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Quiz on Workshop at UPT SMKN 10 Jeneponto

Total questions: 17

Worksheet time: 9mins

Name
Class
Date
1.

What was the main focus of the workshop held at UPT SMKN 10 Jeneponto?

a)

Digital Marketing

b)

Literacy in Sports

c)

Media Ajar Berbasis Koding

d)

Financial Literacy

2.

Who was the speaker at the workshop?

a)

Yocang Mallombasi

b)

Nur Aliyah Syam

c)

Risti Astuti Awaliyah

d)

Zubair Rahman

3.

When did the workshop take place?

a)

August 30-31, 2025

b)

September 4, 2025

c)

September 2, 2025

d)

August 25-26, 2025

4.

What did Yocang Mallombasi emphasize in his speech?

a)

Reducing class sizes

b)

Importance of adapting to technology

c)

Need for more funding

d)

Focus on traditional teaching methods

5.

What type of skills were taught during the workshop?

a)

Sports skills

b)

Artistic skills

c)

Cooking skills

d)

Digital skills and coding

6.

Which of the following was NOT mentioned as a product created during the workshop?

a)

Layar Gambara

b)

Digital Marketing Tools

c)

Hafalan Bahasa Inggrisku

d)

Math Learning Applications

7.

What was the goal of the workshop according to the participants?

a)

To focus on physical education

b)

To create interactive learning media

c)

To reduce homework

d)

To increase class sizes

8.

What is the significance of coding in education as mentioned in the text?

a)

It is only for students

b)

It is not important in modern education

c)

It is only useful for computer science majors

d)

It is a vital skill for teachers

9.

What did Nur Aliyah Syam say about the workshop?

a)

It was a waste of time

b)

It provided new experiences

c)

It was too difficult

d)

It was only for advanced teachers

10.

What type of applications were created during the workshop?

a)

Educational applications

b)

Gaming applications

c)

Social media applications

d)

E-commerce applications

11.

What was the reaction of the participants towards the workshop?

a)

They were indifferent

b)

They were confused

c)

They were very enthusiastic

d)

They were uninterested

12.

What did the workshop aim to improve in the school?

a)

Digital culture

b)

Sports facilities

c)

Cafeteria services

d)

Library resources

13.

Which of the following is a platform created during the workshop?

a)

AR Lontara Colour

b)

E-commerce Site

c)

Social Media Hub

d)

Online Learning Platform

14.

What is the name of the website mentioned in the text?

a)

Gemaliterasi.Com

b)

LiterasiDigital.Com

c)

EduTech.Com

d)

KodingMedia.Com

15.

What is the primary goal of Gemaliterasi.Com?

a)

To provide entertainment

b)

To promote literacy

c)

To offer online courses

d)

To sell educational products

16.

What did the workshop participants create that could be used in classrooms?

a)

Art projects

b)

Cooking classes

c)

Interactive teaching media

d)

Physical education programs

17.

What is the expected outcome of the workshop for the school?

a)

Improved educational quality

b)

More sports events

c)

Less homework

d)

Fewer teachers