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GAMIQUIZ

Total questions: 5

Worksheet time: 3mins

Name
Class
Date
1.

Which of these can gamification improve?

a)

a) Motivation

b)

b) Engagement

c)

c) Learning outcomes

d)

d) All of the above

2.

Gamification is effective because it:

a)

a) Removes effort from learning

b)

b) Encourages competition, rewards, and progress tracking

c)

c) Forces people to play games

d)

d) Only works in classrooms

3.

Which of the following is NOT an element of gamification?

a)

a) Points

b)

b) Leaderboards

c)

c) Certificates

d)

d) Homework

4.

Gamification means turning everything into a video game.

a)

true

b)

False

5.

Using badges, points, and leaderboards are examples of gamification.

a)

True

b)

False