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The Hero's Journey

Total questions: 20

Worksheet time: 20mins

Name
Class
Date
1.

Hero gains something important after showing growth and achievement. (Could be knowledge, power, or an object)

a)

Reward

b)

Return with Elixier

c)

Resurrection

2.

The hero engages in the central life-or-death crisis and finds themselves on the brink of failure.

a)

Meeting the Mentor

b)

Crossing the Threshold

c)

The Ordeal

3.

Definition: To begin a journey or venture.

a)

Embark

b)

Disembark

c)

Sail

4.

The hero has survived death and overcome their greatest fear.

a)

Reward, Seizing the Sword

b)

The Ordinary World

c)

Resurrection

5.

Definition: To bring back to life

a)

Resurrection

b)

Zombie

c)

Ordeal

6.

The hero makes allies and maybe even a sidekick, encounters enemies, and faces obstacles in the Special World.

a)

Tests, Allies, and Enemies

b)

The Road Back

c)

The Ordeal

7.

Definition: A magical cure

a)

Resurrection

b)

Elixir

c)

Bibbidi Bobbidi Boo

8.

Definition: Distinct periods or phases in a process or development.

a)

Jumps

b)

Punctuation

c)

Stages

9.

  • The hero rejects the challenge quest because of fears and / or insecurities.

a)

Refusal of the Call

b)

The Ordinary World

c)

Reward, Seizing the Sword

10.

Definition: A story pattern that many adventures follow. It includes several steps that the hero goes through during their adventure.

a)

Chapter Book

b)

Romantic Comedy

c)

Hero's Journey

11.

  • Introduction to the hero's home, the place for the hero at the beginning of the story

a)

Home

b)

The Ordinary World

c)

The Road Back

12.

Definition: The surroundings or conditions in which a person, animal, or plant lives or operates.

a)

House

b)

Environment

c)

Seize

13.

  • A challenge or quest is presented to the hero in order to step into the adventure.

a)

Crossing the Threshold

b)

The Ordeal

c)

The Call to Adventure

14.

The final reward earned on the hero's journey that they share with the Ordinary World.

a)

Return with Elixir

b)

Resurrection

c)

Crossing the Threshold

15.

The hero faces their biggest fear and the most supreme danger that exists in the Special World.

a)

Reward, Seizing the Sword

b)

The Innermost Cave

c)

The Return

16.

The hero must decide whether to complete the journey by returning to their Ordinary World. This is often a difficult decision.

a)

Resurrection

b)

The Road Back

c)

The Ordeal

17.

Definition: A difficult or painful experience.

a)

Ordeal

b)

Bummer

c)

Threshold

18.

  • That hero meets a guide that helps them gain confidence, advice, training, and maybe even a magical gift which encourages the hero to move forward.

a)

Call to Adventure

b)

Tests, Allies, and Enemies

c)

Meeting the Mentor

19.

The hero commits to undertaking the journey, crossing the point of no return.

a)

Return with Elixier

b)

Crossing the Threshold

c)

Meeting the Mentor

20.

Definition: To take or grab

a)

Mine

b)

Elixir

c)

Seize