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Scratch - input and output

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.

What is an input?

a)

Data the computer gives out

b)

Information given to a computer through a device like a keyboard or mouse

c)

The computer shutting down

2.

Give two examples of input devices.

a)

Keyboard and printer

b)

Keyboard and mouse

c)

Monitor and mouse

3.

What is an output?

a)

Data entered into the computer

b)

Information a computer provides after processing input

c)

The computer starting

4.

Name two output devices.

a)

Screen and printer

b)

Keyboard and mouse

c)

Mouse and scanner

5.

What does a program do after asking a question?

a)

It restarts

b)

It waits for the user to input an answer

c)

It deletes data

6.

How can input change a loop?

a)

It changes the background color only

b)

It can be used to decide how many times a loop repeats

c)

It stops the program only

7.

What makes a program user-friendly?

a)

Complicated code

b)

Clear questions and easy-to-understand instructions

c)

No questions at all

8.

Input is:

a)

Data the computer gives out

b)

Data entered into the computer

c)

The computer shutting down

9.

Which of the following is an input device?

a)

Keyboard

b)

Printer

c)

Monitor

10.

Output refers to:

a)

Data typed into the computer

b)

Information the computer produces

c)

A program starting

11.

Which is an output device?

a)

Screen

b)

Mouse

c)

Scanner

12.

What does the computer do after receiving input?

a)

Turns off

b)

Processes it and gives output

c)

Deletes data

13.

Which Scratch block waits for user input?

a)

Ask and wait

b)

Repeat

c)

Forever

14.

In a program, the user’s answer can be used for:

a)

Decoration

b)

Producing output or controlling loops

c)

Stopping the program only

15.

What makes a program user-friendly?

a)

Hard questions

b)

Clear and helpful instructions

c)

Long code

16.

Which of these is an example of output?

a)

Typing on a keyboard

b)

Text displayed on a screen

c)

Clicking a mouse

17.

What happens after the user inputs their answer?

a)

Program restarts

b)

The program continues to the next instruction

c)

Nothing

18.

An algorithm is:

a)

A random guess

b)

Step-by-step instructions

c)

Output only

19.

Asking the user for their name is an example of:

a)

Input

b)

Output

c)

Debugging

20.

Displaying “Hello [answer]!” is an example of:

a)

Input

b)

Output

c)

Loop control only