Worksheetsfind and fix
Total questions: 21
Worksheet time: 11mins
Look at the blocks shown in the picture. Which block starts the program when you click the green flag?
when green flag clicked
go to random position
say Hello! for 2 seconds
move 10 steps
Which block tells the sprite to speak a message for a short time?
say Hello! for 2 seconds
move 10 steps
go to random position
when green flag clicked
In Scratch, where do your characters move and act?
On the Stage
In the fridge
Under the table
Inside a book
Which of these is a good first step when starting a Scratch project?
Open Scratch and explore the blocks
Unplug the keyboard
Hide the screen
Erase the mouse icon
What color blocks in Scratch usually make things move, like moving 10 steps?
Blue Motion blocks
Red Fire blocks
Brown Earth blocks
Pink Candy blocks
If the video shows the Scratch cat moving, which block likely made it turn?
Turn 15 degrees
Hide sprite
Set volume to 0
Make a new folder
What part of Scratch shows all the coding blocks you can choose from?
Blocks palette
Music player
Recycle bin
Calendar
If you want your sprite to play a sound, which category should you look for?
Sound blocks
Weather blocks
History blocks
Garden blocks
The Scratch basics video helps you set up a program. What does setup mean here?
Getting the project ready to run
Planting a tree outside
Washing paint brushes
Folding paper planes
Which action shows good use of the mouse when coding in Scratch?
Click and drag blocks into place
Throw the mouse across the room
Tap the screen with a pencil
Cover the mouse with a cup
What is the Scratch cat an example of in a project?
A sprite you can control
A printer brand
A web browser
A wallpaper picture only
If you want a new place for your story, what part can you change in Scratch?
Backdrop
Pencil tip
USB plug
Volume knob
You want the cat to move, then say “Hi!”, then stop. Which order makes sense?
Move 10 steps, say Hi, stop all
Stop all, say Hi, move 10 steps
Say Hi, stop all, move 10 steps
Play drum, move 10 steps, print page
A student put too many blocks inside a forever loop. What problem can happen?
The sprite keeps doing actions over and over too quickly
The program saves itself and closes
The sprite only moves once and then sleeps
Nothing happens until tomorrow
In the same program, what action repeats because it is inside the forever loop?
Move 10 steps
Go to random position
Say 'Hello!' for 2 seconds
When green flag clicked
Where should a command go if it must happen only once?
Inside the loop so it runs many times
Before the loop so it runs one time
After the loop so it never runs
Inside a picture so it looks nice
A loop will repeat the commands that are placed where?
Outside the loop, at the very start
Inside the loop, between the loop blocks
After the loop, at the very end
In a separate file that is not part of the code
Which shows the correct order for using a loop to repeat actions?
Start program → put repeated commands outside loop → end
Start program → do one-time commands before loop → put repeated commands inside loop → end
Start program → end → add loop later
Put every command inside the loop first, then decide what to repeat
You want music to start once, then a character to jump three times. What should you do?
Place play music inside the loop and jump before the loop.
Place both play music and jump inside the loop.
Place play music before the loop and jump inside the loop.
Do not use a loop; press jump three times by hand.
When the green flag is clicked, what is the first thing the sprite does in this finished program?
It says Hello! for 2 seconds
It goes to a random position
It bounces right away
It hides from the screen
DoK 2: You made a sprite that looks like a ball. What is the next thing you should do to follow the activity steps?
Make it bounce around the screen
Change the background color only
Delete the sprite and start over
Stop the program immediately
