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Worksheets

find and fix

Total questions: 21

Worksheet time: 11mins

Name
Class
Date
1.

Look at the blocks shown in the picture. Which block starts the program when you click the green flag?

a)

when green flag clicked

b)

go to random position

c)

say Hello! for 2 seconds

d)

move 10 steps

2.

Which block tells the sprite to speak a message for a short time?

a)

say Hello! for 2 seconds

b)

move 10 steps

c)

go to random position

d)

when green flag clicked

3.

In Scratch, where do your characters move and act?

a)

On the Stage

b)

In the fridge

c)

Under the table

d)

Inside a book

4.

Which of these is a good first step when starting a Scratch project?

a)

Open Scratch and explore the blocks

b)

Unplug the keyboard

c)

Hide the screen

d)

Erase the mouse icon

5.

What color blocks in Scratch usually make things move, like moving 10 steps?

a)

Blue Motion blocks

b)

Red Fire blocks

c)

Brown Earth blocks

d)

Pink Candy blocks

6.

If the video shows the Scratch cat moving, which block likely made it turn?

a)

Turn 15 degrees

b)

Hide sprite

c)

Set volume to 0

d)

Make a new folder

7.

What part of Scratch shows all the coding blocks you can choose from?

a)

Blocks palette

b)

Music player

c)

Recycle bin

d)

Calendar

8.

If you want your sprite to play a sound, which category should you look for?

a)

Sound blocks

b)

Weather blocks

c)

History blocks

d)

Garden blocks

9.

The Scratch basics video helps you set up a program. What does setup mean here?

a)

Getting the project ready to run

b)

Planting a tree outside

c)

Washing paint brushes

d)

Folding paper planes

10.

Which action shows good use of the mouse when coding in Scratch?

a)

Click and drag blocks into place

b)

Throw the mouse across the room

c)

Tap the screen with a pencil

d)

Cover the mouse with a cup

11.

What is the Scratch cat an example of in a project?

a)

A sprite you can control

b)

A printer brand

c)

A web browser

d)

A wallpaper picture only

12.

If you want a new place for your story, what part can you change in Scratch?

a)

Backdrop

b)

Pencil tip

c)

USB plug

d)

Volume knob

13.

You want the cat to move, then say “Hi!”, then stop. Which order makes sense?

a)

Move 10 steps, say Hi, stop all

b)

Stop all, say Hi, move 10 steps

c)

Say Hi, stop all, move 10 steps

d)

Play drum, move 10 steps, print page

14.

A student put too many blocks inside a forever loop. What problem can happen?

a)

The sprite keeps doing actions over and over too quickly

b)

The program saves itself and closes

c)

The sprite only moves once and then sleeps

d)

Nothing happens until tomorrow

15.

In the same program, what action repeats because it is inside the forever loop?

a)

Move 10 steps

b)

Go to random position

c)

Say 'Hello!' for 2 seconds

d)

When green flag clicked

16.

Where should a command go if it must happen only once?

a)

Inside the loop so it runs many times

b)

Before the loop so it runs one time

c)

After the loop so it never runs

d)

Inside a picture so it looks nice

17.

A loop will repeat the commands that are placed where?

a)

Outside the loop, at the very start

b)

Inside the loop, between the loop blocks

c)

After the loop, at the very end

d)

In a separate file that is not part of the code

18.

Which shows the correct order for using a loop to repeat actions?

a)

Start program → put repeated commands outside loop → end

b)

Start program → do one-time commands before loop → put repeated commands inside loop → end

c)

Start program → end → add loop later

d)

Put every command inside the loop first, then decide what to repeat

19.

You want music to start once, then a character to jump three times. What should you do?

a)

Place play music inside the loop and jump before the loop.

b)

Place both play music and jump inside the loop.

c)

Place play music before the loop and jump inside the loop.

d)

Do not use a loop; press jump three times by hand.

20.

When the green flag is clicked, what is the first thing the sprite does in this finished program?

a)

It says Hello! for 2 seconds

b)

It goes to a random position

c)

It bounces right away

d)

It hides from the screen

21.

DoK 2: You made a sprite that looks like a ball. What is the next thing you should do to follow the activity steps?

a)

Make it bounce around the screen

b)

Change the background color only

c)

Delete the sprite and start over

d)

Stop the program immediately