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WorksheetsTopics 1, 3, & 4 Mixed Review
Total questions: 25
Worksheet time: 13mins
Name
Class
Date
1.
Anthropometrics
a)
The aspect of ergonomics that deals with body measurements,
particularly those of size, strength and physical capacity.
b)
The study of ancient human civilizations and their cultures
c)
The branch of biology focusing on animal behavioral patterns
d)
The science of human anatomy and physiological systems analysis
2.
Dynamic data
a)
Human body measurements taken when the subject is in motion
related to range and reach of various body movements. E.g. crawling
height, overhead reach and the range of upper body movements.
b)
Human body measurements taken when the subject is at rest, related to the natural posture and physical form when stationary, such as seated height and arm span.
c)
Human body temperature variations responding to different physical activities or external conditions, illustrating physiological changes like sweating or heart rate fluctuations.
d)
Human body muscle strength and endurance levels evaluated during various physical exercises, focusing on performance capacity and fatigue resistance during workouts.
3.
Static data
a)
Human body measurements when the subject is still.
b)
Human body movements during a sprint
c)
Human interaction statistics when online
d)
Human dietary habits when the subject sleeps
4.
Range of sizes
a)
A selection of sizes a product is made in that caters for the majority of a market.
b)
Different measurements a product might potentially come in occasionally
c)
Sizes that are universally available in all markets worldwide
d)
Random assortment of product sizes with no specific customer focus
5.
Adjustability
a)
The ability of a product to be changed in size, commonly used to
increase the range of percentiles that a product is appropriate for.
b)
The capability of a product to rotate in all directions, ensuring full flexibility for any user.
c)
The potential of a product to operate autonomously without human intervention in various conditions.
d)
The durability of a product to withstand high temperatures and harsh environmental conditions.
6.
Clearance
a)
The physical space between two objects.
b)
The area that collects rainwater.
c)
The emotional distance between people.
d)
The financial cost of removing an item.
7.
Reach
a)
A range that a person can stretch to touch or grasp an object from a specified position.
b)
The distance over which a sound can be heard by a person standing still
c)
The space filled by light emanating from a stationary source
d)
An area in which a person can move freely without restrictions
8.
Psychological factor data
a)
Human factor data related to psychological interpretations caused by light, smell, sound, taste, temperature and texture.
b)
Data on human factors associated with interpretations caused by chemical reactions, magnetic fields, social interaction, certain mood states, and cognitive reflection
c)
Human factors data regarding the influence of diet, exercise, circadian rhythms, hydration levels, and personal biases
d)
Factors related to psychological interpretations shaped by clothing style, cultural experiences, historical context, political beliefs, and personal values
9.
Human information
processing system
a)
An automatic system that a person uses to interpret information and
react. It is normally comprised of inputs, processes (which can be sensory, central and motor), and outputs.
b)
A mechanical system that a robot uses to store information and manage. It is typically comprised of commands, routines, and actions.
c)
A deliberate system that a computer uses to calculate data and execute. It is generally composed of algorithms, computations, and results.
d)
An electronic system that a machine uses to analyze information and respond. It is mainly comprised of sensors, processors, and functions.
10.
Comfort
a)
A person's sense of physical or psychological ease.
b)
The warmth of a room filled with cozy furniture
c)
The style and appearance of a fashion choice
d)
A measure of a person's social or economic status
11.
Fatigue
a)
A person's sense of physical or psychological tiredness.
b)
The feeling of being extremely energetic and alert
c)
A person's heightened awareness and mental clarity
d)
The condition of being completely rested and active
12.
Perspective drawings
a)
A set of formal drawing techniques that depicts an object as getting
smaller and closer together the further away they are. The techniques
are one-point perspective, two-point perspective, and three-point
perspective.
b)
A set of informal animation methods that portrays objects as larger and more distant with increasing distance. The procedures include narrative perspective and subjective perspective.
c)
A collection of artistic painting styles that present images as distorted and unclear with more distance. The styles involve abstract perspective and cubist perspective.
d)
An array of casual illustration methods that describe scenes as static and unchanging with more separation. The methods feature dimensional perspective and hypothetical perspective.
13.
Projection
drawings
a)
Systems of drawings that are accurately drawn, the two main types
are isometric projection (formal drawing technique) and orthographic
projection (working drawing technique).
b)
Views from drawings that are creatively expressed, consisting mainly of perspective and axonometric styles.
c)
Sketches of drawings that are loosely sketched, the main categories being abstract representation and freehand illustration techniques.
d)
Diagrams of drawings that are roughly created, the types include conceptual sketches and thematic drafts.
14.
Formal drawing
techniques
a)
A type of drawing technique that has fixed rules, the most widely used
being isometric projection and perspective drawing.
b)
A drawing style with adaptable principles often used in abstract art and freehand sketches
c)
A simplistic drawing approach where shapes are created through casual and improvisational methods
d)
An artistic drawing form primarily concerned with emotional expression and individual creativity
15.
Density
a)
The mass per unit volume of a material. Its importance is in
portability in terms of a product’s weight and size. Design contexts
include, pre-packaged food (instant noodles) is sold by weight and volume, packaging foams.
b)
The color per unit area of a surface. Its importance is in visual appeal in terms of a product’s aesthetic. Design contexts include, wall paints in homes are chosen for color and finish, art supplies.
c)
The texture per unit area of a fabric. Its importance is in comfort in terms of a product’s feel and durability. Design contexts include, fashion design and sportswear are selected for texture and breathability.
d)
The taste per unit quantity of a dish. Its significance is in flavor profile in terms of culinary satisfaction. Design contexts include, gourmet cuisine and packaged meals are rated for taste and aroma.
16.
Thermal expansion
a)
Thermal expansion
b)
Thermal contraction
c)
Thermal diffusion
d)
Thermal convection
17.
Weight
a)
Relies on mass and gravitational forces to provide measurable value.
Weight is technically measure as a force, which is the Newton, i.e. a
mass of 1 Kg is equivalent to 9.8 Newton [on earth].
b)
Depends on the amount of matter and external pressure to determine value
c)
Calculated by volume and density with no force consideration involved
d)
Defined by atomic structure and thermal conditions affecting perception
18.
Plasticity
a)
The ability of a material to be changed in shape permanently.
b)
The property of a material to return to its original shape after deformation
c)
The ability of a material to stay rigid under all conditions
d)
The tendency of a material to melt when exposed to heat
19.
Piezoelectricity
a)
A property of a smart material. A piezoelectric material gives off a small electrical discharge when deformed.
b)
A characteristic found only in metals. These materials become magnetic when deformed.
c)
A typical feature of gases. These substances expand to produce electricity when stirred.
d)
An attribute of optical fibers. Such materials emit light when they are heated.
20.
Tempering
a)
A heat treating process designed to increase the toughness of an
iron-based metal by heating it and allowing it to cool in air.
Tempering decreases the hardness of the material, which usually
increases the ductility and decreases the brittleness.
b)
A process that involves quenching a metal in water to enhance its brittleness and reduce ductility.
c)
An industrial method for cooling iron rapidly to lock in high hardness and minimize flexibility.
d)
A technique of heating metals to extreme temperatures then cooling rapidly to create a hard surface.
21.
Kiln drying
a)
Kiln-drying places the stacks of sawn timber in a kiln, to reduce the
moisture content in wood, where the heat, air circulation, and humidity is closely controlled.
b)
Kiln-drying places the stacks of sawn timber on a drying rack outside to reduce the moisture content in wood using sunlight and air.
c)
Kiln-drying immerses the stacks of sawn timber in water tanks to increase the wood's moisture content for better flexibility.
d)
Kiln-drying places the stacks of sawn timber in storage sheds without controlling heat or humidity to leave them to naturally dry.
22.
Thermoplastic
a)
A type of plastic that can be heated and formed into a new shape repeatedly.
b)
A type of fabric that retains rigidity when heated and formed into shapes
c)
A type of metal that melts under heat and is molded into different shapes
d)
A kind of rubber that solidifies when cooled and cannot be reshaped
23.
Thermosetting
plastic
a)
A type of plastic that once formed into a shape, cannot be reformed into a different shape.
b)
Thermoplastic that softens when heated and reshaped repeatedly
c)
A material that can be easily melted and reused many times
d)
A lightweight plastic primarily used for disposable items
24.
One-off production
a)
An individual (often craft-produced) article or a prototype for larger-
scale production.
b)
A batch of identical items manufactured together each time
c)
A continuous process of mass-producing standardized parts
d)
A series of limited edition items produced for market testing
25.
Paper-based rapid prototyping
a)
Often the first step in a rapid prototyping process, paper prototyping is widely used in UCD for designing and testing interfaces.
b)
Paper prototyping is a seldom used technique in modern user-centered design methodologies
c)
Paper-based models are mainly used for final product presentations rather than initial designs
d)
The use of paper prototyping is mostly limited to artistic fields and not user interface design
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