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Game-Based Learning Concepts

Total questions: 7

Worksheet time: 9mins

Name
Class
Date
1.

What is a key benefit of using game-based learning in the classroom?

a)

It makes students sit still longer

b)

It increases student engagement and motivation

c)

it decreases collaboration

d)

It reduces techology use

2.

In game-based learning, what is typically used to encourage progress?

a)

Worksheets

b)

Points, badges, and leaderboards

c)

Final Exams

d)

Silent reading time

3.

True or False: Game-based learning can support critical thinking skills

a)

True

b)

False

4.

Which of the following is an example of game-based learning platform?

a)

Youtube

b)

Netflix

c)

Quizizz

d)

Canva

5.

What should be the primary focus when choosing a game for learning?

a)

The game's graphics

b)

Alignment with learning objectives

c)

Popularity among students

d)

Teacher Preference

6.

Name one way you might use a game in your subject area.

4 lines
7.

What is the difference between game based learning and gamification?

4 lines