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Roblox L15 Altar + Debug

Total questions: 10

Worksheet time: 9mins

Name
Class
Date
1.

Why do players get multiple wands in their backpack?

a)

The script clones a wand every time they touch the hitbox

b)

The game lags and duplicates the wand

c)

The altar spawns a new wand every 10 seconds

d)

Players need to press a button to receive a wand

2.

How do we prevent the displayed wand from being picked up by players?

a)

Delete the wand after placing it

b)

Change the name of its “Handle” to something else

c)

Make the wand invisible

d)

Lock the wand inside a box

3.

What issue happens when the wand handle is renamed to "Base"?

a)

Players cannot pick up the cloned wand

b)

The wand disappears from the altar

c)

The game crashes

d)

The wand becomes unanchored

4.

Anchoring the wand handle prevents it from falling onto the altar. ​ (a)  

Choose from the below words
True
False
5.

The game should check if the player already has a wand before cloning a new one. ​ (a)  

Choose from the below words
True
False
6.

Players should be able to pick up the displayed wand on the altar. ​ (a)  

Choose from the below words
False
True
7.

Match the correct bug to its solution:

a)

Wand falls onto table

1.

Anchor the wand handle

b)

Players pick up display wand

2.

Rename "Handle" to "Base"

c)

Players get unlimited wands

3.

Check backpack before cloning

8.

The script should check if a player’s (a)   already contains a wand before cloning another.

9.

Another bug, If a player already has a wand equipped but touches the altar again, what happen?

a)

Nothing happen

b)

The equipped wand disappear immediately

c)

The player will get a second clone wand into their backpack

10.

The bug : A player with equipped wand, touched altar and get another clone wand.
Which of the following is/are the solution to fix the bug. (multiple answers)

a)

Checks Backpack for a wand

b)

Check whether the player is holding a wand

c)

Throw the equipped wand and get a new one

d)

Using a timer to delay cloning