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The Importance of Design and Technology

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

What is the primary meaning of the word "design" as discussed in the prompt?

a)

A noun referring to how things look

b)

A verb referring to a way of doing things

c)

A synonym for art

d)

A type of technology

2.

According to the prompt, what is the fundamental purpose of design and technology?

a)

To create art

b)

To convert ideas and raw materials into products and services

c)

To teach mathematics

d)

To improve literacy skills

3.

Since when has design and technology been included in the national curriculum in the UK?

a)

1979

b)

1989

c)

1999

d)

2009

4.

What is one of the key benefits of studying design and technology in schools, as mentioned in the prompt?

a)

It focuses solely on theoretical knowledge

b)

It provides opportunities to apply what students have learned in maths and physics

c)

It is only about learning craft skills

d)

It is unrelated to other subjects

5.

What is a significant outcome of teaching design and technology in schools, according to the prompt?

a)

It leads to a decrease in engineering jobs

b)

It has no impact on further education

c)

It increases the number of students pursuing engineering and related subjects

d)

It only benefits students interested in art

6.

What is the estimated number of new engineers needed in the UK by 2022, as mentioned in the prompt?

a)

800,000

b)

1.2 million

c)

1.8 million

d)

2.5 million

7.

What is one of the personal qualities that design and technology education helps develop, according to the prompt?

a)

Laziness

b)

Teamwork

c)

Isolation

d)

Indifference

8.

What is the value of the UK's engineering, manufacturing, and creative industry sectors combined, as mentioned in the prompt?

a)

£100 billion

b)

£300 billion

c)

£500 billion

d)

£700 billion

9.

What does the prompt suggest about the future of design and technology in education?

a)

It should be removed from the curriculum

b)

It is essential for developing creative skills

c)

It is only useful for artists

d)

It has no impact on real-world skills

10.

What is one of the challenges faced by businesses in the creative industries, as mentioned in the prompt?

a)

An oversupply of skilled workers

b)

A lack of innovation

c)

A shortage of skilled workers

d)

Too many regulations