wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

CURRENT TRENDS AND EMERGING TECHNOLOGIES

Total questions: 50

Worksheet time: 49mins

Name
Class
Date
1.

Cloud computing allows organizations to save on:

a)

Infrastructure

b)

Water consumption

c)

Electricity

d)

Manual labor

2.

Which trend refers to analyzing very large sets of data?

a)

Automation

b)

VR

c)

Big Data Analytics

d)

IoT

3.

The ability of a computer to understand spoken language is called:

a)

Computer Vision

b)

NLP

c)

Big Data

d)

Speech Recognition

4.

These systems are designed to emulate decisions of specialists:

a)

Robotics

b)

Expert Systems

c)

IoT Devices

d)

Cloud Servers

5.

It allows computers to interpret and understand human language:

a)

NLP

b)

Robotics

c)

Data Mining

d)

AR

6.

A programmable machine capable of performing tasks:

a)

VR headset

b)

Smartphone

c)

Router

d)

Robot

7.

Which technology immerses the user in a fully simulated environment?

a)

Augmented Reality

b)

IoT

c)

Virtual Reality

d)

5G

8.

Which technology overlays digital content onto the real world?

a)

IoT

b)

Virtual Reality

c)

Augmented Reality

d)

Robotics

9.

Cars, appliances, and sensors connected to the Internet refer to:

a)

Cloud Computing

b)

Automation

c)

5G

d)

IoT

10.

Which technology offers extremely fast wireless speeds up to 1 Gbps?

a)

3G

b)

4G

c)

5G

d)

Satellite

11.

Immersive VR is characterized by:

a)

Full physical presence in a virtual world

b)

No interaction

c)

Use of desktop screens

d)

Real-world overlays

12.

Which trend increases productivity by removing repetitive tasks from employees?

a)

Robotics

b)

Big Data

c)

Automation

d)

Cloud Storage

13.

This allows mobile devices to run applications with on-the-go access:

a)

Cloud Apps

b)

Robotics

c)

IoT

d)

VR

14.

A device with sensors that can react to environmental changes is called:

a)

Smartphone

b)

Intelligent Robot

c)

Modem

d)

VR Tool

15.

Which AI application allows computers to “see” objects through cameras?

a)

Computer Vision

b)

NLP

c)

Speech Recognition

d)

Robotics

16.

A technology used by companies to gain insights from customer data:

a)

VR

b)

IoT

c)

Robotics

d)

Big Data Analytics

17.

A non-immersive VR system uses:

a)

Full room screens

b)

Desktop screens

c)

Headsets only

d)

Gloves

18.

Augmented Reality is achieved using:

a)

VR headsets

b)

Fully enclosed rooms

c)

Robots

d)

Smartphones/tablets

19.

5G supports which future innovation?

a)

Typewriters

b)

Fax machines

c)

Autonomous driving

d)

CDs and DVDs

20.

Which helps track shipments and manage fleets using 5G?

a)

Logistics

b)

Smart Home

c)

VR Games

d)

Robotics

21.

Which term means "near reality"?

a)

Robotics

b)

Augmented

c)

Virtual

d)

Immersive

22.

IoT creates new jobs mainly in:

a)

Agriculture

b)

IT sector

c)

Art and design

d)

Literature

23.

Cloud computing minimizes installation because:

a)

It uses floppy disks

b)

It removes the need for screens

c)

It deletes apps

d)

It allows direct Internet access to shared tech

24.

Automation creates opportunities for:

a)

IT professionals

b)

Painters

c)

Farmers

d)

Drivers

25.

Which trend enables high-speed virtual reality gaming and 4K streaming?

a)

3G

b)

IoT

c)

5G

d)

NLP

26.

Which type of Virtual Reality uses a regular desktop screen to display a 3D environment without special movement tracking? Type your answer in ALL CAPITAL LETTERS.

a)

Immersive VR

b)

Non-Immersive VR

c)

Augmented Reality

d)

Window-on-World VR

27.

A network of resources that allows companies to access storage and computing power through the Internet.

(a)  

28.

A trend that allows businesses to analyze extensive sets of information to discover patterns and opportunities.

(a)  

29.

Computer programs designed to act as experts in a particular domain.

(a)  

30.

The goal of this AI branch is to enable people and computers to communicate using human language.

(a)  

31.

The primary interactive method of communication used by humans, which computers aim to understand.

(a)  

32.

The goal of this field is to give computers the ability to "see" and understand their surroundings.

(a)  

33.

A programmable electro-mechanical device that can perform tasks and respond to its environment.

(a)  

34.

A computer-generated simulation that allows users to enter and interact with alternate realities.

(a)  

35.

A live view of the real world with computer-generated elements added to it.

(a)  

36.

An emerging technology where everyday devices like cars, appliances, and homes are connected to the Internet.

(a)  

37.

A concept referring to the 5th generation of wireless technology, offering very fast transmission speeds.

(a)  

38.

The type of Virtual Reality where users feel physically present in a non-physical world.

(a)  

39.

A trend where machines automate repetitive tasks and improve productivity.

(a)  

40.

The AI process, where computers generate programs automatically from higher-level human specifications.

(a)  

41.

A desktop-based form of VR that shows a 3D environment on a regular screen without special movement tracking.

(a)  

42.

A type of Virtual Reality that uses a regular desktop screen to display a 3D environment.

(a)  

43.

A type of Virtual Reality that creates fully interactive and lifelike experiences

(a)  

44.

A type of Virtual Reality that provides a simulated environment that users can interact with while remaining aware of their physical surroundings.

(a)  

45.

These are computer programs designed to simulate the decision-making abilities of human experts in specific domains.

(a)  

46.

It is a subfield of artificial intelligence (AI) and computer science that focuses on enabling machines to understand, interpret, and generate human language.

(a)  

47.

It is a crucial component of artificial intelligence (AI) that helps close the communication gap between people and machines.

(a)  

48.

It is a field of artificial intelligence that enables machines to interpret and understand visual information from the world, similar to human vision.

(a)  

49.

It deals with the design, construction, operation, and use of robots.

(a)  

50.

It is a type of computer programming where a program is generated by another program based on certain specifications.

(a)