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ITEC101 - Lesson 1 - Quiz 1

Total questions: 15

Worksheet time: 11mins

Name
Class
Date
1.

What does UX stand for in Human-Computer Interaction?

a)

User Expectation

b)

User Experience

c)

User Execution

d)

User Exploration

2.

Which of the following is NOT a key factor in UX design?

a)

Usability

b)

Accessibility

c)

Efficiency

d)

Profitability

3.

Which UX principle states that 'the more choices a user has, the longer it takes to make a decision'?

a)

Fitts’ Law

b)

Hick’s Law

c)

Gestalt Principles

d)

Cognitive Load

4.

According to Fitts' Law, what makes an interactive element easier to use?

a)

Making it smaller and further away

b)

Making it larger and closer

c)

Placing it randomly on the screen

d)

Hiding it within a submenu

5.

What is an example of a good application of the Mental Model principle?

a)

Changing a cart icon to an unfamiliar symbol

b)

Placing a menu at the bottom instead of the top

c)

Using a magnifying glass icon for search functionality

d)

Making all buttons the same color regardless of function

6.

Which Gestalt Principle suggests that elements close together are perceived as related?

a)

Similarity

b)

Proximity

c)

Figure-Ground

d)

Closure

7.

Which of the following is a BAD example of Cognitive Load in UX?

a)

Google’s minimalistic search interface

b)

A website with too many pop-ups and banners

c)

A simple and well-structured dashboard

d)

A mobile app with clear and direct navigation

8.

What is a common UX issue with small buttons on mobile devices?

a)

They are visually appealing

b)

They are hard to click accurately

c)

They reduce cognitive load

d)

They encourage user engagement

9.

What is the main purpose of UX design?

a)

To make a website look artistic

b)

To enhance user experience and usability

c)

To make products expensive

d)

To add unnecessary animations

10.

Which of the following is an example of a good UX improvement for Google Classroom?

a)

Requiring more steps to return assignments

b)

Increasing cognitive load by adding pop-ups

c)

Allowing teachers to pin important announcements

d)

Removing the ability to customize class layout

11.

It is the study of how users think, perceive, and interact with digital products, influencing UX design.

4 lines
12.

This law states that the larger and closer a button is, the easier it is to interact with.

(a)  

13.

A design principle where users see elements as a whole rather than individual parts.

4 lines
14.

It refers to the amount of mental effort required to process information in UX design.

(a)  

15.

This UX principle explains that users rely on past experiences to understand new systems.

(a)