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3DA: U6: 6.02 Terminology

Total questions: 21

Worksheet time: 11mins

Name
Class
Date
1.

______ : A classic lighting setup commonly used in studio photography and cinematography.

a)

3-Point lighting setup

b)

Single-source lighting

c)

Ambient lighting

d)

Backlight only

2.

______ : Simulates the light that is scattered or reflected from various surfaces and fills the environment.

a)

Ambient lighting

b)

Specular lighting

c)

Point lighting

d)

Directional lighting

3.

______ : Lighting from physical lights in a scene like a lamp or sconce.

a)

Artificial lighting

b)

Natural lighting

c)

Ambient lighting

d)

Accent lighting

4.

______ : The third light in the 3-point lighting setup, behind the subject, creates a rim highlight separating the subject from the background.

a)

Backlight

b)

Fill light

c)

Key light

d)

Ambient light

5.

______ : Also indirect lighting, simulates the light that bounces off surfaces and illuminates the scene.

a)

Bounce lighting

b)

Ambient occlusion

c)

Specular reflection

d)

Direct lighting

6.

______ : The difference in light between the brightest and darkest part of a composition.

a)

Contrast

b)

Hue

c)

Texture

d)

Perspective

7.

______ : Light rays traveling in a straight line from the light source to the surface.

a)

Direct lighting

b)

Reflected lighting

c)

Diffuse lighting

d)

Ambient lighting

8.

______ : The lighting setup for an outside scene.

a)

Exterior lighting

b)

Interior lighting

c)

Studio lighting

d)

Spotlight lighting

9.

The secondary weaker light in front of a subject in a 3-point lighting setup, opposite the key light.

a)

Fill light

b)

Back light

c)

Spotlight

d)

Ambient light

10.

______ : Light shining directly on a subject, creates hard defined shadows.

a)

Hard light

b)

Soft light

c)

Ambient light

d)

Reflected light

11.

______ : An image format that captures a wide range of light information, allowing for more realistic and accurate lighting in virtual scenes.

a)

High Dynamic Range Image (HDRI)

b)

Portable Network Graphics (PNG)

c)

Graphics Interchange Format (GIF)

d)

Joint Photographic Experts Group (JPEG)

12.

______ : Minimal contrast difference in a scene.

a)

High key lighting

b)

Low key lighting

c)

Back lighting

d)

Side lighting

13.

______ : The lighting setup for an indoor scene.

a)

Interior lighting

b)

Exterior lighting

c)

Stage lighting

d)

Street lighting

14.

______ : The main bright light in front of a subject in a 3-point lighting setup.

a)

Key light

b)

Fill light

c)

Back light

d)

Spotlight

15.

______ : All the illumination in the scene working together.

a)

Lighting

b)

Rendering

c)

Shading

d)

Texturing

16.

______ : Ways of using lights in a scene to create a specific lighting result.

a)

Lighting setups

b)

Camera angles

c)

Sound effects

d)

Editing techniques

17.

______ : Large contrast difference in the scene.

a)

Low key lighting

b)

High key lighting

c)

Soft lighting

d)

Flat lighting

18.

______ : Lighting prioritizes evoking specific emotions or atmospheres in a scene rather than real-world accuracy.

a)

Mood lighting

b)

Task lighting

c)

Accent lighting

d)

Ambient lighting

19.

______ : Lighting from the sky or sun.

a)

Natural lighting

b)

Artificial lighting

c)

Accent lighting

d)

Task lighting

20.

______ : Lighting aims to accurately simulate how light behaves in the real world.

a)

Realistic lighting

b)

Ambient lighting

c)

Specular lighting

d)

Stylized lighting

21.

______ : Diffuse light, creates shadows with a gradient or softer edge that wraps the subject.

a)

Soft light

b)

Hard light

c)

Ambient light

d)

Spotlight