Worksheets🎮 Technology Addiction Quiz
Total questions: 10
Worksheet time: 5mins
Q2. Why is technology addiction considered an ethical issue?
A) Because devices are too expensive
B) Tech companies design addictive features to keep users hooked
C) Parents don’t understand technology
D) It only affects older adults
Q1. What is technology addiction?
A) Using technology once a week
B) Controlled use of devices for learning only
C) Excessive and uncontrollable use of digital devices that disrupts life
D) Watching TV with family
Q3. According to Statista (2024), how long does the average person spend online daily?
A) 2 hours 15 minutes
B) 4 hours 50 minutes
C) 10 hours 30 minutes
D) 6 hours 37 minutes
Q4. Which feature is commonly used by social media platforms to keep users engaged?
A) Battery saver
B) Infinite scroll
C) Airplane mode
D) Screen lock
Q5. What are common mental health impacts of social media addiction?
A) Anxiety, depression, and low self-esteem
B) Happiness and motivation
C) Stronger memory
D) Increased IQ
Q6. What is one mini solution for social media addiction?
A) Ignore friends’ messages
B) Use screen-time trackers & turn off notifications
C) Buy a second phone
D) Stay online longer to get used to it
Q7. The WHO (2019) officially recognized which condition?
A) Social media disorder
B) Gaming disorder
C) Smartphone disorder
D) Streaming disorder
Q8. What happened in the Malaysian gaming addiction case study?
A) Teen improved in esports and won money
B) Teen spent over RM20,000 on mobile games without parents’ knowledge
C) Teen quit gaming to study
D) Teen became a professional game developer
Q9. Which of these is NOT a proposed ethical solution for technology addiction?
A) App blockers and screen-time limits
B) Family awareness programs
C) Using manipulative algorithms
D) Counselling and detox support groups
Q10. What is the main call to action in the pamphlet?
A) “Use your phone more for learning”
B) “Take control of your screen time before it controls you”
C) “Uninstall all apps immediately”
D) “Spend money on digital wellbeing apps”
