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Worksheets

Sprint 1.2 Events

Total questions: 25

Worksheet time: 13mins

Name
Class
Date
1.

Think and answer what will happen if the play button is pressed.

a)

The video starts playing

b)

The video pauses

c)

The screen turns off

d)

The volume increases

2.

The image shows the ‘Play!’ button on a game screen. When it is pressed, what happens?

a)

The game starts

b)

The game ends

c)

The settings open

d)

The shop opens

3.

Look at the ScratchJr screen. What do block categories show?

a)

The categories of blocks

b)

The blocks under each category

c)

Pictures of animals

d)

Sounds only

4.

On the ScratchJr screen, what do blocks show under each category?

a)

The blocks under that category

b)

Only the green flag

c)

Only the cat sprite

d)

Only sounds

5.

Which category has blocks used to begin a program in ScratchJr?

a)

Events

b)

Motion

c)

Looks

d)

Sounds

6.

What happens when the green flag is clicked in ScratchJr?

a)

The program begins

b)

The sprite disappears

c)

The sounds stop

d)

The screen turns blue

7.

Which of these is a block category used in ScratchJr?

a)

Control blocks

b)

Animal blocks

c)

Weather blocks

d)

Food blocks

8.

Which block category is used to move a sprite in ScratchJr?

a)

Motion blocks

b)

Sounds blocks

c)

Looks blocks

d)

End blocks

9.

Which block category is used for changing how a sprite looks in ScratchJr?

a)

Looks blocks

b)

End blocks

c)

Events blocks

d)

Triggering blocks

10.

Which block category is used to stop or finish actions in ScratchJr?

a)

End blocks

b)

Motion blocks

c)

Sounds blocks

d)

Control blocks

11.

Look at the picture of the penguin holding a flag. Which flag do you press to start?

a)

Green flag

b)

Red flag

c)

Blue flag

d)

Yellow flag

12.

In ScratchJr, which button is used to start a game?

a)

The green flag button

b)

The Home button

c)

The cat character

d)

The plus button

13.

On the ScratchJr screen, which button takes you back to the home screen?

a)

Home button

b)

Green flag button

c)

Cat character

d)

Undo button

14.

Step 2: Click the button that opens a project.

a)

Plus button (+)

b)

Home button

c)

Red stop button

d)

Speaker button

15.

Step 3: Keep the block that starts the program in the programming area.

a)

Green flag block

b)

Sound block

c)

Message block

d)

Delete block

16.

Title shows a large flag: What color is the flag you start with?

a)

Green

b)

Blue

c)

Red

d)

Yellow

17.

The motion category has blocks used to move. What color are these motion blocks?

a)

Blue

b)

Green

c)

Orange

d)

Purple

18.

Step 4: What should you do with the move block shown with a right arrow?

a)

Tap and drag it to the programming area

b)

Tap and delete it

c)

Leave it in the toolbox

d)

Rename the block

19.

Step 5: After placing the green flag block, what do you attach to it?

a)

A right-arrow move block

b)

A sound block

c)

A stop block

d)

A color-change block

20.

Step 6: Which move block is dragged next to the programming area?

a)

Left-arrow move block

b)

Jump block

c)

Down-arrow move block

d)

Spin block

21.

Step 8: What block is attached one more time to the existing set of blocks?

a)

Right-arrow move block

b)

Sound block

c)

Green flag block

d)

Stop block

22.

Step 9: What should you tap to start the program?

a)

Green flag

b)

Red stop

c)

Home

d)

Plus (+)

23.

According to the final note, how will the cat move after you tap the green flag?

a)

Right, then left, then right again

b)

Left, then right, then left again

c)

Up, then down, then up again

d)

Spin in place

24.

Amir has connected the following blocks in the programming area. How will he start to move the cat?

a)

Click on the green flag.

b)

Click on the cat.

c)

Click on the blocks.

25.

Draw the blocks you will need to get the following output. When the green flag is clicked, choose the correct sequence of the cat’s moves to match the output shown: first move 5 steps to the left, then 5 steps to the right, and then 7 steps to the left again.

a)

5 steps left, 5 steps right, 7 steps left

b)

5 steps right, 5 steps left, 7 steps right

c)

7 steps left, 5 steps right, 5 steps left

d)

5 steps left, 7 steps right, 5 steps left