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WorksheetsRoblox L15 Altar + Debug
Total questions: 10
Worksheet time: 9mins
Why do players get multiple wands in their backpack?
The script clones a wand every time they touch the hitbox
The game lags and duplicates the wand
The altar spawns a new wand every 10 seconds
Players need to press a button to receive a wand
How do we prevent the displayed wand from being picked up by players?
Delete the wand after placing it
Change the name of its “Handle” to something else
Make the wand invisible
Lock the wand inside a box
What issue happens when the wand handle is renamed to "Base"?
Players cannot pick up the cloned wand
The wand disappears from the altar
The game crashes
The wand becomes unanchored
Anchoring the wand handle prevents it from falling onto the altar. (a)
The game should check if the player already has a wand before cloning a new one. (a)
Players should be able to pick up the displayed wand on the altar. (a)
Match the correct bug to its solution:
Wand falls onto table
Anchor the wand handle
Players pick up display wand
Rename "Handle" to "Base"
Players get unlimited wands
Check backpack before cloning
The script should check if a player’s (a) already contains a wand before cloning another.
Another bug, If a player already has a wand equipped but touches the altar again, what happen?
Nothing happen
The equipped wand disappear immediately
The player will get a second clone wand into their backpack
The bug : A player with equipped wand, touched altar and get another clone wand.
Which of the following is/are the solution to fix the bug. (multiple answers)
Checks Backpack for a wand
Check whether the player is holding a wand
Throw the equipped wand and get a new one
Using a timer to delay cloning
