WorksheetsTLE-ICT 2ND QUARTER
Total questions: 192
Worksheet time: 3hrs 36mins
What does CTDR mean?
(a)
Is the process of creating and producing flat, two dimensional (2D) designs
using computer software and printer.
(a)
What are the 2 things needed for.
2D MODELING AND PRINTING?
clay
computer software
printer
3D printer
Refers to creating drawings, sketches or designs
on a flat surface (length and width only, no depth).
(a)
2D MODELING has no depth.
2D MODELING usually involves 3D shapes, lines, and text.
What does CAD mean in CAD Tools?
(a)
What are examples of CAD Tools?
AutoCAD
Meta AI
CoreIDRAW
Adobe Illustrator
ChatGPT
What is 2D MODELING used for?
Floor plans
logos
posters
technical diagrams
Virtual environments
The process of transferring the 2D model or design onto a physical medium
such as paper, fabric, or plastic using a printer.
(a)
2D PRINTING can be done with ordinary printers (inkjet/laser) for documents,
or with specialized plotters for larger and more precise designs
What are 2 kinds of ordinary printers that can be used for 2D modeling?
3D printer
inkjet
dot matrix
laser
Where is 2D Printing normally used?
3D mechanical parts
architectural plans
engineering drawings
car engine components
A computer-aided design (CAD) program used for 2-D and 3-D design and drafting.
(a)
Who developed and marketed AutoCAD?
(a)
It determines the quantity (as of length, time, heat, or value)
adopted as a standard measurement.
(a)
Are the primary method organizing the objects in drawing by function or purpose.
(a)
It is used to reduce and enlarge sizes of the object
according to the preferences scales.
(a)
A panel of reference tools according to their types, kinds and use.
(a)
A universal language used by engineers, architects, designers, and technicians
to represent ideas clearly and precisely.
(a)
What are things that are made through
TECHNICAL DRAWING?
live performances
blueprint of a building
mechanical parts
electrical diagram
cooking recipes
The exact, detailed, and standardized representation of the concept.
(a)
It shows the relationship between a concept (an idea)
and its technical representation (drawing).
(a)
Refers to the idea, design, or plan formed in the mind of
a designer, engineer, or architect before actual creation.
(a)
It is abstract, imaginative, and may be expressed through
rough sketches, brainstorming, or models.
(a)
RELATIONSHIP BETWEEN CONCEPT AND TECHNICAL DRAWING
What is missing?
CONCEPT ---> (a) ---> PRODUCT
RELATIONSHIP BETWEEN CONCEPT AND TECHNICAL DRAWING
What is missing?
(a) ---> DRAWING ---> PRODUCT
RELATIONSHIP BETWEEN CONCEPT AND TECHNICAL DRAWING
What is missing?
CONCEPT ---> DRAWING ---> (a)
_______ is the starting point.
Then, technical drawing refines and communicates the concept.
And, product is the result of implementing the technical drawing.
Concept
Technical drawing
2D Printing
2D Modeling
Concept is the starting point.
Then, technical drawing refines and communicates the concept.
And, _______ is the result of implementing the technical drawing.
Concept
Technical drawing
2D Printing
Product
Concept is the starting point.
Then, _____________ refines and communicates the concept.
And, product is the result of implementing the technical drawing.
Concept
Technical drawing
2D Printing
Product
Concept without Technical Drawing = vague idea, cannot be manufactured.
Technical Drawing without Concept = still meaningful but lacks purpose.
RELATIONSHIP BETWEEN CONCEPT AND TECHNICAL DRAWING
CONCEPT ---> DRAWING ---> PRODUCT
Together, they transform an idea into (a) .
A commercial computer-aided design (CAD) and drafting software application.
Developed and marked by Autodesk.
(a)
A panel of reference tools according to their types, kinds and use.
(a)
Provides a web based experience directly or help within the product.
Internet connection is mandatory for this.
(a)
Controls the display properties of the views.
It navigates display when you’re working 2D and 3D drawings.
(a)
An endless area where you can scale your drawing in any sizes.
(Sam's note: I think this is not accurate although it is in the presentation)
(a)
It is used to reduce and enlarges sizes of the object according to the preferences scales.
(a)
The part of the CAD where you can input your command and value.
(a)
Select here the working environment you want to use..
(a)
To search for command as well as to access tools or to create new files.
(a)
The foundation of 2D technical drawings, involving freehand
or software-aided creation of basic outlines and shapes.
(a)
2 TYPES OF SKETCHING2 TYPES OF SKETCHING
AI sketching
Software-aided
Freehand
Prompt sketching
Serves as the starting point for defining profiles and structures.
(a)
A closed 2D outline or shape that forms the basis for modeling.
It can represent parts like rectangles for plates or circles for shafts.
(a)
REAL-LIFE ANALOGY
Imagine tracing the outline of a cookie cutter on paper.
The outline you create is the (a) .
Are rules or relationships applied to sketches to control geometry.
It is a rule that controls how shapes or parts in a drawing behave.
It keeps things in the right place or in the right relationship to each other.
(a)
Which are examples of CONSTRAINTS?
Make this line straight.
Keep these two lines parallel.
Polygon: Could represent a nut or bolt head
Lock this circle’s size so it stays the same.
Define the size and position of elements in a drawing. They include linear, angular, radial, and ordinate dimensions, ensuring accurate replication in manufacturing.
(a)
Are methods used to specify the size, position, and orientation of shapes
and features in a technical drawing.
(a)
TYPES OF DIMENSIONS
linear
angular
ordinate
vertical
radial
Dimensions tell you:
How big something is (length, width, height, diameter, etc.).
Angles or curves (like a sloped edge or circular arc)
Where something is placed (distance between features).
The position of an object in space (coordinates on a plane)
Types of Dimensions:
Measures straight-line distances (length, width, or height).
(a)
Types of Dimensions:
Measures the angle between two lines or surfaces.
(a)
Types of Dimensions:
Specifies the radius of a circle or arc
(a)
Types of Dimensions:
Shows the diameter of a full circle.
(a)
Types of Dimensions:
Indicates the distance of features from a reference point or axis,
usually in an X-Y coordinate system
(a)
SELECT THE DIMENSION SPECIFIED
A rectangle's sides are labeled as 100 mm x 50 mm
Linear Dimensions
Radial Dimensions
Ordinate Dimensions
Angular Dimensions
Diameter Dimensions
SELECT THE DIMENSION SPECIFIED
A circular hole is labeled with R10 to show it has a radius of 10 mm.
Linear Dimensions
Radial Dimensions
Ordinate Dimensions
Angular Dimensions
Diameter Dimensions
SELECT THE DIMENSION SPECIFIED
Holes on a metal plate are placed at exact coordinates like (30 mm, 40 mm).
Linear Dimensions
Radial Dimensions
Ordinate Dimensions
Angular Dimensions
Diameter Dimensions
SELECT THE DIMENSION SPECIFIED
A wheel cross-section is labeled as Ø20, meaning it has a 20 mm diameter.
Linear Dimensions
Radial Dimensions
Ordinate Dimensions
Angular Dimensions
Diameter Dimensions
SELECT THE DIMENSION SPECIFIED
A corner is labeled as 45° to specify its angle.
Linear Dimensions
Radial Dimensions
Ordinate Dimensions
Angular Dimensions
Diameter Dimensions
Represent a 3D object in two dimensions using multiple perspectives, typically top, front, and side views. These views are aligned and scaled to provide a complete understanding of the object’s geometry.
(a)
A crucial part of technical drawing and design, especially infields like engineering, architecture, and manufacturing. They allow a 3D object to be represented in two dimensions without perspective distortion.
(a)
Drawing that distorts the size and shape of objects based on their distance from the viewer.
Perspective drawing
Orthographic projection
Drawing that shows true dimensions without foreshortening. Every part of the object is represented in its exact size, as it would appear from the viewpoint of each individual view.
Perspective drawing
Orthographic projection
3 Standard Views/Most Common Orthographic Views
Top View (Plan View)
Back View (Hidden View)
Front View (Elevation View)
Side View (Profile View)
3 Standard Views/Most Common Orthographic Views
This shows the object from above, often used to understand the layout or footprint of an object.
Top View (Plan View)
Front View (Elevation View)
Side View (Profile View)
3 Standard Views/Most Common Orthographic Views
A view from the side, typically used to showcase depth and vertical dimension.
Top View (Plan View)
Front View (Elevation View)
Side View (Profile View)
3 Standard Views/Most Common Orthographic Views
A direct view from the front, useful for displaying the height and width of the object
Top View (Plan View)
Front View (Elevation View)
Side View (Profile View)
Each orthographic view is drawn to scale and aligned to maintain the correct proportions across all views. These views are placed in a way that their relative positions match how they would appear in 3D space
Are drawings that depict objects as they appear to the human eye, with lines converging at a vanishing point. These drawings provide a realistic representation of an object, useful for visualization and presentation, but are less commonly used for precise.
(a)
What are the 4 Key Features of Perspective Drawings?
Vanishing Point
Scale
Foreshortening
Perspective
Depth and Distance
Key Features of Perspective Drawings
A point at which parallel lines appear to converge
and where our eyes perceive lines receding into the distance
(a)
Key Features of Perspective Drawings
The visual effect that occurs when an object appears compressed
or distorted due to its angle relative to the viewer
(a)
Key Features of Perspective Drawings
This shows show how objects look smaller as they get farther from the viewer
(a)
3 Types of Perspective
This is used when the object is facing directly towards the viewer. All lines parallel to the viewer’s line of sight converge at a single vanishing point.
One-Point Perspective
Two-Point Perspective
Three-Point Perspective
3 Types of Perspective
This is a more complex form, where there are three vanishing points, often used for dramatic angles. One point is for the width, another for the depth, and the third for the height of the object, such as when looking up or down at a tall building
One-Point Perspective
Two-Point Perspective
Three-Point Perspective
3 Types of Perspective
The object is at an angle to the viewer, and lines converge at two vanishing points, typically positioned on the horizon line. This is commonly used in drawing buildings or objects viewed at a corner.
One-Point Perspective
Two-Point Perspective
Three-Point Perspective
These illustrate internal features of an object by cutting through it along a plane. Sectional views help reveal hidden components, such as cavities, holes, and assembly details.
(a)
These indicate the materials used for different parts by using hatching or shading patterns. For instance, steel , aluminum, and plastic components may have distinct hatch styles for easy identification.
(a)
ACRONYM: What is MPAD?
(a)
ACRONYM: What is MPAD?
(a)
A detailed drawing of a single component of a machine or structure.
(a)
WHAT DOES PARTS DRAWING PROVIDE?
The shape of the part (through views and sections).
Tolerances (how much variation is allowed in size).
Surface finishes (smoothness, coating, or treatment).
The dimensions (length, width, diameter, depth, etc.).
The material specification (what the part should be made of).
Without a part drawing, manufacturers cannot produce accurate pieces.
True
False
Drawing that shows how two or more parts fit together to form a complete product.
(a)
What does ASSEMBLY DRAWING show us?
The relative position of each part.
Sometimes an exploded view, which separates the parts slightly to show their arrangement.
The material specification (what the part should be made of).
How the parts are connected (through screws, welding, etc.).
A bill of materials (BOM), listing all parts included in the assembly.
MPAD prevents errors in manufacturing and assembly.
MPAD provides a blueprint for workers to follow making it
longer and more difficult to assemble things.
MPAD serves as a communication tool
among designers, engineers, and builders.
MPAD allows for easy repair and replacement,
since each part is clearly documented.
To draw parts and assemble them correctly, we need a reference system.
What is the reference system used for drawing?
(a)
A two-dimensional coordinate system divided into four quadrants
(a)
The horizontal line on the Cartesian Plane.
X-axis
Y-axis
Origin
Quadrants
The point where the axes intersect and is at the (0,0) coordinate
X-axis
Y-axis
Origin
Quadrants
The vertical line on the Cartesian Plane.
X-axis
Y-axis
Origin
Quadrants
How is the CARTESIAN PLANE used in Drawing?
Used to locate features like holes, slots, and edges.
Helps in measuring distances and maintaining accuracy.
Used in CAD (Computer-Aided Design) software as the default coordinate system.
Provides a reference system for aligning parts in assembly.
Used to calculate sizes of all parts in the assembly
By using the Cartesian Plane, every feature of a part can be described with exact coordinates, making it possible to reproduce the drawing without mistakes.
Once parts are drawn and manufactured, they need to be joined together in assemblies. These connections are called (a) .
The method by which two or more parts are fastened or connected.
(a)
3 TYPES OF JOINTS
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Allow movement between connected parts.
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Can be dismantled without damaging parts.
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Cannot be separated without destroying the parts.
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Used in ships, aircraft, and steel structures.
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Used in automotive, robotics, and machinery.
Permanent
Movable
Temporary
Hybrid
3 TYPES OF JOINTS
Used in machines that require maintenance or replacement of parts.
Permanent
Movable
Temporary
3 TYPES OF PERMANENT JOINTS
Welding
Riveting
Adhesive bonding
Bolted joints
Couplings
3 TYPES OF TEMPORARY JOINTS
Universal joints
Screwed joints
Hinges
Bolted joints
Pinned joints
3 TYPES OF MOVEABLE JOINTS
Hinges
Pinned joints
Universal joints
Couplings
Riveting
Which joint uses cotter pins?
Hinges
Pinned joints
Couplings
Universal joints
Fusing materials using heat.
(a)
Using rivets to permanently join plates
(a)
Using glue, epoxy, or resin.
(a)
Joints that allow rotation (doors, lids).
(a)
What are used for BOLTED JOINTS?
screws
nuts
threaded parts
bolts
washers
What are used for SCREWED JOINTS?
screws
nuts
threaded parts
bolts
washers
It connects two shafts while allowing rotation.
(a)
Joints that allow rotation at different angles.
(a)
REPRESENTATION IN ASSEMBLY DRAWINGS
Shown with thread lines and hexagonal heads.
Bolts
Rivets
Welds
Pins
REPRESENTATION IN ASSEMBLY DRAWINGS
Shown as small cylinders passing through holes.
Bolts
Rivets
Welds
Pins
REPRESENTATION IN ASSEMBLY DRAWINGS
Drawn in cross-section as circles or filled shapes.
Bolts
Rivets
Welds
Pins
REPRESENTATION IN ASSEMBLY DRAWINGS
Represented with standard weld symbols.
Bolts
Rivets
Welds
Pins
_____ _______ show the details of individual components.
(a)
________ _______ show how components fit together.
(a)
A structured, sequential process guiding a project from a simple or creative idea to a finished and deliverable project, It breaks down complex task into Distinct, and manageable phases
(a)
A Pipeline standardizes work flow ensures efficiency between the different team members or Departments, with the Work or output of one stage becoming the base or Input of the next,
A Pipeline results in a Streamlined production process, consistent quality and organized data management.
5 Key Aspects of a Creative Pipeline
A pipeline creates a clear base/structure for the entire production, from the very beginning all the way to the very end of the production.
(a)
5 Key Aspects of a Creative Pipeline
It breaks down a Large project into smaller, and more manageable steps, Assigning each individuals or teams with their specific skill sets.
(a)
5 Key Aspects of a Creative Pipeline
The output of one stage directly affects or feeds the next, creating a continuous stream of work and data.
(a)
5 Key Aspects of a Creative Pipeline
It facilitates smooth collaboration by clearly outlining handoffs between the different stages, this ensures consistency in not only quality but also results.
(a)
5 Key Aspects of a Creative Pipeline
It includes systems for managing project files, versions, alongside other essential data, preventing miscommunication errors.
(a)
Key Aspects of a Creative Pipeline
Structured Workflow
Task Division
Sequential Stages
Collaboration and Consistency
Data Management
What are the 3 Typical Phases in a Creative Pipeline?
Pre-production
Planning
Production
Post-production
What are the 3 parts of PRE-PRODUCTION?
Rigging
Concept Development
Scriptwriting
Storyboarding/Planning
What are the 4 parts of PRODUCTION?
Modeling/Asset Creation
Rigging
Scriptwriting
Animation
Texturing and Lighting
What are the 4 parts of POST-PRODUCTION?
Compositing
Sound Design
Editing
Texturing and Lighting
Rendering and Delivery
Pre-production
Generating the initial idea.
(a)
Pre-production
Developing the story and dialogue.
(a)
Pre-production
Creating visual representations of the story and planning production details.
(a)
Production
Building 3D models or creating other core assets.
(a)
Production
Prepares assets (Characters, Vehicles and other simple Elements) for animation by creating a Skeletal structure.
(a)
Production
Bringing the character to life.
(a)
Production
Adding surface details and setting up the Visual mood.
(a)
Post-Production
Combining different visual elements into a final scene.
(a)
Post-Production
Adding sound effects, music, and voiceovers.
(a)
Post-Production
Assembling the final sequence and refining the pace.
(a)
Post-Production
Creating the final output files and delivering them to the client.
(a)
Examples in Creative Technologies
3D Animation & Visual Effects
An innovation pipeline transforms a market concept into a viable, physical product.
(a)
Examples in Creative Technologies
3D Animation & Visual Effects
A pipeline ensures that a series of animated graphics are produced efficiently for commercials, titles, or digital content.
(a)
Examples in Creative Technologies
3D Animation & Visual Effects
A pipeline guides the creation of a film or game asset, from concept art to final render.
(a)
Examples in Creative Technologies
3D Animation & Visual Effects
A pipeline manages the creation and integration of art, code, and design elements into a playable game.
(a)
ACRONYM: What is DDLF?
(a)
Is the process of creating, labeling, and organizing technical drawings or digital illustrations to make them easy to understand, use, and store.
(a)
Drawing for Documentation and Library Functions (DDLF)
Refers to how a project or drawing is organized. It is like a skeleton or blueprint of how all parts of the drawing are arranged and labeled.
(a)
Why Structure is Important in DDLF?
Makes the project neat and systematic.
Helps avoid confusion when editing.
Makes teamwork easier.
To make the task complicated
Structure of Drawings include:
Title Block
Border Lines
Views and Projections
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWINGS
It shows essential information. about the drawing
(a)
STRUCTURE OF DRAWINGS
What are the essential information included in the Title Block?
Project name or drawing title
Name of the drafter or designer
Date created
Scale of drawing (e.g., 1:50)
Drawing number or code
STRUCTURE OF DRAWINGS
It frames the drawing sheet to keep the content neat and organized.
(a)
STRUCTURE OF DRAWINGS
The main space where the illustrations or designs are placed.
(a)
STRUCTURE OF DRAWINGS
It helps separate different elements like text, dimensions, and objects. This makes the drawing easy to edit or understand.
(a)
3 TYPES OF DRAWING VIEW
It is also called Plan View
Top View
Front View
Side View
3 TYPES OF DRAWING VIEW
It is also called Elevation View
Top View
Front View
Side View
3 TYPES OF DRAWING VIEW
It is also called Section View
Top View
Front View
Side View
STRUCTURE OF DRAWINGS
Shows the exact measurements of parts
(a)
STRUCTURE OF DRAWINGS
Are notes or labels that explain the details of the drawing
(a)
STRUCTURE OF DRAWINGS
Are used to represent standard parts like doors, windows, electrical outlets and others.
(a)
STRUCTURE OF DRAWINGS
Explains the meaning of the symbols.
(a)
STRUCTURE OF DRAWINGS
Represent parts and explain their meaning
Title Block
Border line and Drawing area
Views and Layers
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWING
Provides measurements and descriptions
Title Block
Border line and Drawing area
Views and Layers
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWINGS
Gives key information about the drawing
Title Block
Border line and Drawing area
Views and Layers
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWINGS
Shows different sides and separates drawing elements
Title Block
Border line and Drawing area
Views and Layers
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWINGS
Keeps the drawing organized and neat
Title Block
Border line and Drawing area
Views and Layers
Dimensions and Annotations
Symbols and Legends
STRUCTURE OF DRAWINGS
Different parts or sections of a drawing, each with a specific purpose
(a)
COMMON FUNCTIONAL LAYERS
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
CHOOSE WHICH TYPE OF FUNCTIONAL LAYER
The functional layer not printed (not showing on paper)
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
CHOOSE WHICH TYPE OF FUNCTIONAL LAYER
textures, light and shadows
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
CHOOSE WHICH TYPE OF FUNCTIONAL LAYER
names of parts
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
CHOOSE WHICH TYPE OF FUNCTIONAL LAYER
car, tree or person
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
CHOOSE WHICH TYPE OF FUNCTIONAL LAYER
sky, floor or glass
Background Layer
Object Layer
Detail Layer
Text/Label Layer
Guide Layer
COMMON FUNCTIONAL LAYER
Contains the base or scene
(a)
COMMON FUNCTIONAL LAYER
Contains the main object or subject
(a)
COMMON FUNCTIONAL LAYER
For small details
(a)
COMMON FUNCTIONAL LAYER
Contains the main object or subject
(a)
COMMON FUNCTIONAL LAYER
For labels, titles or notes
(a)
COMMON FUNCTIONAL LAYER
For reference lines or construction lines
(a)
Helps organize and document drawings clearly.
(a)
