press' event in Game Maker?
To save the project
To change the object's color
To detect when a key is pressed
To load a new level
